Yeah, I can't help but think Atari would've been better off making a 16-bit console instead of the Jag,. The Lynx is almost proof: the software is pretty high quality and the hardware is cutting edge. It's pretty much the opposite of the Jaguar! Even though I know it's by Epyx, you would've thought that the Lynx was developed with games like Roadblasters in mind. I wonder how much game development drove the development of that platform (if not Atari's development, then Epyx's).PC Engine Fan X! wrote:Those listed Lynx games are ace in my book.louisg wrote: OK, so I just got a Lynx. I had one back in the day, and I liked it a lot. It was one of two systems I sold for a trade, and regretted it at the time (traded it for a GameGear, which seems to have a worse screen, same battery life, yet is easily less capable). From the games I have, here's what I think of them so far:
Hydra - This is the most disappointing of the bunch. It's just poorly balanced: Easy really is easy, and lets you easily amass so much fuel that you can die over and over on the Medium levels and still win. Starting on Medium starts you with hardly any fuel on the other hand. Add to this that a lot of the later enemy attacks are nearly invisible and impossible to avoid, and you have a missed opportunity of a game. The graphics are excellent at least.
Steel Talons - Lots of fun if you can deal with the framerate. This is about as good an arcade heli sim port as you could hope for on home hardware back then. I think it runs roughly as fast as the Genesis version and seems to have all the detail. I've played up to Mission 4 so far, though I'm still hazy on what the best tactic for various situations is.
Battle Wheels - Incredible! It's a good vehicular arena game, and the car customization seems Car Wars-influenced, which is awesome for Car Wars fans such as myself. The AI is pretty good, and there are a lot of strategies you can employ. The controls make it easy to look out the side/rear windows, check the map, and cycle between front/side/rear weapons quickly (which you'll have to do well to win). There are uses for each weapon, too-- it's not just feature creep design. The action is also very crisp and it's easy to see what is happening, for the most part. My big complaint so far is that it should be more obvious when a point is scored.
Xybots - I rented this back in the day. It's a faithful port of the arcade original, though it does run a little slower. If you haven't played it, check it out-- it's one of the very first corridor shooters (ala Wolfenstein 3d).
One Q i do have though: Is it normal for the screen to have a little bit of vertical bleed?
If you haven't tried out the prototype Lynx cart of Road Riot 4WD, it's a super smooth Lynx racing game based on it's arcade counterpart of the same name (that was developed by Atari Corp. in-house as a 1st-party killer app Lynx gaming title). It has a 1994 copyright date (considering that official Lynx software production stopped after the 1992-1993 season). The Lynx RR4WD port does have a sliky-smooth 60fps presentation from the get-go (to show off what the Lynx was capable of doing in the hands of the right dev team). It was 99% finished but there's no "final" ending screen and goes to a black colored screen upon completion of the final race (even if you cross the finish line in 1st place). The digitized speech bites, sound effects, & BGM from the arcade original is "spot on" in this Lynx RR4WD port indeed! I would've gladly bought it on day one of release if Atari Corp. had officially released it.
I think if Atari hadn't killed software support for it's Lynx platform to concentrate on the Jaguar platform only, it would've gotten a lot more 1st-party & 3rd-party software support, indeed, for the 1993-1994 timeline.
Yes, it's normal for a Lynx I/II handheld to have vertical bleed due to the LCD technology used in manufacturing the Lynx's LCD screen. However, it's not normal for an Lynx I/II LCD screen to have on-board sprite corruption issues (happened to me upon buying a Lynx II, returned it and got a 2nd one that was 100% working with no issues whatsoever). You might want to try out some of the other Lynx gaming titles such as: Blue Lightning (awesome usage of hardware scaling effects even when afterburners are implemented), Klax, Blockout, Road Blasters, Hard Drivin', Raiden (was never officially released by Atari Corp. despite being 100% finished & still has a 1992 copyright date), S.T.U.N. Runner, Checkered Flag, etc.
If Atari Corp. hadn't killed off it's upcoming 16-bit powered Panther gaming console, it would've been possible to play your favorite Lynx games inserted into the console and played on the big screen with no adapter necessary. But alas, it wasn't meant to be as Atari canned it and decided to "put all their eggs in one basket" with the 64-bit powered Jaguar console instead.
Atari Lynx Factoid: The LCD screen used in the Lynx I was designed & manufactured in Japan. Originally, it was supposed to debut with an MSRP of $149.99 USD but ending being an MSRP of $179.99 instead at launch. The sharper TFT-based LCD screen used in the NEC PC GT/Turbo Express handheld was made by Epson of Japan.
PC Engine Fan X! ^_~
Blue Lightning does have amazing graphics, but I felt like the gameplay needed some work. And as much as I liked STUN Runner as a kid, it also seems to be a bit easy -- it's balanced to expect you to get hit over and over, sort of like my complaints with Hydra. But this is off emulator.
Of the ROMs I've previewed so far, the ones that seem to be really good are Rampart, Roadblasters (though I think it does run fast on emu), Chip's Challenge, Klax, Cali Games (of course!

One thing that really sticks out at me is how far ahead of the time this machine was in anticipating 3d LAN gaming. It's obvious that the developers came from the computer world, where it wasn't long before games like Air Warrior hit the mainstream. Too bad it was kind of a chicken-egg scenario for Atari: The system needs link play to really be fully appreciated, but to do that, it has to sell well in the first place!
BTW have you tried CyberVirus? I *almost* want to obtain a real cart, but I'd hate for it to suck. It's hard to find in, uh, preview form.
