The Revolution controller, revealed at last

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sethsez
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Post by sethsez »

It also made fun of Wind Waker before that came out. ;)
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chtimi-CLA
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Post by chtimi-CLA »

not your damn furries again :lol:
on topic i agree with sethsez, why not give nintendo the benefit of the doubt for now. the gamecube lineup was arguably the worst of this gen so if they try a different approach good for them. i'll take a possibility of something new working over the certainty of 3D platformers rehashes anyday.
nintendo really should include the standard pad extension in the default package though.
bah, anyway all i buy these days are shooters and classic arcade ports.
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Marc
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Post by Marc »

And thinking about it, I think a decent Wave Race update might be really good fun with a tilt-sensitive pad. Note the decent part though. Blue Storm... what went wrong? Actually, same goes for 1080. :x
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jp
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Post by jp »

Taken from Offical Dreamcast Magazine UK:

Naka: "Yes we made it[Air NiGHTS] up to a certain point, you know linear sensors? Well we made a system where you could remove the cable from the original pad and control nights like this" - Naka explained waving a copy of ODM in the air, "that is why we called it air nights, we made it on the dreamcast for a while then stopped". "


Thats it. Thats all that really needs to be done on this system. That is the only purpose I feel this controller can (and should) serve.
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Post by Stormwatch »

dave4shmups wrote:I've heard from people who own Neo Geo CD systems, have owned them for over a decade, and had NO problems.
Oh yeah? I have a Telejogo II (a brazilian Pong clone). It was made in the late 1970s, and it still works flawlessly!

</BRAG>
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BrianC
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Post by BrianC »

Stormwatch wrote:
dave4shmups wrote:I've heard from people who own Neo Geo CD systems, have owned them for over a decade, and had NO problems.
Oh yeah? I have a Telejogo II (a brazilian Pong clone). It was made in the late 1970s, and it still works flawlessly!

</BRAG>
Brazilian version of the Telestar? I have a Telestar and, as far as I know, it still works.
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dave4shmups
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Post by dave4shmups »

BrianC wrote:
Stormwatch wrote:
dave4shmups wrote:I've heard from people who own Neo Geo CD systems, have owned them for over a decade, and had NO problems.
Oh yeah? I have a Telejogo II (a brazilian Pong clone). It was made in the late 1970s, and it still works flawlessly!

</BRAG>
Brazilian version of the Telestar? I have a Telestar and, as far as I know, it still works.
That doesn't surprise me a bit. Ralph Baer still has his original Odyssey, over 30 years old, and it still works fine.

I do need to give Nintendo the benefit of the doubt, although those first pictures from the IGN link aren't exactly the best way to make a good first impression, and first impressions do count!

Again, though, my biggest beef lies with Microsoft and Sony-make the 360 and the PS3 more durable then their predecessors or don't bother guys.
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Post by kemical »

another thing to think of, nintendo is responsible for nearly all the features that are standard on controllers now.

yes they also did virtual boy... but i think this is a step in the right direction.
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Post by Specineff »

Correction: Gumpei Yokoi is responsible for nearly all the features that are standard nowadays in controllers.
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dave4shmups
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Post by dave4shmups »

I REPENT! Color me VERY impressed with the Revolution Controller, after watching the video on it on this website:

http://www.gamespot.com/features/6133488/index.html

WOW! :shock: FPS's will certainly feel different! And maybe Rail Shooters will see a revival! :mrgreen:

I just wonder if there will be any original shmups that utilize the point aspect of this controller, rather then it's D-Pad.
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Post by Specineff »

What video?
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Post by howmuchkeefe »

You don't like the Guncon/2 games? Time Crisis > Duck Hunt
I haven't played them. :oops:
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Post by UnscathedFlyingObject »

@Speccy

The one they talk about attracting mainstramers by the horde, touching, and all sort of corny gimmicks. It's an all-talk no-action video. The only thing you won't find there is game footage.

http://www.gamespot.com/live/streamer_n ... pid=928517

BTW, I'm not dumb, I can use both hands at the same time, and I'm not playing corny games aimed at "non-gamers" (aka your mom and grandma.) Yeah, I still think it's a bad idea.
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sethsez
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Post by sethsez »

UnscathedFlyingObject wrote:I'm not playing corny games aimed at "non-gamers" (aka your mom and grandma.)
Bejeweled appeals to everyone and is better than 95% of what's on the shelves right now.

Most of you play games that require a stick and two buttons, and complain that games are getting too complicated and convoluted. Why does this offend you so?
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Post by Specineff »

Thanks for the link, UFO. I couldn't see a thing beyond the Army promo, but all the talk got me bored real quick.

Honestly I only see the Wireless Personal Stimula.. erm... Rev controller as useful for Nintendo-made games. Oh wait. They are not going to be called games. They're "Experiences" now.

While I agree that games becoming more complex nowadays is not a good thing, dumbing them down is also bad. Six buttons and a D-pad. It's all I ask.

*shakes head*

Good luck, Nintendo.
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sethsez
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Post by sethsez »

Why do people forget that this can be plugged into shells that will have more buttons? Selective memory?
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Marc
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Post by Marc »

Aren't like, the games a little bit more important than the controller we're going to be (or not) playing them with???
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Post by UnscathedFlyingObject »

sethsez wrote:
UnscathedFlyingObject wrote:I'm not playing corny games aimed at "non-gamers" (aka your mom and grandma.)
Bejeweled appeals to everyone and is better than 95% of what's on the shelves right now.

Most of you play games that require a stick and two buttons, and complain that games are getting too complicated and convoluted. Why does this offend you so?
All they showed was corny stuff. You see grandmas faking a piano concert, kids dressed as clowns and jumping, chicks wiggling the thing and getting amazed and so on. That stuff doesn't appeal to me, though grandmas, kids, and chicks may dig it. It's not for everyone.

Nintendo: "You're a dumbass. You can't use both hands at the same time."

Me: "F*ck you"

Nintendo: "Who cares. Our system is for the mainstreamers."
sethsez wrote:Why do people forget that this can be plugged into shells that will have more buttons? Selective memory?
My selective memory tells me that the controller shell will be for backwards compatibility and Madden. That guy in the video says something like "people won't have to worry about not being able to play their favorite classics. We've got a controller shell thingie!" You can tell the focus of the system is that remote controller since they didn't even bothered showing the shell.
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Post by Specineff »

Also, they shell is just like the Cube's controller, which is one of the worst button layouts ever. With the original X-box pads being the second worst.
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Post by Valgar »

Specineff wrote:Also, they shell is just like the Cube's controller, which is one of the worst button layouts ever. With the original X-box pads being the second worst.
The shell is a stupid mock-up by IGN. The Revolution has ports for GC controllers already.
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Post by Tar-Palantir »

It looks just like those gadgets some airlines give you to watch movies or play games. Maybe the design was borrowed from them?
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BrianC
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Post by BrianC »

Specineff wrote:Also, they shell is just like the Cube's controller, which is one of the worst button layouts ever. With the original X-box pads being the second worst.
Umm. Read the previous posts. As I said before, that picture is a mock up. I highly doubt that it will look exactly like the GCN controller.
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Post by magnum opus »

sethsez wrote:
iatneH wrote:Zone of the Enders? I REALLY want to spin my entire body around at 400rpm just to throw enemies harder....
I... don't see why you'd have to? :?

It works like a 3D analog stick. Think of it that way, not as an "extension of the body" thing. To spin around fast, you'd turn the stick to the side a bit, or twirl it. Why you think you'd have to spin in circles is beyond me.
because if you don't spin around it presents no real difference from using a normal stick.
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Post by Specineff »

@BrianC:

Ok. There's still some hope. I just hope the Revolution doesn't end up being this century's CD-I.
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sethsez
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Post by sethsez »

magnum opus wrote:because if you don't spin around it presents no real difference from using a normal stick.
Except it does, because while a normal stick only works on two axes, this works on three, which is a huge difference in a game like ZOE.

As for this being the new CD-I, come on. Have a tiny bit of faith in Nintendo to come up with a controller that's at least comfortable. They're not some new entry into the market that doesn't know what they're doing. I'd say they've earned at least some benefit of the doubt.

This board's rampant negativity is almost endearing. Almost. :P
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Post by BrianC »

Actually, the CD-i's failure wasn't just due to the controller. It wasn't even marketed as a gaming system (though it does have a few games). Most of the software was the same educational software on the PC and there was a lack of games on the system. Radio Shack's knockoff of it did just as poorly. Revolution is a gaming system, not one of those interactive multimedia centers.
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Post by Super Laydock »

BrianC wrote:Actually, the CD-i's failure wasn't just due to the controller. It wasn't even marketed as a gaming system (though it does have a few games). Most of the software was the same educational software on the PC and there was a lack of games on the system. Revolution is a gaming system, not one of those interactive multimedia centers.
Correct. Marketing of the CD-I was mainly focussing on films and the possible use for educational purposes of the system. Most of the commercials were boring as hell too so it did not do a good job to position itself as a gaming system (well because it wasn't).
Most of the people that DID buy the system used it for watching films on it, taking the occasional game as a bonus. You could somewhat compare it to DVD players now, where some DVD's allow you to play a game which you have to control with the remote (those games usually suck very hard!).

Revolution is marketed towards gamers and being specifically designed for games with watching films as a bonus.
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