STGT'12 Week 5: Super Star Shooter

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sirmax
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Re: STGT'12 Week 5: Super Star Shooter

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Last edited by sirmax on Mon Aug 27, 2012 7:36 pm, edited 1 time in total.
Chirpy13
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Re: STGT'12 Week 5: Super Star Shooter

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Retracting my submission
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Re: STGT'12 Week 5: Super Star Shooter

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Er, how are you supposed to uncover those panels? By touching them, shooting, what? They seem to build up to a lot of points but I only find like 5, and my score ends up shitty. Would probably not dislike this so much if there were some explanation as to what scoring strategy is, and I'm having trouble finding any strategy info on this game.
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BrianC
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Re: STGT'12 Week 5: Super Star Shooter

Post by BrianC »

msm wrote:a lot of people have screenshots of their score ^, so i suspect i'm being stupid but for me when it finishes the game goes straight back to the title screen without displaying a score, any ideas?
It's becuase they made the same button for skipping the score as the button for shooting. It's too easy to keep the button held down and skip the screen.

Edit: Doh, forgot the score.

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Re: STGT'12 Week 5: Super Star Shooter

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Guess I'll have to try and come back to it later in the week >.<
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Re: STGT'12 Week 5: Super Star Shooter

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Re: STGT'12 Week 5: Super Star Shooter

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Shit run, but I love this game :D
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Re: STGT'12 Week 5: Super Star Shooter

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WOO HOO GOT IT RUNNING \o/

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How do you defeat the stage 2 boss? I keep suiciding to spam the speed-change short-range exhaust thingy but I can't seem to do it without losing at least 2 lives :(
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Re: STGT'12 Week 5: Super Star Shooter

Post by Klatrymadon »

You broke 2 million without killing the boss? I think it was only the final bonus that pushed me over 1m! :P

Still not sure where everybody's getting these points from - I'm destroying pretty much everything. I suppose the hidden tiles are pretty damned important. Only found a few of 'em, so far - highest bonus I've had from them is 10,000, I think. Possibly 5!
Last edited by Klatrymadon on Mon Aug 27, 2012 8:51 pm, edited 3 times in total.
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Thanuris
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Re: STGT'12 Week 5: Super Star Shooter

Post by Thanuris »

Klatrymadon wrote:You broke 2 million without killing the boss? I think it was only the final bonus that pushed me over 1m! :P

Still not sure where everybody's getting these points from - I'm destroying pretty much everything. I guess the hidden tiles are pretty damned important...
he did kill the boss, check that stage clear score
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Re: STGT'12 Week 5: Super Star Shooter

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Oops - of course!
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Re: STGT'12 Week 5: Super Star Shooter

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I was asking about how to kill the boss since I want to lose fewer lives to get a bigger endbonus. (Apparently you have to get inside it at the start and mash the fuck out of your boost but my fingers do not move that fast.) As to how I got such a high score, the enemies that drop chains of missiles straight down are worth a bunch if you're max power and positioned just right. I think you can get 150k from each of them. Then there are some good bonuses for the typical double-shot and getting inside the round enemy, the usual caravan things.

I didn't trigger any tiles.
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Re: STGT'12 Week 5: Super Star Shooter

Post by trap15 »

You get a lot of the points from milking the rocket guys and from killing enemies as fast as possible (to spawn more rocket guys :lol:)

For the boost, XM6 Type G has autofire. I've got it mapped to one of my buttons on 30Hz autofire :D
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Re: STGT'12 Week 5: Super Star Shooter

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Re: STGT'12 Week 5: Super Star Shooter

Post by Klatrymadon »

Splendid. Thanks for the tips, folks!

Yeah, using your thrusters on the boss would probably be the ideal method for killing him, but you can definitely take him down the boring way within the time limit. That's all I did, earlier. His attacks aren't much cop, so you should be able to hold onto your lives if you just keep your distance. You'll see the missiles and rocks coming a mile off...

(Or does this method cut it too close, most of the time?)
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Re: STGT'12 Week 5: Super Star Shooter

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Re: STGT'12 Week 5: Super Star Shooter

Post by Deca »

RNGmaster wrote: (Apparently you have to get inside it at the start and mash the fuck out of your boost but my fingers do not move that fast.)
Not sure I understand what's meant by getting inside, it doesn't seem like there's room inside the ring for your giant hitbox. Are you supposed to just take hits and level down and kill him with the boost before you get killed?
RNGmaster wrote:getting inside the round enemy, the usual caravan things.
Couldn't sort out this bonus, I assumed it was for destroying the parts before they come together but I could never do enough damage for that. Never got a bonus for killing it from the inside, just got hit a bunch.

What's the deal with the powerups becoming bombs? Do they give the same score as shooting everything or should they be avoided?
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Re: STGT'12 Week 5: Super Star Shooter

Post by ShadowWraith »

As far as I can tell, they give the same score. Kinda handy for the waves of popcorn that just come straight down from the top of the screen.

Also, it's possible to mash the thrusters fast enough that you don't lose any lives on the final boss. You can also set up an autofire for your thruster to do it too.

Also #2, for the people who don't know, you can switch it to 5minute mode and then wait and it'll play a 2.79m 'superplay' video, which shows you all of the bonuses you can get as well as a good few scoring tricks. (maybe this should go in the discussion thread in shmups chat)

@Deca: there's plenty of space, just make sure you tap to the right as it moves and mash thruster.
Last edited by ShadowWraith on Mon Aug 27, 2012 10:19 pm, edited 1 time in total.
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Re: STGT'12 Week 5: Super Star Shooter

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Deca wrote:Not sure I understand what's meant by getting inside, it doesn't seem like there's room inside the ring for your giant hitbox. Are you supposed to just take hits and level down and kill him with the boost before you get killed?
Yes, you literally sit on top of him and take hits.
Deca wrote:Couldn't sort out this bonus, I assumed it was for destroying the parts before they come together but I could never do enough damage for that. Never got a bonus for killing it from the inside, just got hit a bunch.
I've always gotten the bonus. Dunno why you're not. Maybe watch the default replay and see what differs between how you're doing it and how they do it.
Deca wrote:What's the deal with the powerups becoming bombs? Do they give the same score as shooting everything or should they be avoided?
Good question. I think it's the same score as shooting, but I'm not sure.
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Re: STGT'12 Week 5: Super Star Shooter

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Now i get it, thanks trap15.

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Re: STGT'12 Week 5: Super Star Shooter

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First clear.
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Re: STGT'12 Week 5: Super Star Shooter

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Re: STGT'12 Week 5: Super Star Shooter

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C'mon, one week with this game...
Klatrymadon wrote:I suppose the hidden tiles are pretty damned important. Only found a few of 'em, so far - highest bonus I've had from them is 10,000, I think. Possibly 5!
I don't think I got a single one. It's more important to get through the sets of enemies as fast as possible.
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Re: STGT'12 Week 5: Super Star Shooter

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Re: STGT'12 Week 5: Super Star Shooter

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Third clear.
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Re: STGT'12 Week 5: Super Star Shooter

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Retracting my submission
Last edited by Chirpy13 on Thu Aug 30, 2012 12:22 am, edited 1 time in total.
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Re: STGT'12 Week 5: Super Star Shooter

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Can someone link me to an actual downloadable emulator for this?

The link in the other thread brings me to Zophar's domain, which looks to be a super resource: i've since downloaded 8 new toolbars and seen 3,200 ads for Edy's fruit bars and Pizza Hut. However, I still don't have anything that runs shooting games.

Help?
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Re: STGT'12 Week 5: Super Star Shooter

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@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Re: STGT'12 Week 5: Super Star Shooter

Post by shmuppyLove »

CulDad78 wrote:Can someone link me to an actual downloadable emulator for this?

The link in the other thread brings me to Zophar's domain, which looks to be a super resource: i've since downloaded 8 new toolbars and seen 3,200 ads for Edy's fruit bars and Pizza Hut. However, I still don't have anything that runs shooting games.

Help?
Dude, AdBlock Plus - for better hallway vision.

And there is a link on Zophar's to the author's homepages for any emulators there. I always prefer to go to the author's pages to make sure and get the latest version.

http://www.geocities.jp/winx68khighspeed/

The 5th link (says "English Version" underneath).

You'll also need the BIOS images for the x68k and an image of Super Derp Shooter, which we probably can't link to.
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Re: STGT'12 Week 5: Super Star Shooter

Post by CulDad78 »

Trap15's link worked, thank you. Liking the music if nothing else... 8)

Now to navigate the keyboard / joystick, but that I "should" be able to figure out.
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