Back then it was no problem to run ANY game speed-adjusted with a perfect v-sync on a 60Hz LCD screen. DoDonPachi for example (which has an internal refresh rate 57.xx Hz) was automatically speed up to 104% to allow for perfectly smooth scrolling.
I'm obviously too stupid to get this done on a current MAME version. Right now I'm trying CaveUI, but it seems to be the same on other current MAME version. No matter which sync option I check (or uncheck) DDP (or Guwange) keeps running at 57.xx Hz and is framerate converted to the LCD's 60Hz which obviously causes choppy scrolling.
From the MAME docs, "syncrefresh" sounds what I'm looking for
but it doesn't do anything here.-[no]syncrefresh
155
156 Enables speed throttling only to the refresh of your monitor. This
157 means that the game's actual refresh rate is ignored; however, the
158 sound code still attempts to keep up with the game's original refresh
159 rate, so you may encounter sound problems. This option is intended
160 mainly for those who have tweaked their video card's settings to
161 provide carefully matched refresh rate options. Note that this option
162 does not work with -video gdi mode.The default is OFF (-nosyncrefresh).
Any help on this would be highly appreciated !! Thanks!

