Guess so. Despatche just created a hi-score thread, but we have nothing for actually talking about this excellent 2010 doujin game from developer Zakuro Fantasia. And it definitely deserves to be talked about. I really don't understand how this completely sailed under everyone's radar; probably because it's not one of Cave or Touhou's brethren. You can download it here:Earlier, I wrote:(Also, why on Earth isn't there a thread here about Life Fortress Volcabamba?? Do I really have to make one myself?)
http://www.alles.or.jp/~gyonin/game.htm

(Unfortunately I wasn't able to save any of my own screenshots)
Life Fortress Volcabamba is the La Mulana of shmups. Similarly, it is a tribute to the MSX games of yore, made within the system's graphical and auditory (if not technical) limitations. Mechanically, it's a simple game with a single 2-way shot that can be rotated depending on your ship selection. But the incredibly intense, challenging and creative level designs are what make it shine. There are multiple devious recurring bosses and a Gradius-worthy speed section, just in the first two stages! (Currently stuck on the second boss.) I was surprised by just how many unique enemy types there were, and the first boss had three attacks instead of the usual two. There was a real WOW moment near the end of Stage 1 where I had to shoot some switches to turn off a massive waterfall of death before I ran into it. It's all very dramatic for a humble MSX game. I'd say it's even better than that other recent freeware horzie shmup wunderkind, Hydorah.
The herky-jerky scrolling is of the same type seen in many actual MSX games. I think it actually adds to the difficulty in a good way, and looks very endearing and authentic.
There are green orbs you can find scattered around the stages by shooting unmarked parts of the scenery. They're tallied up at the bottom of the screen. I assume there's some huge reward for finding them all, and I don't think anyone has yet!
The ship selection options are rather strange. You can choose to just fire forward, fire in 8 directions or 4 directions. I find the 4-direction option to be the most functional and least unwieldy. Another weird thing: it recognized my PS3 controller right off the bat with no configuration. Sweet.
Everyone should give Volcabamba a try immediately. It's free, only 8 MB large, and will run on a toaster. It really didn't deserve to be ignored like this.