DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

A forum for saving and showing off all your hi scores
Erppo
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Erppo »

CaptainRansom wrote:Dammit. I got to feel decently good about my score for a whole hour and a half! :lol:
Sorry about that. :lol:

Anyway here is what I noticed about Novice Bomb style:
-Hypering in the stages basically never pays off. There aren't enough bullets to cancel to make it worth more than what you lose from the following rank drop.
-Exceptions are the laser tower trick in stage 4 and the wall laser hugging in the end of stage 5. Probably also the side lasers in the start of 5 but I didn't do that since I didn't feel like risking it.
-Other than some small optimization and the above tricks, there's not much that you can do to your stage scores.
-It's still worth slightly more to do stages 1 and 2 in the normal route, unless I'm doing something wrong.

I can definitely see breaking 300 bil possible since I didn't milk the bosses very much here. Full time sessions with stage 4 and 5 ones would surely increase the score quite a bit. Also I died once after the second stage 5 midboss.
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deexor
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by deexor »

Black Label Novice
Bomb Style
deexor - 231,032,509,666 - EX Boss2 - Type C - OFF

NMNB with no combo drops until st5 boss, but didn't quite get enough hits at the important moments on stages 4 and 5. Stage 4 104 bil, stage 5 just 88 bil.

Also, you apparently need to know something about Hibachi to beat it.

But #2 on jp bomb style leaderboards, since Erppo didn't submit a score, so yay ;)
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Erppo »

deexor wrote:But #2 on jp bomb style leaderboards, since Erppo didn't submit a score, so yay ;)
I did, it's in the 1.5 side board.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by deexor »

Ah, didn't think to look there. I still think stages 1 and 2 in ura route are worth a bit more, but the difference is mostly insignificant there, about 2 billion. If you want to break 300 billion, hypering the stage 5 horizontal lasers is definitely the way to start that level, the WR gets 42 billion more that stage than you do.

Today I got nothing, got hit at stage 5 vert lasers by a stray bullet while hypering, so score completely ruined on a would-have-been 290-300 billion run.
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spineshark
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by spineshark »

1.5
Power Style
spineshark - 58,203,491,117 - Stage 5 - A-Power

Probably the most frustrating shmup I've ever played. I keep having to take a few days off for every night I try to play, and with stage 5 harder than the rest of the game combined I don't know if I can see this one through. But at least there's variety. Like, on Stage 2 and 4 I hate the initial bullet/laser cancels, while on stage 3 I have more problems with the actual chaining. Keeps things interesting, in its own special way.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Zaarock »

360 Black Label
Bomb Style

Zaarock - 92,201,261,099 - 5 - Type A - OFF

Crappy first submission, I'll stick to working on A-B on BL for a while since this seems the most fun to me. Super clutchy first stage 4 boss kill.. I did hyper-bomb-hyper at some point just to survive and keep the chain :lol: game overed right at the start of stage 5. next target is 150bil
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spineshark
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by spineshark »

1.5
Power Style
spineshark - 65,306,617,932 - Stage 5 - A-Power

Not a huge score increase, but I'm not so frustrated anymore, I kind of just like the game now. Spent a lot of time working on consistency and now the only thing I don't have a stable strategy for until Stage 4 is the large ship after the backwards popcorn rush on stage 3.

But, my routes on stages 3 and 4 aren't very good, and I'm not sure yet how to improve them. Low hit counts mean I think I can probably only score about 120b before stage 5 with my current strategies. Which is still almost twice this score, but...hahah. This isn't as easy as it looks sometimes =p third_strike is a goddamned hero.

Probably will start trying to actually do stage 5 once I break 100b a couple times.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by moozooh »

Updated.
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adversity1
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by adversity1 »

A little competition for spineshark.

1.5
Power Style
HEX - 84,277,181,379 - Stage 5 - A-Power

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Took forever to get this on my shitty LCD. Man, Type A is so much harder to score with than the other ships, it's crazy. I've finally stabilized stage 4 though.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by moozooh »

Nice! I love how all the A-P scores end on 1-5. :lol:
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by adversity1 »

Thanks moozooh! Yeah I still haven't 1CC'ed it with Type A. Will keep trying though.
spineshark wrote:1.5
Power Style
spineshark - 65,306,617,932 - Stage 5 - A-Power

Not a huge score increase, but I'm not so frustrated anymore, I kind of just like the game now. Spent a lot of time working on consistency and now the only thing I don't have a stable strategy for until Stage 4 is the large ship after the backwards popcorn rush on stage 3.

But, my routes on stages 3 and 4 aren't very good, and I'm not sure yet how to improve them. Low hit counts mean I think I can probably only score about 120b before stage 5 with my current strategies. Which is still almost twice this score, but...hahah. This isn't as easy as it looks sometimes =p third_strike is a goddamned hero.

Probably will start trying to actually do stage 5 once I break 100b a couple times.
For the stage 3 large ship you want to take on the popcorn rush like this:

(Screen scrolling left)
<-----------
(Popcorn rush begins)
|
|
v
(Dash right mid-way through rush)
---------->
_______/
______/ <--supposed to be diagonal lines
_____/
____/
__ / Big ship
---------->

Hold shot in boost the whole time. This should stabilize this section. Don't be afraid to blow a hyper here if you get in trouble although this can mess up the mid-boss section.

Btw stage 4 I'm taking a very conservative pattern for. No carry-over hyper at the beginning, first hyper on the "Pink" tower at the first hill. Chain building on the big bird enemies, then kill two at once after hyper ends -> normal chain up to mid-boss.

Trying to x-copy some of the A-P patterns on the scoring DVDs is just a waste of time IMO because they're so dicey on the port.
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Zaarock
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Zaarock »

360 Black Label
Bomb Style

Zaarock - 187,089,459,821 - 5 Boss - Type-A - OFF

Stage 2 was bad and 3 horrible because I somehow managed to break my chain near the start when it was over 2000. But 4 went very well and 5 was amazing since the furthest I've got before was the start of the laser wheels. The laser wheels are pushovers when you have hyper canceling though, which is a relief. Got to the boss with a pretty bad chain and managed to take out half it's lifebar with one life. Would've been 200bil if I hadn't broken the chain in stage 3 though.

Next target: 217 billion 8)
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spineshark
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by spineshark »

adversity1 wrote:Trying to x-copy some of the A-P patterns on the scoring DVDs is just a waste of time IMO because they're so dicey on the port.
I haven't even seen the DVD in a really long time, and when I did it was before I had any idea what was actually going on. Except boss milking. That was kind of hard to miss.

Also, nice score. I like A in this game because tormenting myself is fun. Plus it's funny when I play B, do almost the exact same things in most places, except it's both easier and gives more points.
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adversity1
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by adversity1 »

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1.5
Power Style
HEX - 113,037,085,079 - Stage 5 - A-Power

Image

Achieved at ebi-cen today on the PCB. Full chains on stage 1 through 4. In terms of my current patterns I couldn't have done better. Absolutely struggling on stage 5 though. The popcorn rush after the mid-boss is a crap-shoot with A, so hard to stabilize.

One thing I'm also noticing is the rather marked slowdown differences between the PCB and the port. The differences are not in a certain section per se but the game does not slow down enough when you're cancelling bullets, resulting in some straight up assassinations by the homing DANGER lasers. It's an overall difference but places that it becomes noticeable: opening of stage 2 before first mid-sized enemy and the columns of flying enemies after the bird-shaped mid-sized enemies early in Stage 4. Both areas are significantly faster on the port.
spineshark wrote: I haven't even seen the DVD in a really long time, and when I did it was before I had any idea what was actually going on. Except boss milking. That was kind of hard to miss.

Also, nice score. I like A in this game because tormenting myself is fun. Plus it's funny when I play B, do almost the exact same things in most places, except it's both easier and gives more points.
Yeah A-Power is for masochists only. There are only two benefits to the ship: slightly slower decrease in combo gauge, slightly more powerful shot/laser. Like you said at least all of the patterns you memorize can be used to much better effect with B and C. :/

Still I'm getting used to the A patterns so I'm going to keep pushing forward.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by moozooh »

First 12-digit A-P score, berry good! On PCB, no less!
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Sapz »

Awesome stuff! Nice to see more Type A players around. I might attempt to give you some competition soon; I haven't messed around much with A-P, spaghetti challenge aside. :P

Also, I'd add another benefit to Type A - higher speed. That, more than anything else, is what bothers me when I try other ships out. C Type in particular feels absurdly slow to me, it's like flying through cheese instead of air or something.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by adversity1 »

Video of my 80bil run up to stage 5: http://www.youtube.com/watch?v=dW9WbpnemcI
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Van_Artic
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Van_Artic »

i think i finally got the score system down, too bad i'm lazy dodging projectiles, so i made up this on novice mode, just to see a potential score i could pull off in 1.5, the result..

1.5 Novice
Power Style
BLZ - 312,478,826,040 - EX Boss - C-Power

http://dl.dropbox.com/u/684344/scores/DSCF0613.jpg

i had it, it was ura route lol

i really want to do this in 1.5 though; i can manage stage 1-2 perfectly fine, coming out of them with at least 20bil, i must go from there and see what i can do
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by third_strike »

Nice replay adversity1!
What is your capture device?
I had a question to adversity1 or someone can ask me:
What I need do against last pattern of hibachi?
I just can't see nothing in that thing.
Maybe adversity1 (or NTSC-J) can ask this to any top player :D
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by adversity1 »

I use this card called a "dream capture", I picked it up in Akiba. About 100 dollars, and it was on the lower end of the scale. Not sure if it's Japan only. Incidentally it only has one HDMI input, but I have a 360 Pro so that's not an issue.

Regarding Hibachi's pattern, I'll try asking somebody next time I'm out. As far as I know though (and this was written in the booklet for the scoring DVD I believe), the last pattern is completely random so it's just pure dodging grit. This is particularly harsh for A-type since its shot (and what it can cancel) has a much smaller range. You might try searching NicoNico with the following keywords: ヒバチ 大復活 and seeing if there's a common approach players take to the fight.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Emuser »

Good to see you again adverse, where've you been these past two years since I've been playing dfk?

Wish I knew as well, TS...one major thing from stopping me going for a power 2-all
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Zaarock »

Cagar wrote:I keep checking this thread for possible new BL-Strong challengers.
Come at me bros.
Oh, will do once I'm done with BL-bomb.. :P I've played a little strong and type-A strong is a fun variation because of the significantly wider shot. Stage 5 is sort of burning me out atm though, might have to play less regularly so I don't get annoyed at the game too quick
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by third_strike »

adversity1 wrote:I use this card called a "dream capture", I picked it up in Akiba. About 100 dollars, and it was on the lower end of the scale. Not sure if it's Japan only. Incidentally it only has one HDMI input, but I have a 360 Pro so that's not an issue.

Regarding Hibachi's pattern, I'll try asking somebody next time I'm out. As far as I know though (and this was written in the booklet for the scoring DVD I believe), the last pattern is completely random so it's just pure dodging grit. This is particularly harsh for A-type since its shot (and what it can cancel) has a much smaller range. You might try searching NicoNico with the following keywords: ヒバチ 大復活 and seeing if there's a common approach players take to the fight.
Thanks guy, the last pattern is insanity I get static when I reach it (training only), would be nice know what think while trying dodge.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Jaimers »

Black Label Arrange
Jaimers - 1,063,288,466,530 - EX Boss 2

First time seeing Hivac.
Got kind of clobbered. Entered Taisa with 4 lives spare and didn't beat Hivac's second phase. :lol:
I should probably be able to ALL this without too much trouble though.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Chaos Phoenixma »

1.5
360
Enigma- 17,091,369,902- 1-5 Boss - B-Power


I am done with this game. I can't stand it at all. I don't even want the Power 1-All now. I should have had it on this run, but I screwed up some on Stage 5 as well as dying to the stage 4 boss, and somehow fucking up the stage 5 boss strat even with a spare life.


Not on the leaderboard BTW cause my connection's been pretty bad today, so I didn't want to risk it.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by spineshark »

adversity1 wrote:The popcorn rush after the mid-boss is a crap-shoot with A, so hard to stabilize.
I've been messing with this and I can get it fairly consistently (in training...) by crossing back and forth fairly quickly, basically baiting the bullets to the side preemptively and then crossing over as soon as one of the larger ships starts shooting from the side I'm not hitting. It's hard to explain but I usually don't even have to react to much except to "hop" over a few bullets that are still filtering right down the middle. I've also just been studying from this video (which I think is an Omote 2-5 25k chain with A-Bomb, might just be Ura with a bunch of bombing at the end of 2-4 to bring the hyper rank back down though) to try and work on my 2-5 chaining in general, although for that part he just hypers since it's second loop and there's too many bullets to juke like that.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Zaarock »

Autobomb shitplay:

1.5
Strong Style
Zaarock - 6,362,555,338 - 2-4 Boss Omote - A-Strong

First time getting into a loop.. the patterns are pretty crazy which is a lot of fun. I managed to somehow autobomb 5 times in a row at the start of 2-4 but then no-missed up to Ray'n :roll:

10 digit scores for the win.

But yeah, in all seriousness playing strong in 1.5 is relaxing and the loop is a lot of fun. I'll play this every once in a while.

I noticed I can never get used to how slowly the ships move in BL when you use A+C.. and for scoring you're basically supposed to replace laser with A+C. not to mention A-Bombs shot is ridiculously narrow for a cave game.

Annoying because I do like the scoring system and about everything else, just not the movement speed that you're forced to endure to raise the RED bar. why you do this yagawa
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by Jaimers »

Black Label Arrange
Jaimers - 1,934,027,764,444 - EX Boss 2

Could have easily cleared but hurp derp let's die twice on Taisa and run into lasers on the final pattern.
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++

Post by adversity1 »

third_strike wrote:
adversity1 wrote: Thanks guy, the last pattern is insanity I get static when I reach it (training only), would be nice know what think while trying dodge.
So I asked ISO today after watching him kick SDOJ's dick in a few times at Ebisen.

As I mentioned before, the last pattern is sheer dodging grit, this much is true but ISO mentioned that after every auto-bomb, hyper etc. whenever you are invulnerable you should be attacking the boss with SHOT, not laser. Why? Canceling the boss' laser creates more bullets. So you want to laser at the last second before the boss' lasers hit you, and be attacking with Shot as much as possible.
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