Capcom Classics Collection has tate?
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Fighter17
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Capcom Classics Collection has tate?
"In addition to offering all the games, Capcom Classics Collection lets you tweak the display in each game to suit your taste. The shooters offer an enhanced-screen option that removes the display information from the gameplay and moves it along the right side of the screen. The side-scrollers let you finesse screen size to fit your television. Control maps well to the PS2 and Xbox controllers for the most part, although we're sure purists will want to hop in and customize their button layouts. Best of all, you'll find a host of unlockable content in the bonus section of each game. By meeting certain conditions in the game, such as clearing a certain number of levels or earning a set number of points, you'll open up art, tips, music, and other content that will shed light on the individual games."
Does this means that the collection has tate mode?
Does this means that the collection has tate mode?
Re: Capcom Classics Collection has tate?
It sounds more like a Namco style right side bar mode rather than an actual tate mode, but I'll wait and see.Fighter17 wrote:"In addition to offering all the games, Capcom Classics Collection lets you tweak the display in each game to suit your taste. The shooters offer an enhanced-screen option that removes the display information from the gameplay and moves it along the right side of the screen. The side-scrollers let you finesse screen size to fit your television. Control maps well to the PS2 and Xbox controllers for the most part, although we're sure purists will want to hop in and customize their button layouts. Best of all, you'll find a host of unlockable content in the bonus section of each game. By meeting certain conditions in the game, such as clearing a certain number of levels or earning a set number of points, you'll open up art, tips, music, and other content that will shed light on the individual games."
Does this means that the collection has tate mode?
The thing to keep in mind is all the original 'capcom generation' discs with vertical shmups, actually do include tate. Given that this new set is apparently not much more than all the generation discs on one disc, it would be surprising to me to see them get rid of the tate. That said, nothing will really surprise me anymore. Who knows, in the end, the saturn/psx generation discs may end up being highly preferable to this set. All we can do is wait.
Digital Eclipse, a company that is very heavy on emulation, was listed as the developer for the game, so I'm assuming that that many of the games are emulations rather than ports. Digital Eclipse does do the occansional port, so I'm not ruling anything out, though. The Namco Museum 50th Anniversary collections (with the exception of the GBA version, oddly enough) designed by Digital Eclipse don't seem to have tate, though.CMoon wrote:The thing to keep in mind is all the original 'capcom generation' discs with vertical shmups, actually do include tate. Given that this new set is apparently not much more than all the generation discs on one disc, it would be surprising to me to see them get rid of the tate. That said, nothing will really surprise me anymore. Who knows, in the end, the saturn/psx generation discs may end up being highly preferable to this set. All we can do is wait.
Re: Capcom Classics Collection has tate?
Short answer: "No".Fighter17 wrote:Does this means that the collection has tate mode?
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gameoverDude
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I'm getting worried. No tate means probably a filtered mode which doesn't compare to the real thing. I'd like to see the games be ports- since emulating runs the risk of slowdown. Remember how PS2 Smash TV is actually WORSE than the PS1 rev? I think they decided on PS1 to port it, while on PS2 they got cocky and emulated it, resulting in a cut framerate.BrianC wrote: Digital Eclipse, a company that is very heavy on emulation, was listed as the developer for the game, so I'm assuming that that many of the games are emulations rather than ports. Digital Eclipse does do the occansional port, so I'm not ruling anything out, though. The Namco Museum 50th Anniversary collections (with the exception of the GBA version, oddly enough) designed by Digital Eclipse don't seem to have tate, though.
Kinect? KIN NOT.
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Zach Keene
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(Warning: a huge rant is approaching fast.)
Man, you know what pisses me off about MAT2? One minor problem that in itself isn't terribly major, but how they went about "fixing" it really annoys me.
The problem is this: except for title and continue screens, no controller button is (or even can be) mapped to the emulated machine's Start button. The GC version uses both Z and Start to pause and bring up the emulation menu (and apparently the other two versions fare no better.)
This might have seemed a good idea at first, since in probably 90% of the games you'll never need the Start button. But at some point the programmers apparently realized this wasn't going to work, perhaps when someone finally stumbled upon one of Total Carnage's "Push Start to Continue" text boxes.
So, instead of doing the smart thing and mapping a Start button, they went and tossed in ad-hoc workarounds for the affected games. Need to get past one of those TC boxes? Push L. Want random select in MK3? Push Up + HP. Finally got Forden to show up in the Portal in MK2 and want to fight Smoke? Push... er... um... whoops, it seems they forgot to fix that one.
</rant>
Man, you know what pisses me off about MAT2? One minor problem that in itself isn't terribly major, but how they went about "fixing" it really annoys me.
The problem is this: except for title and continue screens, no controller button is (or even can be) mapped to the emulated machine's Start button. The GC version uses both Z and Start to pause and bring up the emulation menu (and apparently the other two versions fare no better.)
This might have seemed a good idea at first, since in probably 90% of the games you'll never need the Start button. But at some point the programmers apparently realized this wasn't going to work, perhaps when someone finally stumbled upon one of Total Carnage's "Push Start to Continue" text boxes.
So, instead of doing the smart thing and mapping a Start button, they went and tossed in ad-hoc workarounds for the affected games. Need to get past one of those TC boxes? Push L. Want random select in MK3? Push Up + HP. Finally got Forden to show up in the Portal in MK2 and want to fight Smoke? Push... er... um... whoops, it seems they forgot to fix that one.

</rant>
My FAQs: http://arcanelore.net/
So you say instead of pulling a no-brainer and simply porting the old Gen discs with TATE they gaved it to some stupid 2nd party emulation porting hoouse? Wow. What a surprise.
I had a great dream a few nights ago. This is no lie. Dreamed I brought home the Capcom classic disc then to my amazement after booting up the menu saw they had at the last minute replaced 1942 with 1941. Ow, some dreams hurt.
Have I mentioned yet how the Taito comps put the Capcom disc to shame? No TATE but the lineups they have and sheer variety...
I had a great dream a few nights ago. This is no lie. Dreamed I brought home the Capcom classic disc then to my amazement after booting up the menu saw they had at the last minute replaced 1942 with 1941. Ow, some dreams hurt.
Have I mentioned yet how the Taito comps put the Capcom disc to shame? No TATE but the lineups they have and sheer variety...

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Bloodreign
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I still await this title, there's several games on there I try to play on a regular basis, from GnG to Trojan to Forgotten Worlds.
And let's not forget 1942 and all the hard work for a Congratulations screen at the end. But 1941 and 19XX should have been brought over, maybe even unlockable, but alas maybe in a future collection.
And let's not forget 1942 and all the hard work for a Congratulations screen at the end. But 1941 and 19XX should have been brought over, maybe even unlockable, but alas maybe in a future collection.
But please remember that the XBox and GameCube versions of Smash TV on Midway Vol. 1 play like butter. They simply didn't take the care with the emulation of the PS2 version. On Vol 2 more complex games, including the spiritual sequel to Smash TV (Total Carnage) play almost flawlessly on the PS2. Again, I think its all a matter of the care one takes. It wasn't that the PS2 couldn't handle the emulation.gameoverDude wrote:I'm getting worried. No tate means probably a filtered mode which doesn't compare to the real thing. I'd like to see the games be ports- since emulating runs the risk of slowdown. Remember how PS2 Smash TV is actually WORSE than the PS1 rev? I think they decided on PS1 to port it, while on PS2 they got cocky and emulated it, resulting in a cut framerate.
From what I understand, Capcom's collection is going to be great overall. But will we get TATE? My money says no.
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