Under Defeat HD

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

They're probably not going to do it because they're strapped for cash. It costs a lot more to put out a patch/DLC on Microsoft's service than PSN.
User avatar
Kiken
Posts: 3982
Joined: Tue Jan 25, 2005 11:08 pm
Contact:

Re: Under Defeat HD

Post by Kiken »

Op Intensify wrote:They're probably not going to do it because they're strapped for cash. It costs a lot more to put out a patch/DLC on Microsoft's service than PSN.
MS allow two free patches for package games. After that, they begin charging for each additional patch. UD HD on the 360 had a day-1 patch to fix some issues, so G.Rev still have 1 more free patch that they can choose to create. Now, MS are known for taking their time in qualifying patches.. so either the patch is done and is stuck in QA limbo, or it's not a priority for G.Rev at this time (as we know they're working on the Vita port of Sine Mora).
newguns
Posts: 25
Joined: Thu Sep 09, 2010 9:02 am

Re: Under Defeat HD

Post by newguns »

Kiken wrote: MS allow one free patch for package games.
Fixed.
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

Yeah, it's only one free patch.

Pretty likely that they just don't have the dough.
User avatar
Kiken
Posts: 3982
Joined: Tue Jan 25, 2005 11:08 pm
Contact:

Re: Under Defeat HD

Post by Kiken »

Op Intensify wrote:Yeah, it's only one free patch.

Pretty likely that they just don't have the dough.
It was my understanding that packaged/physical release games were allowed two free patches and downloadable titles (such as XBLA games) were allowed one free patch.
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

Someone claims here that it's only one free patch for both retail and download games. After that you have to pay $40K each time. Apparently confirmed by both Skullgirls' Reverge Labs and Tim Schafer, though I can't track down the sources.

It may have been two free patches in the past; MS changes policies constantly. A little while ago they banned all XBL users from participating in class-action lawsuits, with no opt-out option.
User avatar
DrTrouserPlank
Posts: 1148
Joined: Fri Jan 09, 2009 7:26 pm

Re: Under Defeat HD

Post by DrTrouserPlank »

Whether it is one free patch or two is going to be the deciding factor as to whether we ever get this update; that is of course assuming the G.Rev can even be bothered to code it now that the game and its' DLC have been sold.
To go "full-Plank" - colloquial - To experience disproportionate levels of frustration as a result of resistance to completing a task. Those who go "full-Plank" very rarely recover.
HydrogLox
Posts: 1164
Joined: Tue May 22, 2012 3:35 pm
Location: Ontario, Canada

Re: Under Defeat HD

Post by HydrogLox »

Op Intensify wrote: ... you have to pay $40K each time. Apparently confirmed by both Skullgirls' Reverge Labs and Tim Schafer, though I can't track down the sources.
http://www.hookshotinc.com/interview-schafers-millions/

"I mean, it costs $40,000 to put up a patch – we can’t afford that! Open systems like Steam, that allow us to set our own prices, that’s where it’s at, and doing it completely alone like Minecraft."

http://www.edge-online.com/news/schafer ... cost-40000

According to http://videogamepricesinfo.blogspot.ca/ ... costs.html the developer gets on average about 16% of the suggested retail price.
  • 79.435 Yen per US Dollar
  • 8379 Yen SRP per disc:
  • (40000 * 79.435)/(8379 * 0.16) = 2370
So G.Rev would have sell 2370 (more) copies to finance one single paid patch - not counting the cost of creating it. With those types of numbers patches could become paid DLC for anything but big budget releases. Frankly why didn't they hold off on the first (free) patch until it was more substantial? It would seem to suggest that companies like G.Rev should turn to publishing on the PC. But it makes me wonder why they shy away from PC development - maybe because the PC platform doesn't have standardized hardware like PCBs, gaming consoles or even iOS devices do. Given the wide range of variations on the performance parameters on PC hardware they may feel that comparing high scores is pointless because the scores would be too dependent on the particular PC (and OS configuration) the game was played on - also the PC is perceived to be more prone to hacking.

Furthermore even if cash wasn't the issue maybe they feel they have done enough for the arcade component. The definitive Under Defeat version is the Naomi/Dreamcast version. The Xbox 360/PS3 release was supposed to focus on the 16:9 Under Defeat HD New Order (arrangement?) - the arcade mode was an homage to the original but wasn't necessarily going to be "arcade perfect".

New Order is actually quite entertaining - though I swear there are more bullets in the air than in the Dreamcast version ...
User avatar
Casey120
Posts: 1155
Joined: Fri Jun 05, 2009 9:15 am
Location: Holland

Re: Under Defeat HD

Post by Casey120 »

AntiFritz wrote:I assume this is what your asking for?

https://www.facebook.com/permalink.php? ... 2213944305
Relax guys, Japhei is on it !
User avatar
DrTrouserPlank
Posts: 1148
Joined: Fri Jan 09, 2009 7:26 pm

Re: Under Defeat HD

Post by DrTrouserPlank »

Casey120 wrote:
AntiFritz wrote:I assume this is what your asking for?

https://www.facebook.com/permalink.php? ... 2213944305
Relax guys, Japhei is on it !
I Imagine that will be the last reply we get from G.Rev regarding the patch.
To go "full-Plank" - colloquial - To experience disproportionate levels of frustration as a result of resistance to completing a task. Those who go "full-Plank" very rarely recover.
User avatar
Friendly
Posts: 2313
Joined: Fri Nov 04, 2011 7:09 pm

Re: Under Defeat HD

Post by Friendly »

Can't blaim them. Direct your gratitude towards Microsoft. $40,000 for a bugfix? WTF. That's among the most idiotic shit I have heard this generation. Which saying a lot, considering the amount of shit that's been heaped on us in recent years.
User avatar
StarCreator
Posts: 1943
Joined: Mon Jan 12, 2009 2:44 am
Location: Maryland, USA
Contact:

Re: Under Defeat HD

Post by StarCreator »

Friendly wrote:Can't blaim them. Direct your gratitude towards Microsoft. $40,000 for a bugfix? WTF. That's among the most idiotic shit I have heard this generation. Which saying a lot, considering the amount of shit that's been heaped on us in recent years.
The point is to discourage shipping buggy product in the first place. If updates were free, there would be no motivation for proper pre-release QA.
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

Patches are a lot cheaper and have much easier approval processes on PSN, though.
User avatar
louisg
Posts: 2897
Joined: Wed Jul 20, 2005 7:27 pm
Location: outer richmond
Contact:

Re: Under Defeat HD

Post by louisg »

StarCreator wrote:
Friendly wrote:Can't blaim them. Direct your gratitude towards Microsoft. $40,000 for a bugfix? WTF. That's among the most idiotic shit I have heard this generation. Which saying a lot, considering the amount of shit that's been heaped on us in recent years.
The point is to discourage shipping buggy product in the first place. If updates were free, there would be no motivation for proper pre-release QA.
I was going to suggest this. How many patches did Under Defeat on DC need? :D
Humans, think about what you have done
Tokyo-J
Posts: 737
Joined: Sat May 05, 2012 12:06 pm
Location: USA

Re: Under Defeat HD

Post by Tokyo-J »

louisg wrote:
StarCreator wrote:
Friendly wrote:Can't blaim them. Direct your gratitude towards Microsoft. $40,000 for a bugfix? WTF. That's among the most idiotic shit I have heard this generation. Which saying a lot, considering the amount of shit that's been heaped on us in recent years.
The point is to discourage shipping buggy product in the first place. If updates were free, there would be no motivation for proper pre-release QA.
I was going to suggest this. How many patches did Under Defeat on DC need? :D
I doubt any Naomi to Dreamcast port was BAD / had game breaking options/bugs.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visual Novel piece of shit game called Instant Brain
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

So do you guys think this is worth buying just for New Order and whatever other new modes there are? I already have the game on DC and I'm aware that the HD version's Arcade mode is not a perfect port, even with the latest PS3 patch. It's one of my favorite shmups of all time, so I'm okay with owning it twice if the new modes are good.

Maybe they'll add a Joy Division mode as DLC. Hah!
HydrogLox
Posts: 1164
Joined: Tue May 22, 2012 3:35 pm
Location: Ontario, Canada

Re: Under Defeat HD

Post by HydrogLox »

Op Intensify wrote:So do you guys think this is worth buying just for New Order?
My personal opinion: YES, absolutely! But that doesn't mean you can get rid of your DC copy - in fact I acquired a standard DC copy after I played Under Defeat HD New Order for a while. I didn't play the Under Defeat Arcade Mode much, partially because of the "moaning" about the aberrations in Arcade Mode in this thread and partially because I'm only willing to play ghetto tate on my widescreen for so long. I think that because of the possible diagonal ship orientation the ver-izontally arrangement works brilliantly - entirely unlike the "Strikers 1945" "Original 1" mode which totally wrecks the game. At the least Under Defeat HD New Order is an entirely different arrangement - possibly different enough to be considered a separate game. It is unfortunate that the HD release is being maligned due to the lack of fidelity of the Arcade Mode because it should really should be judged on the merits of the New Order mode. Under Defeat HD got me to the point where I was thinking: "I could have been playing something like this since 2006?!?" - which finally overwhelmed my resistance to get into the old Sega Platforms (Dreamcast/Saturn). Also I think the criticism of the new soundtrack is unjustified. If one started Under Defeat with the Naomi/Dreamcast version then one will tend to prefer the old soundtrack - I prefer the new soundtrack because unlike most Shmup soundtracks it has a carefree flair that is absent in other more frantic soundtracks.
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

This seems to say that the 360 version won't be getting the latest patch until early August:

http://www.grev.co.jp/blog/archives/370
平素は格別のお引き立てをいただき、ありがとうございます。

Xbox360版アンダーディフィートHDのリーダーボード修正アップデートにつきまして、様々な問題により現在配信できていない状況にあり、皆様にご迷惑をおかけしております。大変申し訳ございません。

現在のところ、8月上旬頃にアップデートできるよう、諸問題の解決に努めておりますが、まだ日程が確定していない状況です。配信が確定しましたらまた改めてご報告いたします。

大変お待たせしている上で、さらなるお願いとなり誠に恐縮ですが、もうしばらくお待ちいただきますようお願い申しあげます。
I'd say it's definitely coming though.
Tokyo-J
Posts: 737
Joined: Sat May 05, 2012 12:06 pm
Location: USA

Re: Under Defeat HD

Post by Tokyo-J »

Op Intensify wrote:This seems to say that the 360 version won't be getting the latest patch until early August:

http://www.grev.co.jp/blog/archives/370
平素は格別のお引き立てをいただき、ありがとうございます。

Xbox360版アンダーディフィートHDのリーダーボード修正アップデートにつきまして、様々な問題により現在配信できていない状況にあり、皆様にご迷惑をおかけしております。大変申し訳ございません。

現在のところ、8月上旬頃にアップデートできるよう、諸問題の解決に努めておりますが、まだ日程が確定していない状況です。配信が確定しましたらまた改めてご報告いたします。

大変お待たせしている上で、さらなるお願いとなり誠に恐縮ですが、もうしばらくお待ちいただきますようお願い申しあげます。
I'd say it's definitely coming though.
Guess they will have 40 grand saved up by then.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visual Novel piece of shit game called Instant Brain
User avatar
ExitPlanetDust
Posts: 386
Joined: Sun Aug 30, 2009 3:08 am

Re: Under Defeat HD

Post by ExitPlanetDust »

Tokyo-J wrote:
Op Intensify wrote:This seems to say that the 360 version won't be getting the latest patch until early August:

http://www.grev.co.jp/blog/archives/370
平素は格別のお引き立てをいただき、ありがとうございます。

Xbox360版アンダーディフィートHDのリーダーボード修正アップデートにつきまして、様々な問題により現在配信できていない状況にあり、皆様にご迷惑をおかけしております。大変申し訳ございません。

現在のところ、8月上旬頃にアップデートできるよう、諸問題の解決に努めておりますが、まだ日程が確定していない状況です。配信が確定しましたらまた改めてご報告いたします。

大変お待たせしている上で、さらなるお願いとなり誠に恐縮ですが、もうしばらくお待ちいただきますようお願い申しあげます。
I'd say it's definitely coming though.
Guess they will have 40 grand saved up by then.
LOL... So true.
Tokyo-J
Posts: 737
Joined: Sat May 05, 2012 12:06 pm
Location: USA

Re: Under Defeat HD

Post by Tokyo-J »

Damn they said a patch was coming in august yet no updates.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visual Novel piece of shit game called Instant Brain
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

Probably didn't raise 40K as they planned. Wait until after Kokuga comes out, I guess.
User avatar
drunkninja24
Posts: 1802
Joined: Thu Oct 01, 2009 3:27 am
Location: MO

Re: Under Defeat HD

Post by drunkninja24 »

Maybe they should get a Kickstarter going :mrgreen:
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

Can we declare a moratorium on Kickstarter posts for at least the next few months, please?
User avatar
evil_ash_xero
Posts: 6249
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Under Defeat HD

Post by evil_ash_xero »

Yeah, I checked this last night. No patch...give me a break.
CHR_AeON
Posts: 13
Joined: Tue May 06, 2008 1:39 pm

Re: Under Defeat HD

Post by CHR_AeON »

Friday 10 August, 2012: Acclaimed video games publisher Rising Star Games is pleased to announce a diverse line-up of exciting titles in autumn-winter 2012.

With four products planned for launch on Nintendo 3DS, Rising Star Games will once again lead the pack in supplying innovative games, ranging from dimension changing platform puzzler Shifting World to the backstabbing, treachery and gruesome murders in Virtue’s Last Reward.

Rising Star Games will also expand its portfolio on other platforms with an impressive first outing for PlayStation Vita of Virtue’s Last Reward and the release of the highly anticipated shooter Under Defeat HD Deluxe Edition for Xbox360.
"These titles exemplify the range of experiences Rising Star Games brings to market," said Martin Defries, managing director. “We have a balanced portfolio of new releases across all the existing gaming platforms of Sony, Microsoft and Nintendo; entertainment for everyone across the key selling season”.

RSG's 2012 Nintendo 3DS line-up includes:

•Shifting World – Invert the world to best the levels. Based on the incredibly popular SHIFT series played by over 20m players worldwide, Shifting World takes the monochrome style and 2D gameplay to another dimension and adapts the famous gameplay to full 3D.
•Girls’ Fashion Shoot – The glitz and glamour of the fashion world accessible for Girls will fill their busy schedules with photo-shoots, magazine editing and shopping. Packed full with features and gameplay, Girls’ Fashion Shoot creates endless hours of fun.
•Virtue’s Last Reward – Follow-up to 2010’s award-winning puzzle adventure Nine Hours, Nine Persons, Nine Doors. Virtue’s Last Reward is full of conspiracies, huge plot twists, amazing characters, and so much more. With multiple different possible endings Virtue’s last reward will continue to thrill and surprise right to the finish.
•Super Black Bass – The leading fishing game returns to brill-iances, using the Nintendo 3DS technology to create the biggest and best fishing simulator to-date.

RSG's Autumn 2012 PAL line-up:
· Shifting World (3DS) – September
· Jewel Master: Cradle of Egypt 2 (DS) – October
· Girls’ Fashion Shoot (3DS) – October
· Under Defeat HD Deluxe Edition (360/PS3) – October
· Virtue’s Last Reward (3DS/Vita) - November
· Super Black Bass (3DS) – November
Tokyo-J
Posts: 737
Joined: Sat May 05, 2012 12:06 pm
Location: USA

Re: Under Defeat HD

Post by Tokyo-J »

Wonder if Under Defeat HD will work on USA Xbox 360.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visual Novel piece of shit game called Instant Brain
User avatar
MR_Soren
Posts: 1026
Joined: Tue Dec 18, 2007 4:27 pm
Location: Marquette, MI
Contact:

Re: Under Defeat HD

Post by MR_Soren »

Tokyo-J wrote:Wonder if Under Defeat HD will work on USA Xbox 360.
That is my hope. I asked on Twitter, but no response yet.
User avatar
BPzeBanshee
Posts: 4859
Joined: Sun Feb 08, 2009 3:59 am

Re: Under Defeat HD

Post by BPzeBanshee »

The Facebook post I saw for Rising Star had an email address, so I sent a query to the man via that. Good news for people in Europe that want something other than Cave releases. :)
Op Intensify
Posts: 1090
Joined: Sun Apr 29, 2012 2:19 am

Re: Under Defeat HD

Post by Op Intensify »

360 only? What the fuck. I guess I can't argue with their reasoning that most everyone who wants the PS3 version will already have imported it, though.

Hope they distribute in the US through Aksys again like with Akai Katana Shin.
Post Reply