Udderdude makes some Flash games

A place where you can chat about anything that isn't to do with games!
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Udderdude makes some Flash games

Post by Udderdude »

Last edited by Udderdude on Sat Aug 18, 2018 6:44 pm, edited 11 times in total.
User avatar
njiska
Posts: 2412
Joined: Sun Jan 10, 2010 8:36 am
Location: Waterloo, On, Canada

Re: Udderdude makes some Flash games

Post by njiska »

Congratulations on creating And Yet It Moves and Chu Chu Rocket... :P

In all seriousness though those look like alright attempts at making simple fun games. I'll try the demos when I get a spare moment at work. On the subject of iOS, have you had a look at the restrictions? It seems to me the last time I looked at flash export to iOS the number of supported devices and iOS versions was rather small. That may have changed.
Look at our friendly members:
MX7 wrote:I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
Drum wrote:He's also a pederast. Presumably.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Know you're joking about the game comparisons, but there are major differences that completely change the way they play.

I have no clue what the limitations are (Or even that there were any). As far as I can tell, it uses Adobe AIR. Which should be well-supported by now.
Last edited by Udderdude on Wed Nov 26, 2014 2:54 pm, edited 1 time in total.
User avatar
njiska
Posts: 2412
Joined: Sun Jan 10, 2010 8:36 am
Location: Waterloo, On, Canada

Re: Udderdude makes some Flash games

Post by njiska »

Udderdude wrote:Know you're joking about the game comparisons, but there are major differences that completely change the way they play. (And I can't stand And Yet It Moves, the trial-and-error respawn fest gameplay and ridiculously simple "Puzzles" are annoying)

I have no clue what the limitations are (Or even that there were any). As far as I can tell, it uses Adobe AIR. Which should be well-supported by now.
Yeah I was just hassling you. Played a bit of Rotator and it's a fun little distraction. Visually the experience reminds me of old jump and gather games like Jetpack. The limit on rotations is a nice touch that makes it a more slow paced and chess like puzzle experience compared to AYIM's quick reaction gameplay. I just wish I didn't have to use "Up" to jump.
Look at our friendly members:
MX7 wrote:I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
Drum wrote:He's also a pederast. Presumably.
User avatar
BPzeBanshee
Posts: 4859
Joined: Sun Feb 08, 2009 3:59 am

Re: Udderdude makes some Flash games

Post by BPzeBanshee »

I had a run of these demos. Pretty neat, I got my simple mind a bit mindblown before the end of the demo and went on to XOP Black Special, where you hit your head against a wall and expect a different result. :P

Seriously though I think these would be great on iOS, but you might want to consider appealing to graphics whores too.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Not too sure about making the game more graphic whore friendly. I don't have many ideas for prettying up puzzle games .. lol

My control ideas for the iOS version are tilt left/right to move left/right and two buttons, one for jump and one for rotate screen (Maybe make the entire side of the screen buttons similar to that other iOS game Skykid posted around here)

For the other one, it's a bit more difficult. You can tap to place an arrow wherever, but you need to be able to quickly switch which direction of arrow you want to place. So, maybe there can be some buttons for choosing which arrow you're going to place.
Last edited by Udderdude on Fri Feb 20, 2015 2:53 am, edited 1 time in total.
User avatar
Skykid
Posts: 17655
Joined: Sun Nov 18, 2007 2:16 pm
Location: Planet Dust Asia

Re: Udderdude makes some Flash games

Post by Skykid »

Udderdude wrote: My control ideas for the Rotator iOS version are tilt left/right to move left/right and two buttons, one for jump and one for rotate screen (Maybe make the entire side of the screen buttons similar to that other iOS game Skykid posted around here)
That would be this one/plug

http://shmups.system11.org/viewtopic.ph ... 95#p759295
Always outnumbered, never outgunned - No zuo no die

User avatar
BPzeBanshee
Posts: 4859
Joined: Sun Feb 08, 2009 3:59 am

Re: Udderdude makes some Flash games

Post by BPzeBanshee »

Udderdude wrote:Not too sure about making the game more graphic whore friendly. I don't have many ideas for prettying up puzzle games .. lol
The only thing that really struck me as going to give an ugly impression was the actual walls being quite distinctly black, white and nothing else. Gradients = problem solved. :)
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

.
Last edited by Udderdude on Tue Feb 10, 2015 2:32 pm, edited 1 time in total.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

In case anyone is interested, I've finished the Sphere Shift game. http://sk8tokyo.com/udder/prog/sphereshift/

It should be right up the alley of most people around here. :D

Image
Last edited by Udderdude on Sat Aug 18, 2018 6:47 pm, edited 6 times in total.
User avatar
kid aphex
Posts: 1080
Joined: Wed Jan 26, 2005 8:24 am
Location: Moai Zone
Contact:

Re: Udderdude makes some Flash games

Post by kid aphex »

I've only had time to play Rotator, but it's amazing
Are you making the music?
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Glad you like it. No, I didn't make the music.
Last edited by Udderdude on Fri Feb 20, 2015 2:53 am, edited 2 times in total.
User avatar
mesh control
Posts: 2496
Joined: Mon Dec 21, 2009 1:10 am
Location: internet

Re: Udderdude makes some Flash games

Post by mesh control »

Rotator and Sphere Shift are great.


I reallyy shouldn't be playing these at work. :oops:
lol
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

mesh control wrote:I reallyy shouldn't be playing these at work. :oops:
Yes, you should. You should also tell them all how awesome it is, and how they should buy it right now .. >_>
Last edited by Udderdude on Fri Feb 20, 2015 2:54 am, edited 1 time in total.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Working on yet another game : http://sk8tokyo.com/udder/prog/twinreaper/index.html

Basically you possess humans and force them to kill eachother so you can eat their delicious souls. Yum.
Last edited by Udderdude on Sat Aug 18, 2018 6:45 pm, edited 3 times in total.
User avatar
Blackbird
Posts: 1563
Joined: Fri Dec 10, 2010 3:27 am
Location: East Coast USA

Re: Udderdude makes some Flash games

Post by Blackbird »

Yay, NDA is lifted! This is a cool game, guys. You should try it. Very speedrunnable.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Finally finished Strat Tech, the turn based tactics game I was working on with my twin.

If you like turn based tactics .. check it out.

http://sk8tokyo.com/udder/prog/strattech/index.html

Image
Last edited by Udderdude on Sat Aug 18, 2018 6:46 pm, edited 4 times in total.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Finished Twin Reaper. This is the closest I've gotten to making a shooter in quite some time, so if you like overhead shooters and want to shoot some stuff, give it a try.

http://sk8tokyo.com/udder/prog/twinreaper/index.html

Image

Image
Last edited by Udderdude on Sat Aug 18, 2018 6:46 pm, edited 2 times in total.
User avatar
Aguraki
Posts: 526
Joined: Wed May 26, 2010 3:52 pm

Re: Udderdude makes some Flash games

Post by Aguraki »

just played sphere really good job udderdude!
great concept and plays smoothly.
did u come with the concept by yourself?
A+
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Aguraki wrote:just played sphere really good job udderdude!
great concept and plays smoothly.
did u come with the concept by yourself?
A+
Thanks, glad you liked it. The concept is actually similar to one of the boss battles in Super Mario World 2, the raven guy fight. The idea of moving through different dimensions and grabbing/placing items is also used in other games. The same with aiming/firing with the mouse at enemies. The interesting part is how I combined it all and made it all work together.
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Udderdude makes some Flash games

Post by Evilmaxwar »

Just played through the rotator Demo with my arcade stick. That was quite fun. I loved the little tunes however the music was getting quite repetitive after a while.
was glad for the change when i reached Intermediate levels.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

Glad you liked it. Yeah, they could have used some more music, huh? Oh well.
Last edited by Udderdude on Fri Feb 20, 2015 2:54 am, edited 1 time in total.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

So I've got my grubby hands on an iPod Touch (3rd Gen) from my twin, with the intention of testing ports of some of my Flash games on there. I've found out quite a few .. disconcerning things regarding the platform.

1. The screen is absolutely teeny - you need to squint and hold the damn thing up to your face to see anything.

2. The resolution and DPI are quite different from a PC monitor. The resolution is 320x480, but in terms of actual size, it's more like 185x278 .. which is really damn small. I would need to resize the graphics in my games to a larger size, in addition to making the levels much simpler.

3. Obviously due to the small screen size, having the controls anywhere but around the edges is impossible since even if you have small fingers, they get in the way of the screen. Forget actually pressing anywhere on the screen area if it's an action game. And on-screen D-pads are crap.

4. The accelerometer is not really any good as an input unless the game has been designed to use it.

5. Apple requires a fee to sign up for developers. Knowing that your average iPhone game is lost in a gigantic crapflood of shit, it's not even a sure bet you'll make that amount back.

Not sure if I'll end up putting my games on it after all. I'd have to make something specific to the platform with controls I know would work. None of my existing games would, except for maybe Strat Tech, which is entirely playable just by using the mouse and clicking. And don't even say XOP on iPhone, just don't .. I tried CAVE's shmups on it, and it was horrible >_>
User avatar
Jeneki
Posts: 2627
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: Udderdude makes some Flash games

Post by Jeneki »

Oh yea, I saw the videos for those other games when I picked up XOP. Looks really cool, I'll definitely be back for more.

On a related note, Massacre Mode makes everything better! :P

(hmm, maybe I'll put that in my sig for a while)
Typos caused by cat on keyboard.
User avatar
BPzeBanshee
Posts: 4859
Joined: Sun Feb 08, 2009 3:59 am

Re: Udderdude makes some Flash games

Post by BPzeBanshee »

Flash for iPhone is terrible and as you have seen do not make full use of the device. Your games are probably better on iPads anyway.

I know Game Maker Studio's iOS module allows for games which *should* make use of all of the various gimmicks and the entire screen proper, but being an Apple developer and having to pay for it is pretty shit and from what I've tested existing GM stuff is difficult at best to port due to various bugs/inconsistencies and such. It does seem like the easiest way to get something on the market though.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

.
Last edited by Udderdude on Wed Dec 03, 2014 1:51 am, edited 1 time in total.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

.
Last edited by Udderdude on Tue Feb 10, 2015 2:33 pm, edited 1 time in total.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

.
Last edited by Udderdude on Fri Feb 20, 2015 3:33 am, edited 2 times in total.
User avatar
Udderdude
Posts: 6293
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Udderdude makes some Flash games

Post by Udderdude »

More demos of games I'm working on at the moment. HAVE A FUN :O
Last edited by Udderdude on Sat Aug 18, 2018 6:50 pm, edited 3 times in total.
User avatar
Skykid
Posts: 17655
Joined: Sun Nov 18, 2007 2:16 pm
Location: Planet Dust Asia

Re: Udderdude makes some Flash games

Post by Skykid »

Udderdude wrote:More demos of games I'm working on at the moment. HAVE A FUN :O

Perspective is a 3D to 2D perspective switching platformer. http://rydia.net/udder/!crap/perspectiveTest/
Fun demo! I liked the last stage especially, and the mirror image thing was v.cool. Nice stuff.
Always outnumbered, never outgunned - No zuo no die

Post Reply