Ghost Recon: Future Soldier

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Casper<3
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Ghost Recon: Future Soldier

Post by Casper<3 »

This game just looks sick!

I'm not normally into this kind of game but this is just too awesome. (and thankfully it can and will be played without Kinect)

http://www.youtube.com/watch?v=CCQ9ty6rDzM

Anyone else excited about it!?
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Ed Oscuro
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Re: Ghost Recon: Future Soldier

Post by Ed Oscuro »

People still make FPSes? That's news to me.
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TrevHead (TVR)
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Re: Ghost Recon: Future Soldier

Post by TrevHead (TVR) »

I was only just playing its predicessor GR Advanced Warfighter 2 on the 360 last week. Despite been a PC gamer for years Ive never played a true tactical FPS. I came into the game expecting it to be dumbed down but not as much as it actually is. You are in a 4 man team so I expected to be able to give each squad member an order. It is supposed to be an "tactical" shooter after all, but no you can only order them as a group with only 2 commands: go to and regroup.

I know its common for PC gamers to overuse the word dumbed down console shit, but thats what that game is. Its a "fake" tactical shooter designed to reel the kiddies in who dont know any better.

GR:FS' might be much improved, but I doubt it.

EDIT. Its seems that the PC version of GRAW2 has full squad controls.
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Ed Oscuro
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Re: Ghost Recon: Future Soldier

Post by Ed Oscuro »

TrevHead (TVR) wrote:EDIT. Its seems that the PC version of GRAW2 has full squad controls.
The PC version is, in many ways, a worse game. Sloppily ported, though I guess GRIN did the best with what they had to work with, and a lot of the content feels completely new. When it works, it's pretty fun, though, and they at least have a multiplayer co-op game (just hampered by dumb AI and wonky draw distances), which DICE were too lazy to include for the PC version of Bad Company 2.
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Casper<3
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Re: Ghost Recon: Future Soldier

Post by Casper<3 »

TrevHead (TVR) wrote:I was only just playing its predicessor GR Advanced Warfighter 2 on the 360 last week. Despite been a PC gamer for years Ive never played a true tactical FPS. I came into the game expecting it to be dumbed down but not as much as it actually is. You are in a 4 man team so I expected to be able to give each squad member an order. It is supposed to be an "tactical" shooter after all, but no you can only order them as a group with only 2 commands: go to and regroup.

I know its common for PC gamers to overuse the word dumbed down console shit, but thats what that game is. Its a "fake" tactical shooter designed to reel the kiddies in who dont know any better.

GR:FS' might be much improved, but I doubt it.

EDIT. Its seems that the PC version of GRAW2 has full squad controls.
Not going to lie. I hope this new game has the squad control "dumbed down". I don't care for things being overly complicated. All I want is to play a futuristic soldier and shoot shit with space age technology. I can dig the stealth aspect because I've been a Tenchu fan ...but having to direct AI (which may be good, BF3, MoH) or may be horrible (a lot of other games) just seems like a frustrating mess.

I could see the squad things working with 4 player co-op.
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BPzeBanshee
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Re: Ghost Recon: Future Soldier

Post by BPzeBanshee »

The dumbing down of the interface in the new Ghost Recon games probably come from the negative feedback regarding the interface in the earlier titles to begin with. I own the original Ghost Recon and while the interface is pretty straightforward it's not as useful as it should be, and it doesn't help that some parts of the game are stupidly hard IMO. The sequel made things a lot more linear in map design too so it seems like they're kinda experimenting with what to do here.
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