Introduction

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
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casualcoder
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Introduction

Post by casualcoder »

So, after having lurked around these boards on and off over the last few years I suppose I may as well join, and although it's corny I still believe in introductions despite often being met with blank expressions these days. So, here goes...

I've been a fan of gaming and shmups in general for most of my life, way back in the stone age when dad had to rent a VCR so we could watch movies on VHS for Xmas, and mom was taking up microwavery lessons; filling our developing bellies with nuked instameals to give energy  needed to bash our heads into bricks, stab oncoming commie Russians, and maybe just maybe, getting to and beating Mike Tyson.

But I digress. Although some trace the birthplace, or altleast popularization of, shmups in particular, and tight game mechanics in general to that era I just mentioned, I hadn't gotten my fix until much later. Those first experiences were with the mostly frustrating nes ports of titles like Tiger Heli, 1943, and Space Harrier. 

There were some true greats from the time, like Life Force and Gradius but the first shmup I actually seriously tried to 1cc was not until the launch title playstation1 port of Raiden (project).  Looking back at it, it wasn't all that special of a title - ploddingly slow, underdeveloped art style and unfair bullet sections that barely stand out from the background. That was around 1995.  I basically gave up on shmups except for the odd play at the local arcade until I discovered mame and got introduced to a litany of overseas and rare titles, especially those from a new developer called Cave. I never went too far with mame because I found it too laggy (at the time), and had trouble adapting (or altleast having fun with) a keyboard for input. 

Flash forward to around 2007 and by now I was very familiar with dodonpachi super plays circulating on the net, but couldnt bring myself to really sit down and play shmups seriously. I always assumed that those super plays were all done by some superhuman Asian kid with no regard for appetite, emotions, or other such human interests and spent all his time perfecting the impossible bullet patterns (perhaps I wasn't ALL wrong about this). I assumed I would never be able to 1cc any of these 'bullet hell' games... Then I caught wind of a new Cave game called Espgaluda that also happened to be released on the PS2. Interested, I checked out some videos online and concluded that that was a game I could POSSIBLY 1cc... Some day.

From that point forward I was hooked. I started to understand the intricate scoring systems hidden underneath the hood, the right way of memorizing and planning out sections for scoring and survival... I FINALLY GOT IT!...

And I still could not stand Raiden-series games no matter how often I went back to them :)

I have since heard from others that the original Espgaluda was the game that "got me back into shmups." I think shmups have a great future despite what pundits often say (remember them declaring fighting games as dead until only recently?) Although I still hate the way "shmup" sounds when you hear yourself saying it. Nevertheless, I feel there is a strong  push occurring again for games that remind us just why we play them to begin with. It's not just to escape, to mindlessly control an avatar, mashing our way through uninspiring and unchallenging terrain. It's to challenge our memory, reflexes, and imagination. That's what pure gaming is all about. Thats what we had in those halcyon NES days when you got exactly ONE game at a time and developers knew that game had to last. You just couldn't fit junk levels into a max-50kilobyte cartridge and get away with it. So instead games were short in theory, but took much longer to master and, therefore, complete.

So yeah, that's my story I guess. 

Currently obsessed with: Espgaluda 2

Currently own:
(XBOX): Guwange, Espgaluda 2, Mushihemisama Futari, DDP DFK, Deathsmiles, Trouble Witches Neo, Score Rush, Raiden IV (I swear I will never learn)
(PS3): SoldnerX, SoldnerX2
(iOS): Espgaluda, bug princess 1 & 2, DDP Blissful death
I am sure I'm forgetting some - will add later if I remember. 

Favorite input device: Seimitsu stick and buttons (EX-SE)

Favorite system: Good old arcade

Wish I had: an arcade cabinet, japanese X360

Other favorite gaming genres: Fighting, Puzzle, Action-Adventure

Things I have learned while visiting shmups.system11: Touhou games are easy. Cave games are hard. Touhou games are hard. Cave games are easy. Everything other than SUPER GOD LUNATIC MODE with the EX stage of the 20th loop on the MEGA BLACK LABEL original arcade pcb version... Is just too damn easy.

Most absurd image I haven't been able to get out of my head for years: that "Team Hard Gay" signature (???)
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AntiFritz
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Re: Introduction

Post by AntiFritz »

Welcome.

I really should get around to 1ccing espgaluda... something about its movement feels slightly off to me and its bosses seem evil (their the only thing I tend to die against).

I don't think anyone thinks "shmup" sounds good when said aloud either...
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Drachenherz
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Re: Introduction

Post by Drachenherz »

casualcoder wrote:
Most absurd image I haven't been able to get out of my head for years: that "Team Hard Gay" signature (???)
A hearty welcome aboard.

So... You haven't seen the animated blob-shitting avatar yet that one user here has? (unfortunately, I don't remember the user, only the avatar...)
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shmuppyLove
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Re: Introduction

Post by shmuppyLove »

casualcoder wrote:Most absurd image I haven't been able to get out of my head for years: that "Team Hard Gay" signature (???)
Yeah, a lot of people can't handle the buffet of manliness.
moozooh
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Re: Introduction

Post by moozooh »

As a captain of Team Hard Gay, I welcome you into the warm manly embrace of this forum.
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xbl0x180
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Re: Introduction

Post by xbl0x180 »

*blank stare*

8)
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casualcoder
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Re: Introduction

Post by casualcoder »

moozooh wrote:As a captain of Team Hard Gay, I welcome you into the warm manly embrace of this forum.
I'm comfortable with myself, I can accept that. But it's a 1-time thing right?
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casualcoder
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Re: Introduction

Post by casualcoder »

Drachenherz wrote:
casualcoder wrote:
Most absurd image I haven't been able to get out of my head for years: that "Team Hard Gay" signature (???)
A hearty welcome aboard.

So... You haven't seen the animated blob-shitting avatar yet that one user here has? (unfortunately, I don't remember the user, only the avatar...)
No that somehow eluded conscious recognition. Champion, meet challenger... Now I'm on the look-out. This is fun! This is like an Easter-egg hunt, only I'm hunting for a blob-shitting avatar instead!
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casualcoder
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Re: Introduction

Post by casualcoder »

AntiFritz wrote:Welcome.

I really should get around to 1ccing espgaluda... something about its movement feels slightly off to me and its bosses seem evil (their the only thing I tend to die against).
I hear you about the bosses. This is another game that still seems a challenge even in normal mode despite being called "easy."
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Re: Introduction

Post by moozooh »

casualcoder wrote:I'm comfortable with myself, I can accept that. But it's a 1-time thing right?
You're safe until the STGT, that fabulous yearly event when the entire forum becomes hot and bothered.
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Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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shmuppyLove
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Re: Introduction

Post by shmuppyLove »

casualcoder wrote:
Drachenherz wrote:
casualcoder wrote:
Most absurd image I haven't been able to get out of my head for years: that "Team Hard Gay" signature (???)
A hearty welcome aboard.

So... You haven't seen the animated blob-shitting avatar yet that one user here has? (unfortunately, I don't remember the user, only the avatar...)
No that somehow eluded conscious recognition. Champion, meet challenger... Now I'm on the look-out. This is fun! This is like an Easter-egg hunt, only I'm hunting for a blob-shitting avatar instead!
Is it shoe-sama? I vaguely recall it says something like "no bullshit" on it.

Edit: Sorry it's "Shou", but his is not animated ... not sure if that's the one Drach is talking about.
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Drachenherz
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Re: Introduction

Post by Drachenherz »

The blob-shitting-avatar user is registered since almost the beginning of these boards, but has very fee posts, IIRC.

Hmm, the hunt is on! :-D
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ShmupSamurai
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Re: Introduction

Post by ShmupSamurai »

Blob-shi-oh.....you mean that avatar of that girl from Dragon Quest II shiting out Slimes?...That's Triforce! :lol:
Use Shumpman's advice!

"USE A BOMB!"
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Re: Introduction

Post by Drachenherz »

Yes! That's it!

http://shmups.system11.org/viewtopic.ph ... 29#p753029

Always freaks me out... :shock:
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casualcoder
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Re: Introduction

Post by casualcoder »

Drachenherz wrote:Yes! That's it!

http://shmups.system11.org/viewtopic.ph ... 29#p753029

Always freaks me out... :shock:
:shock: Wow... Just.... Wow. The original message i wrote used the word 'absurd'... But this one is just fucked-up. Oh well, curiosity satisfied. Thanks???
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Drachenherz
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Re: Introduction

Post by Drachenherz »

casualcoder wrote:
Drachenherz wrote:Yes! That's it!

http://shmups.system11.org/viewtopic.ph ... 29#p753029

Always freaks me out... :shock:
:shock: Wow... Just.... Wow. The original message i wrote used the word 'absurd'... But this one is just fucked-up. Oh well, curiosity satisfied. Thanks???
You're, urm, I dunno, welcome?

:oops:
:D
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Ed Oscuro
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Re: Introduction

Post by Ed Oscuro »

xbl0x180 wrote:*blank stare*

8)
Wipe that drool off your chin, soldier! :mrgreen:
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