http://www.youtube.com/watch?v=C_GDjT1tivo
Will be definately breaking out the 6128 to give this a try. The original was horrible on the Amstrad.
And isnt it cool how stuff like this is beign done.
RETRO IS NOT DEAD....Rtype Remade fro the AMSTRAD CPC
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Little Purple Popper
- Posts: 7
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RETRO IS NOT DEAD....Rtype Remade fro the AMSTRAD CPC
Deathmiles II haters can all die
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Udderdude
- Posts: 6338
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- Location: Canada
- Contact:
Re: RETRO IS NOT DEAD....Rtype Remade fro the AMSTRAD CPC
Quite a lot of dedication, and it definitely looks and plays a lot better than the shoddy official port it received.
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TotO
- Posts: 6
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Hibachi
- Posts: 175
- Joined: Fri Apr 24, 2009 7:24 am
- Location: UK
Re: RETRO IS NOT DEAD....Rtype Remade fro the AMSTRAD CPC
I played this in my 464 green screen for hours. Collision detection was terrible. Particularly on stage 4. Only managed to get to stage 6.
Looking back, it was rubbish but this and Flying Shark was all I had STG wise.
Aaah memories.
Looking back, it was rubbish but this and Flying Shark was all I had STG wise.
Aaah memories.
Live Fast Die Ugly
Xbox Gamertag: Gunstar Hero 10
Xbox Gamertag: Gunstar Hero 10
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Marc
- Posts: 3670
- Joined: Sat Feb 26, 2005 10:27 am
- Location: Wigan, England.
Re: RETRO IS NOT DEAD....Rtype Remade fro the AMSTRAD CPC
Spectrum version is still better than this port though. One of the most astonishing technical achievements i've seen in all the years i've been gaming.
XBL & Switch: mjparker77 / PSN: BellyFullOfHell