Been playing a little Impossible Mission. Still something about the game that holds up well today, although it's got to be played on the C64 - any other is a pale imitation. C64 version had the coolest speech and SFX on the robots. Follow up was nice enough, didn't have the same feel though.
Paradriod - what a game. More games should narrow down their premise, concentrate on one idea done right like this. Any games since had a similar thing going on? I know there have been a few titles that let you roam and possess other bodies or whatever, but I'm talking about one that made you play a cool little minigame in order to win. I know you can take over other robots in Metal Arms, but haven't played that far yet - anything similar in there?
Boulderdash..... still makes me break things. I used to spend more time playing with the construction kit than I did the game.
Wizball should get more love around these boards actually. A cool enough borderliner in it's own right, but the 'Filth Raid' bonus levels are pure twitch, and remind me of parts of Gradius where the enemies fade in before the boss now I think about it.
And for a giggle, I played the conversions of Out Run and Double Dragon on both machines. Damn, the shit they used to put in front of us. And people think we're being ripped off now
