2012 shmups goals thread

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
Aguraki
Posts: 528
Joined: Wed May 26, 2010 3:52 pm

2012 shmups goals thread

Post by Aguraki »

Image

what u gonna do to defend ur planet?

Me I failed everything I'm lazy so I'm gonna be more humble than last year and aim for simply 1cc gradius.

shoot!
User avatar
emphatic
Posts: 7987
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: 2012 shmups goals thread

Post by emphatic »

Perhaps actually playing games again this year.
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
User avatar
Moniker
Posts: 2149
Joined: Fri May 27, 2011 3:28 pm

Re: 2012 shmups goals thread

Post by Moniker »

Become a programming dilettante and make a shmup in flash or gamemaker or something.

Also 1CC Bakraid and hopefully Futari.
The freaks are rising through the floor.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.
User avatar
mesh control
Posts: 2496
Joined: Mon Dec 21, 2009 1:10 am
Location: internet

Re: 2012 shmups goals thread

Post by mesh control »

mesh control wrote:1cc Mars Matrix with awesome score.
And start playing Ketsui or something else (Radiant Silvergun), again .
Last edited by mesh control on Mon Jan 02, 2012 10:31 pm, edited 1 time in total.
lol
User avatar
Sapz
Posts: 683
Joined: Fri Mar 05, 2010 9:17 pm

Re: 2012 shmups goals thread

Post by Sapz »

I got most of the important ones to me in 2011, so I think I'll be more ambitious this time.

[x] DFK Ura 2-ALL with A-Strong.
[ ] DFK Ura 2-ALL with A-Bomb.
[ ] Ketsui Omote 2-ALL, 300m+ score.
[ ] Futari 1.5 Original 440m+ score.
[ ] Pink Sweets 1.01 1cc.
[ ] Strikers 1999 3m+ score.
[ ] Gunbird 2 2-ALL.
[ ] Stop randomly getting distracted by other games.
[ ] Win STGT 2012 with TiH.

I dunno if I'll get some of these, GB2 in particular would need a lot of work, but these should be fun to aim for. :D
Last edited by Sapz on Tue Feb 07, 2012 10:55 am, edited 2 times in total.
STGT '11 - #1 | STGT '12 - #1
Image
User avatar
Naut
Posts: 292
Joined: Wed May 12, 2010 3:39 am

Re: 2012 shmups goals thread

Post by Naut »

[x] Dodonpachi Daioujou 2-all.
[ ] Ketsui 2-all.
[ ] Distract Sapz with other games.
[ ] Win STGT 2012 with the rest of TiH.
Last edited by Naut on Tue Jan 24, 2012 4:53 am, edited 2 times in total.
Image
User avatar
Blackbird
Posts: 1563
Joined: Fri Dec 10, 2010 3:27 am
Location: East Coast USA

Re: 2012 shmups goals thread

Post by Blackbird »

I guess I'd just like to get a little better. I'll go with this:

1CC Mushi Futari 1.5 Original
1CC Crimzon Clover Original
1CC DonPachi

If I can accomplish that much, then I'll think about adding some other stuff, but I'm not going to get ahead of myself.
User avatar
ChainsawGuitarSP
Posts: 937
Joined: Mon Mar 14, 2011 2:25 am

Re: 2012 shmups goals thread

Post by ChainsawGuitarSP »

-1cc a shooter, ANY shooter by Toaplan ✔
-1cc Raiden IV in its native habitat
-Clear at least half my Saturn backlog
-Clear LLS Lunatic
-Get a high rank in an active score board ✔?
-Do a co-op run on Darius Gaiden W route ✔
Last edited by ChainsawGuitarSP on Thu May 17, 2012 5:13 am, edited 3 times in total.
Innovations in Recreational Electronic Media
User avatar
mrsmiley381
Posts: 478
Joined: Sat Jan 01, 2011 6:37 am
Location: Canyonville, OR
Contact:

Re: 2012 shmups goals thread

Post by mrsmiley381 »

Clear a game that is actually difficult and not made by Compile.

I did, what? Deathsmiles and MUSHA last year? Gun-Nac and Space Megaforce? Perhaps I should up the ante and actually work on Gradius V and Mars Matrix like I said I would last year.

Also, holy shit! I've been on this forum for exactly a year now. How strange it feels.
Why is it called the Vic Viper/Warp Rattler? Because the Options trail behind it in a serpent-like fashion, and the iconic front fins are designed to invoke the image of a snake's fangs.
User avatar
Jockel
Posts: 3073
Joined: Tue May 20, 2008 5:15 pm
Location: Berlin, Germany
Contact:

Re: 2012 shmups goals thread

Post by Jockel »

Letter score in Ibara.
User avatar
Udderdude
Posts: 6297
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: 2012 shmups goals thread

Post by Udderdude »

Actually make XOP G.

Hey, it's a shmup related goal, alright? >_>
Chaos Phoenixma
Posts: 1304
Joined: Thu Jan 06, 2011 7:12 pm

Re: 2012 shmups goals thread

Post by Chaos Phoenixma »

2-all DFK 1.5 Omote Strong style and hopefully Bomb(I know Ura's probably not happening)
1cc DFK Black Label with Bomb and Power Styles
1cc some Konami Shmups
Loop MMP Version 1.01
1cc ESPGaluda II
1cc Strania Expert Normal game
1cc Side Vower any difficulties
1-All Pink Sweets Version 1.01
Eschatos Advanced Hard 1cc
Judgement SilverSword Normal and Hard 1cc
1cc Demonic on Gundemonium Recollection and hopefully Gundeadligne

How much of that will probably happen though, probably almost none.
Last edited by Chaos Phoenixma on Mon Jan 30, 2012 1:49 am, edited 1 time in total.
Erppo
Posts: 1146
Joined: Sun Jan 09, 2011 8:33 pm
Location: Finland

Re: 2012 shmups goals thread

Post by Erppo »

-Play more shmups and get a bit better at it.
-Win STGT 2012 with the rest of TiH.
Image
User avatar
saucykobold
Posts: 755
Joined: Sat Feb 07, 2009 7:07 pm
Location: A lucrative checkpoint
Contact:

Re: 2012 shmups goals thread

Post by saucykobold »

[x] Sexy Parodius Manual ALL, 5.6m
[ ] Raiden DX Training 2-5
[ ] Strikers 1945 II 2-ALL
[ ] R-Type 2.3m
[ ] Gunbird 2 2-ALL
[ ] Dragon Blaze 2-4ish

I'd also like to squeeze in clears for Strikers 99, Gun.Smoke, and Same! Same! Same!, but they might have to wait until next year.

Edit: Totally copying the checklist format.
Last edited by saucykobold on Tue Feb 21, 2012 1:35 am, edited 1 time in total.
Image
User avatar
Ruldra
Posts: 4222
Joined: Wed Mar 05, 2008 1:27 am
Location: Brazil

Re: 2012 shmups goals thread

Post by Ruldra »

ChainsawGuitarSP wrote:-1cc a shooter, ANY shooter by Toaplan
Try Vimana. Pretty easy.
[Youtube | 1cc list | Steam]
mastermx wrote:
xorthen wrote:You guys are some hardcore MOFOs and masochists.
This is the biggest compliment you can give to people on this forum.
User avatar
emphatic
Posts: 7987
Joined: Mon Aug 18, 2008 3:47 pm
Location: Alingsås, Sweden
Contact:

Re: 2012 shmups goals thread

Post by emphatic »

Ruldra wrote:
ChainsawGuitarSP wrote:-1cc a shooter, ANY shooter by Toaplan
Try Vimana. Pretty easy.
Or Out Zone, as it's actually fun.
Image | My games - http://www.emphatic.se
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Nasirosuchus
Posts: 304
Joined: Sat Jun 25, 2011 3:56 am

Re: 2012 shmups goals thread

Post by Nasirosuchus »

Got 6 1CC's last year, so I'm hoping to surpass that in 2012.

There are a few I definitely want to knock out, and I'll go from there.

Battle Bakraid
The Embodiment Of Scarlet Devil
Vimana
Batsugun
Espgaluda
Mushihime-sama
User avatar
coturnix
Posts: 43
Joined: Thu Jun 09, 2011 11:45 am

Re: 2012 shmups goals thread

Post by coturnix »

-Get my first 1CC ever in any shooter.
-1CC Donpachi (US version) that i have been working on, last stage needing more study. This will be my first 1CC ever, being the first Cave game somehow fits.
-1CC Donpachi (Japan version) wich i have seen via replays that it´s harder.
-1CC Batsugun Special, the first loop seems in reach. That way i can say i have 1CC-ed cave´s first and Toaplan´s last (kinda nonsense but hey :mrgreen: )

I would put a Raizing game here but oh boy, not sure i would be able to accomplish that goal. Specially when i ignore normal modes and always go for advance.
User avatar
shadowbringer
Posts: 254
Joined: Sun Aug 03, 2008 12:55 pm

Re: 2012 shmups goals thread

Post by shadowbringer »

- become able to ignore scoring
- become able to make use of savestate practice without losing memorization of the first stages
- get a better placement in STGT
- start enjoying scoring systems which I didn't enjoy previously
- improve some of my former scores when/if I have the chance/time
- improve my sense of player/enemy/bullet hitboxes
- restart less (often caused by the sense of lost potential score)

I'm not optimistic about any of said goals, though. Have been trying some (if not all of them) for a while.
Image
User avatar
RNGmaster
Posts: 2388
Joined: Mon Aug 02, 2010 9:08 pm
Location: Seattle, WA

Re: 2012 shmups goals thread

Post by RNGmaster »

1CC Spaghetti Laser Challenge.
1CC a Touhou game on Lunatic (SA?)
2-ALL Dragon Blaze.
ALL ESP Ra.De.
Batrider?
User avatar
Eaglet
Posts: 1326
Joined: Sat Oct 29, 2011 8:38 pm
Location: Sweeedeeeen.

Re: 2012 shmups goals thread

Post by Eaglet »

Battle Garegga letter score and 1CC.
Batrider Advanced 1CC.
Ketsui 1CC.
Futari God Mode 1CC.
DFKBL B-Power 1 tril+ score and Hibachi Clear.
Daioujou 1CC.
ESP Ra.De. 1CC.
Metal Black 1CC.
Ibara letter score and 1CC.
moozooh wrote:I think that approach won't get you far in Garegga.
Image Image
User avatar
azinth
Posts: 205
Joined: Mon May 25, 2009 4:29 am

Re: 2012 shmups goals thread

Post by azinth »

- Get an X360 and a bunch of games to go with it
- 1cc as many modes of Futari as possible with decent scores
- 140m+ and more in Raiden Fighters Jet (this should've happened weeks ago :evil:)
- 1cc the first two Raiden Fighters games with decent scores
- See how far I can get in Dragon Blaze's loop
- Increase my scores in Strikers '99 and Gunbird 2
- Get a not-shit score in Garegga

also:
shadowbringer wrote: - restart less
User avatar
JBueno MD
Posts: 131
Joined: Fri Jul 16, 2010 5:45 am
Location: Mexico City

Re: 2012 shmups goals thread

Post by JBueno MD »

I´m not very good at the games, but I think these are within my reach.

1CC Raiden Fighers 2.
1CC Raiden Fighters Aces.
1CC ESPGaluda (PS2)
1CC Mushihimesama Futari 1.5 Original.
Reach a Second Loop on Daifukkatsu 1.5, on Bomb Style.
BONUS. Get a Candy Cab and an Ibara PCB. Love it on PS2, but definitely want to try out the original version. Oh and a NTSC-J 360.

I don´t think I am really cut for high scoring. At least not yet.
User avatar
Eaglet
Posts: 1326
Joined: Sat Oct 29, 2011 8:38 pm
Location: Sweeedeeeen.

Re: 2012 shmups goals thread

Post by Eaglet »

azinth wrote:
shadowbringer wrote: - restart less
One of the primary reasons that i dislike playing at home, as opposed to in an arcade.
I find that when your credits' inherent worth increases (as in; you actually have to pay for them) it is a lot easier to milk them for all they're worth.
If a run starts off shitty; play the credit out and experiment. Perhaps you'll discover something amazing that you'd have never thought of before.
moozooh wrote:I think that approach won't get you far in Garegga.
Image Image
dieKatze88
Posts: 613
Joined: Sat Sep 12, 2009 1:27 am

Re: 2012 shmups goals thread

Post by dieKatze88 »

Repair my Gradius IV.
User avatar
Raytrace
Posts: 2175
Joined: Fri Oct 14, 2011 6:42 pm
Location: Éire

Re: 2012 shmups goals thread

Post by Raytrace »

pretty lowly goals, but trust me, I will find them challenging eheh:

complete Gradius I and II (ShmupMAME)
User avatar
marus
Posts: 506
Joined: Thu Apr 02, 2009 5:40 pm
Location: Seattle, WA

Re: 2012 shmups goals thread

Post by marus »

1CC Pink Sweets 1.01 with at least a C score
1CC Espgaluda with one hand (after fixing my PS2 setup)
Get 100mil in Ketsui
???

Pink Sweets should keep me busy for a while. I'll probably mess around with ver1.00 for a bit as well (and ideally the PCB if I can save up enough money for one).
User avatar
marus
Posts: 506
Joined: Thu Apr 02, 2009 5:40 pm
Location: Seattle, WA

Re: 2012 shmups goals thread

Post by marus »

RNGmaster wrote:1CC a Touhou game on Lunatic (SA?)
Play EoSD!!!
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Re: 2012 shmups goals thread

Post by Elixir »

marus wrote:
RNGmaster wrote:1CC a Touhou game on Lunatic (SA?)
Play EoSD!!!
Yes, recommend him the hardest game in the series to 1cc on Lunatic.
User avatar
marus
Posts: 506
Joined: Thu Apr 02, 2009 5:40 pm
Location: Seattle, WA

Re: 2012 shmups goals thread

Post by marus »

I think SA and UFO are both harder on Lunatic than EoSD. Plus he's a pretty good player. But I mainly just recommended it so we can both play together (since EoSD is the only Touhou I really play seriously).
Post Reply