You know a thread is really going to hell when I've decided I can't even be bothered to shitpost it anymore.Skykid wrote:Boy this thread is shit.
How would you feel about PC releases of Cave games?
Re: How would you feel about PC releases of Cave games?
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
Re: How would you feel about PC releases of Cave games?
Sucks they canceled the dangun xbla port.... It probably wouldn't have made them any money though unfortunately.Tokyo-J wrote:I hope they release Dangun Feveron , Esprade , Dodonpachi and Pro Gear on the PC so we can play them legally.
I wonder what is the next IOS port is.
RegalSin wrote:Rape is very shakey subject. It falls into the catergory of Womens right, Homosexaul rights, and Black rights.
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TrevHead (TVR)
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Re: How would you feel about PC releases of Cave games?
To cap it off as i'm starting to sound like a broken record:
I think theres merit to CAVE putting games on steam, i just don't think porting the 360 ports just for a couple of shmup players who dont have them or (the SH3) mame versions is a good idea. If anything Sine Mora shows that any A grade shmup is doomed without the support of the fanbase. They would have to add features that would make most of us double dip or make a totally new game like they did with DDP maximum on winphones
Steam is great for smaller scale indies who can make shmups on a shoestring budget but a corporate studio like CAVE i'm unsure if they can balance the books. Maybe Grev, Moss or whoever would have more luck
Ie DUX (redux?) been ported from DC to steam

I think theres merit to CAVE putting games on steam, i just don't think porting the 360 ports just for a couple of shmup players who dont have them or (the SH3) mame versions is a good idea. If anything Sine Mora shows that any A grade shmup is doomed without the support of the fanbase. They would have to add features that would make most of us double dip or make a totally new game like they did with DDP maximum on winphones
Steam is great for smaller scale indies who can make shmups on a shoestring budget but a corporate studio like CAVE i'm unsure if they can balance the books. Maybe Grev, Moss or whoever would have more luck

I shudder at the thought of CAVE and other industry types reading my shitpostsrancor wrote:That's a joke, right?O. Van Bruce wrote:Last time I saw no one of this forum was from CAVE or even from the videogame industry...

Last edited by TrevHead (TVR) on Thu May 10, 2012 2:27 pm, edited 3 times in total.
Re: How would you feel about PC releases of Cave games?
Well, at least we see eye-to-eye on many of the points raised.Randorama wrote:stuff I mostly agree on
Yes, it might not be viable financially; yes, it would certainly be more work for them to reprogram games to work on PC hardware (and making it compatible with the sheer variety of CPUs, GPUs and SPUs out there); yes, there's no guarantee that releasing on Steam would help them; yes, there does not seem to be a huge market they could tap into on Steam at least. etc etc etc. No point in retreading old ground here.
Then you're a case in point then, for a user that might be interested in a PC port, but is unable to because your system is unable to handle something that was ported years ago. There's probably more out there with similar situations, and while I wouldn't use that as a be-all-and-end-all basis for an argument against PC ports, I wouldn't put it past Cave to look at situations like this and judge whether the venture would be worth their time dealing with or not, especially in terms of technical support.Randorama wrote:I don't think that I ever defended PC ports in any of my posts in this thread. I have one port, Shikigami III, which looks ok but does not run on my current PC, as it is an old machine that I am using before buying a new one. I never bothered with other ports, for the reasons you list.
I said at the beginning: if economically feasible and passable (not PERFECT, passable), why not porting Cave games on PC?
Once I learnt of the basic problems behind ports, I said: Ah, ok, they're not feasible, never mind.
Aside that:
I don't see how my *changing* opinion of PC ports can actually have an influence on companies choices, so I don't see why we need to be on page 10 shitposting about this.
Also, isn't Takumi dead...?
Heck, if they're slow to release patches on the X360 for things like missing slowdown, AWOL screen modes, and misplaced enemy formations, how bad would it be for PC users and the multitude of bugs that might ensue?
RE Takumi: yes they are. Maybe they should have released games on Steam.
Considering my first post in this thread quite clearly stated "one vote for consoles and arcades only", and nowhere in later posts did I ever argue against ports of any kind - in fact, I said I welcome ports as long as they're well programmed and enable people to compare skills on equal footing without the issues of variable hardware configurations, which in terms of the former, Cave have proven to be inconsistent - proves that you're a monumental idiot who can't read for shit.Randorama wrote:You've also been arguing that we don't need ports because the only true experience is the arcade experience, and that's something I can fathom only if you're on crack, as it is elitist non-sense.
There's nothing "witty" about you rehashing the same "ban and lock plz!" meme over and over like a broken record. So if anything, you're the one who's humorless, which I find extremely ironic given your insult.Randorama wrote:And as always, you show not to have any witty sense of humour. Well done, I think this the one millionth time you SEEMINGLY fail to get this very joke. Such a shame.

Re: How would you feel about PC releases of Cave games?
Just to be inconsistent with what I said a post ago:
But see below.
Are you on crack or something? Or maybe just bent to be right at all costs, to the point that you don't want to admit that you said different things, at different times?
If you were less committed to winning the argument at all costs, you would have noticed that I was criticizing, possibly in a terrible way, your more recent posts, not your earlier ones.
But since you need to win at all costs, yes, sorry for being so an "idiot", not to ignore your lack of consistency. Again, you're feel to believe that I am an idiot and whatever, and other name-calling that shows how much your judgement is completely off the rail.
And no, the reference to your lack of irony is a stab at the aformentioned attitude you display on this kind of convoluted debate, which strikes me as a really pig-headed way of acting. Feel free to believe otherwise, Simon, no ill feelings.
Ok, I am waiting to get a new, very powerful laptop when prices are ok, so I am using a shitty laptop from 6 years ago. When I bought the port in Australia, I had a desktop that could easily run the game. You certainly know more than I do on this: if one buys a 300 quid/euro desktop, any well-programmed PC port of an arcade game should run fine, wouldn't it?Icarus wrote:
Then you're a case in point then, for a user that might be interested in a PC port, but is unable to because your system is unable to handle something that was ported years ago.
Again, I think that Cave can make a judgement by themselves, as they should be able to make a risk assessment about their projects way better than we can. So, why should we keep going shitposting on this...?There's probably more out there with similar situations, and while I wouldn't use that as a be-all-and-end-all basis for an argument against PC ports, I wouldn't put it past Cave to look at situations like this and judge whether the venture would be worth their time dealing with or not, especially in terms of technical support.
But see below.
pages 7-8 came after page 1, and I am now claiming that if you don't want PC ports because you're committed to serious breaking of world records, then I am claiming that you're totally inconsistent with what you said in the link you posted.Considering my first post in this thread quite clearly stated "one vote for consoles and arcades only", and nowhere in later posts did I ever argue against ports of any kind - in fact, I said I welcome ports as long as they're well programmed and enable people to compare skills on equal footing without the issues of variable hardware configurations, which in terms of the former, Cave have proven to be inconsistent - proves that you're a monumental idiot who can't read for shit.
Are you on crack or something? Or maybe just bent to be right at all costs, to the point that you don't want to admit that you said different things, at different times?
If you were less committed to winning the argument at all costs, you would have noticed that I was criticizing, possibly in a terrible way, your more recent posts, not your earlier ones.
But since you need to win at all costs, yes, sorry for being so an "idiot", not to ignore your lack of consistency. Again, you're feel to believe that I am an idiot and whatever, and other name-calling that shows how much your judgement is completely off the rail.
And no, the reference to your lack of irony is a stab at the aformentioned attitude you display on this kind of convoluted debate, which strikes me as a really pig-headed way of acting. Feel free to believe otherwise, Simon, no ill feelings.
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."
I.M. Banks, "Consider Phlebas" (1988: 43).
I.M. Banks, "Consider Phlebas" (1988: 43).
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O. Van Bruce
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Re: How would you feel about PC releases of Cave games?
I think the insults are out of place here... please, adress youselves as "asshole" "idiot" "retarded" or whatever your poison of preference by PM please.
As for the "shitposting"... people keep repeting the same thing over and over again because positions are entrenched... even so, there are some good things about this, mainly the reasons that make us know more about the issue... so yeah, this thread won't reach a consensus...
In fact I never made it for that purpose.
As for the "shitposting"... people keep repeting the same thing over and over again because positions are entrenched... even so, there are some good things about this, mainly the reasons that make us know more about the issue... so yeah, this thread won't reach a consensus...
In fact I never made it for that purpose.
Last edited by O. Van Bruce on Thu May 10, 2012 3:02 pm, edited 3 times in total.
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mesh control
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Re: How would you feel about PC releases of Cave games?
BIL wrote:I don't give a shit. LOL!
trap15 wrote:RNGmaster wrote:mesh control wrote:Lol this thread sucks
lol
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O. Van Bruce
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Re: How would you feel about PC releases of Cave games?
mesh control... I think that it has been the 3rd or 4rth time in this thread that you've already said this same thing... I think that everyone knows your opinion already...mesh control wrote:trap15 wrote:mesh control wrote:Lol this thread sucks
Re: How would you feel about PC releases of Cave games?
I would personally like to cast aside realism and let PC gaming die altogether.emphatic wrote:ITT: Realism being confused with elitism.
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
Re: How would you feel about PC releases of Cave games?
I just wanted to say that SUCK at the top of a giant quote pyramid is somehow aesthetically pleasing.
Typos caused by cat on keyboard.
Re: How would you feel about PC releases of Cave games?
Assuming that was a serious question (given the wording): as long as the graphics chip and CPU are well over specifications, then it shouldn't be too much of a problem.Randorama wrote:Ok, I am waiting to get a new, very powerful laptop when prices are ok, so I am using a shitty laptop from 6 years ago. When I bought the port in Australia, I had a desktop that could easily run the game. You certainly know more than I do on this: if one buys a 300 quid/euro desktop, any well-programmed PC port of an arcade game should run fine, wouldn't it?
Indeed they can. But this is a discussion forum, no? And we are free to (heaven forbid) discuss the pros and cons from a theoretical standpoint, aren't we?Randorama wrote:Again, I think that Cave can make a judgement by themselves, as they should be able to make a risk assessment about their projects way better than we can. So, why should we keep going shitposting on this...?
And as many people have pointed out already, while the opportunity is there for them, there are a number of technological and financial hurdles they'd have to jump first before they'd be able to take the first steps. And even if they did, there's no guarantee it'd be successful. But while I'm okay with making them aware of the possibilities, we'll leave that for Cave to decide whether or not to do it in the end.
lolwhut?Randorama wrote:pages 7-8 came after page 1, and I am now claiming that if you don't want PC ports because you're committed to serious breaking of world records, then I am claiming that you're totally inconsistent with what you said in the link you posted.
My original post was a comment about the forum's history with raging over the tiniest dodgy detail over the ports - given that small issues can cause pages worth of complaints with ports that appear on a console, I noted that the forum would probably consume itself if Cave ported anything to the PC with a quality less than stellar. I also noted that some people - yes, including myself, because believe it or not I like to play these games in the way they were designed ie: for score - would like to play the games and compare against others, so putting them on a format where everyone is on equal ground is better for those that may like to compete, than putting it on a format where small variances in hardware and software could mean advantages/disadvantages for various players (eg hardware- or software-induced slowdown, input lag, larger display sizes etc).
All later posts have done is expand on those points, with some examples to address certain standpoints. The discussion about "arcade experience" is irrelevant in terms of the topic itself, but was addressed anyway as part of the discussion. Obviously, since you set out to be as insulting as possible to me (unprovoked, I might add) in your initial reply, you missed those points completely. But hey, an eye for an eye is fine too, right?
Nice way to back out of the argument. Door's that way, don't let the handle whack you on the ass on the way out. ->Randorama wrote:Feel free to believe otherwise, Simon, no ill feelings.

Re: How would you feel about PC releases of Cave games?
Yeah, I would buy their games if they were ported to PC.
Re: How would you feel about PC releases of Cave games?
This is because he is tuned-in to the latest goings-on on Pixiv. Trappism is the most insidious of the gaynesses.spineshark wrote:I can't believe you went with this instead of Cho Aniki.Skykid wrote:Oh it is. Shmups are gay. The gayest in-fact.
http://media.giantbomb.com/uploads/6/65 ... 2-4964.jpg
Re: How would you feel about PC releases of Cave games?
I'd buy them too, and disagree with the idea that they wouldn't sell on PC. Remember that Super Meat Boy sold better on Steam than XBLA. Also, someone mentioned how long updates take to get out on Xbox Live, this is because Microsoft charges an outrageous $40,000 fee to developers to release a patch.
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BPzeBanshee
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Re: How would you feel about PC releases of Cave games?
Yeah, where the hell did you hear that from? I knew about MS going through the paperwork/red tape but stupidly high fees too?Cagar wrote:WHAT?!?!J_Taishu wrote:I'd buy them too, and disagree with the idea that they wouldn't sell on PC. Remember that Super Meat Boy sold better on Steam than XBLA. Also, someone mentioned how long updates take to get out on Xbox Live, this is because Microsoft charges an outrageous $40,000 fee to developers to release a patch.
Didn't seem to stop patching of Guwange in this case, nor does it stop AAA mainstream companies making a patch for Call of Duty and the like every 10 seconds and we all know how moneygrabbing they are.
Re: How would you feel about PC releases of Cave games?
Apparently Tim Schafer was the one who let the cat out of the bag.
http://www.craveonline.com/gaming/artic ... tch-a-game
http://www.craveonline.com/gaming/artic ... tch-a-game
Re: How would you feel about PC releases of Cave games?
^ Just not too sure of the validity of the claim. Could be correct, but ios updates are free to developers, and it's not exactly a smaller market than XBLA.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: How would you feel about PC releases of Cave games?
Yeah, and he only said it once and didn't try to explain it more.. most of the article is just the writer making theories from that one sentence.
I remember hearing that the system was that there was a certain quota of patches you could release for a game until MS requires you to pay for each one. Maybe he was referring to the full "price" in case he thinks every game needs to be patched over 3 times or something.
I really don't see how cave or g.rev could possibly have been patching their XBLA titles at that cost when they sold so badly already. Also reminds me of senko no ronde which got like 4-5 patches available in every region.
I remember hearing that the system was that there was a certain quota of patches you could release for a game until MS requires you to pay for each one. Maybe he was referring to the full "price" in case he thinks every game needs to be patched over 3 times or something.
I really don't see how cave or g.rev could possibly have been patching their XBLA titles at that cost when they sold so badly already. Also reminds me of senko no ronde which got like 4-5 patches available in every region.
Re: How would you feel about PC releases of Cave games?
iOS is a semi unregulated market, there is absolutely no quality control or anything remotely like that. Just upload it, some automatic script does some checks, a person in China starts it ones and you are good to go. Nobody give a fuck there, the market is self regulating. Only exceptions are pron, nazi shit and anything that can harm Apples image.Skykid wrote:^ Just not too sure of the validity of the claim. Could be correct, but ios updates are free to developers, and it's not exactly a smaller market than XBLA.
On XBLA the first 2 updates are free/included in the first payment, after that it gets major expensive.
It's partly a penalty for bad devs to theoretically increase quality...
On consoles it's basically like communism/socialism. Everything is regulated and controlled, while iOS is a wild and free market.
The future is 2D
Re: How would you feel about PC releases of Cave games?
Well that makes much more sense. If it was forty grand off the bat that would be horrendous.THE wrote: On XBLA the first 2 updates are free/included in the first payment, after that it gets major expensive.
It's partly a penalty for bad devs to theoretically increase quality...
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts