STGT'12 planning thread

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sikraiken
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Re: STGT'12 planning thread

Post by sikraiken »

I mostly didn't like that I couldn't at least find where the rest of the points to reach the arcadia record came from.
Erppo
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Re: STGT'12 planning thread

Post by Erppo »

Maybe you can bounce inside the huge battleship for the whole damn stage for more score and excitement.
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KAI
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Re: STGT'12 planning thread

Post by KAI »

Strato fighter Raiga
Zedblade

I want arcades, not console, not doujin, just arcades.
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sikraiken
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Re: STGT'12 planning thread

Post by sikraiken »

When will a sign up thread be made?
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Emuser
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Re: STGT'12 planning thread

Post by Emuser »

Ok, some serious suggestions:

Bakraid
Gradius III
Donpachi
Dodonpachi II
Eight Forces

but most importantly:

V-V/Grind Stormer. Seriously if you haven't played this yet get on it NOW.
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trap15
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Re: STGT'12 planning thread

Post by trap15 »

ResumeDPosition wrote:Ok, some serious suggestions:

Bakraid
Gradius III
Donpachi
Dodonpachi II
Eight Forces

but most importantly:

V-V/Grind Stormer. Seriously if you haven't played this yet get on it NOW.
I agree with everything here except Gradius III, and I don't know anything about Eight Forces.
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Ed Oscuro
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Re: STGT'12 planning thread

Post by Ed Oscuro »

Eight Forces thread by Macaw

It is...uhh...a special game.
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Krimzon Kitzune
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Re: STGT'12 planning thread

Post by Krimzon Kitzune »

*
Last edited by Krimzon Kitzune on Tue Jun 18, 2013 8:57 pm, edited 1 time in total.
".... that would be rubbish."
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Ed Oscuro
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Re: STGT'12 planning thread

Post by Ed Oscuro »

Phelios...sure.

I'd need to dust off Shmupmame for that one.
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Krimzon Kitzune
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Re: STGT'12 planning thread

Post by Krimzon Kitzune »

*
Last edited by Krimzon Kitzune on Tue Jun 18, 2013 8:56 pm, edited 1 time in total.
".... that would be rubbish."
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FIL
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Re: STGT'12 planning thread

Post by FIL »

How about TOM-STGT week.
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Chirpy13
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Re: STGT'12 planning thread

Post by Chirpy13 »

.
Last edited by Chirpy13 on Thu Aug 30, 2012 12:41 am, edited 1 time in total.
dex
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Re: STGT'12 planning thread

Post by dex »

Signup thread going up in a moment.

Read through the suggestions, will definitely mull over some of them (especially some of the game suggestions which I quite fancy).
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Re: STGT'12 planning thread

Post by dex »

Registration thread is up.
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Re: STGT'12 planning thread

Post by ShadowWraith »

Oh hey this is a thing.

FWIW I liked P-47 even if the floor humping thing was dumb. Stage 7 was indeed luckbased, and I tried for the entire week to track down the last version of one of the old arcadia superplay videos to see where I was missing the rest of the points.

Also I loved the shit out of Daioh and Blade Buster. Loop master was craptacular though, and I have no strong feelings about GokuParo.

Would like to see less 2-loop games though. Looping is dumb for stgt. >_>
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Illyrian
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Re: STGT'12 planning thread

Post by Illyrian »

On what date is registration for teams closed?
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Re: Shooting Game Tournament 2012 Registration

Post by Captain »

What do you do in a STGT?

What do you use to play, emulators?
Because no arcades are here.

(mod edit - moved post from signup thread to discussion thread to make dex's life easier)
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Re: Shooting Game Tournament 2012 Registration

Post by Bananamatic »

GradiusuiraD wrote:What do you do in a STGT?

What do you use to play, emulators?
Because no arcades are here.
we all fly to Japan
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Re: STGT'12 planning thread

Post by Captain »

Stop joking around and answer me please.
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trap15
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Re: STGT'12 planning thread

Post by trap15 »

What the fuck do you think?
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Krimzon Kitzune
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Re: STGT'12 planning thread

Post by Krimzon Kitzune »

*
Last edited by Krimzon Kitzune on Tue Jun 18, 2013 8:56 pm, edited 1 time in total.
".... that would be rubbish."
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Despatche
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Re: STGT'12 planning thread

Post by Despatche »

GradiusuiraD wrote:Stop joking around and answer me please.
maybe you should stop, uh, "joking around", and start reading a bit. the registration thread (you know, the thread you made that earlier post in, for whatever reason) has all the rules, and they aren't written in some arcane dialect (my god, the irony burns).
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Davey
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Re: STGT'12 planning thread

Post by Davey »

Should I do the score threads again? I don't mind doing them, but I don't want to waste my time if they're not useful to anybody.

I'm lazy and I didn't read this thread, just searched for my name and didn't see it. :)
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FIL
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Re: STGT'12 planning thread

Post by FIL »

Where do we stand regarding teams for us free agents (read: friendless plebes)?
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njiska
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Re: STGT'12 planning thread

Post by njiska »

FIL wrote:Where do we stand regarding teams for us free agents (read: friendless plebes)?
Well you could all band together and form the Friendless Plebes team. That's sort of what The Underdogs originally was.
Look at our friendly members:
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Sel Feena
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Re: STGT'12 planning thread

Post by Sel Feena »

Only captains can vote, but anyone can make suggestions, right? I'll throw in
Cotton
Image Fight
Dimahoo

I'd also add Chorensha and Eden's Aegis, but it seems there are a few Mac users here.
Squirrel power for the win
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RNGmaster
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Re: STGT'12 planning thread

Post by RNGmaster »

Sel Feena wrote: Dimahoo
Never in a million years.
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Ed Oscuro
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Re: STGT'12 planning thread

Post by Ed Oscuro »

Sel Feena wrote:Only captains can vote, but anyone can make suggestions, right? I'll throw in
I have a good feeling about this
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Herr Schatten
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Re: STGT'12 planning thread

Post by Herr Schatten »

Davey wrote:Should I do the score threads again? I don't mind doing them, but I don't want to waste my time if they're not useful to anybody.
I, for one, found them very useful.
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Re: STGT'12 planning thread

Post by Drachenherz »

FIL wrote:Where do we stand regarding teams for us free agents (read: friendless plebes)?
We should team up and found "Team fucking casuals" :wink:
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