So you are pointing out to me the one very little, avoidable flaw you can find on MAME and make a weird face, when all console ports have speed inaccuracies, some of them very serious ? Get over it, because MAME indeed is superior. Ketsui runs too slow on XBOX, Futari has spots where it's too fast or too slow, DOJ on XBOX has speed problems and all the other problems you know about, DDP on Saturn is garbage with inacurracies even in the mechanics, DDP on PSX is garbage as well for the same reasons, Mushihimesama has blur poor display on PS2.....cstle wrote::?PROMETHEUS wrote: For example, their console ports' accuracy is almost always inferior to MAME.
Also, don't you use ShmupMAME? Pretty sure the spritebuffer hack desyncs the backgrounds which makes it possible to reveal hidden stage secret objects in many games.
Now look at MAME. Esprade, Guwange, Dodonpachi, Progear, DOJ, Dangun, pretty much every Cave you can find on it except for the latest ones that haven't been worked on for the reasons that you know, run... perfectly.
(In ShmupMAME, the lagless hack barely does anything to DOJ graphically so I use it anyway and it's really absurd to compare this minor glitch to the console inaccuracies. It's way better than Mushi's blurriness, for example)