spadgy wrote:How much are they Rancor? Let me know if you'd rather keep this to PM.
wow - I've gotten a flood of PMs since posting this. A few people have already paid, and of course theirs will be mailed out first, but I'm just worried what kind of stock MAK have in these boards. Everytime I've been I don't think I've seen more than 4. So - let me pop in there today and see what kind of stock they have before I get myself in trouble and promise anymore boards to people that I can't fulfill. Anyhow, assuming that I can get the boards, the price (depending on shipping) will be:
SAL - $98.00
EMS - $108.00
But like I said, dont order yet - I've got to see what kind of stock they have. I'll post here again when I have more info.
Thanks for posting the pricing rancor. I don't think I can justify the cost yet, so I might try homebrewing something simple.
What does the C-sync signal look like on a scope? It wouldn't be as simple as a logic-level pulse that comes along every screen refresh, would it? I remember connecting just the C-sync to a TV and getting a complete picture in black-and-white, so getting clever with AND gates and timers probably still wouldn't work, right?
Otherwise, I guess I might just settle for an unsynchronized autofire.
gct wrote:Thanks for posting the pricing rancor. I don't think I can justify the cost yet, so I might try homebrewing something simple.
What does the C-sync signal look like on a scope? It wouldn't be as simple as a logic-level pulse that comes along every screen refresh, would it? I remember connecting just the C-sync to a TV and getting a complete picture in black-and-white, so getting clever with AND gates and timers probably still wouldn't work, right?
Otherwise, I guess I might just settle for an unsynchronized autofire.
it's probably almost that simple. maybe you have to divide it in half so the game can register a release. with say, two flip-flops. maybe use 3 or 4 with a switch to have two different speeds.
spadgy wrote:Now I've done the split, I'll carry on!
Basically, I have one of these installed in my stick, and as specified when I put in an order to have one made over on AO, it doesn't work with all games. Or maybe I'm just using it wrong!
Here's a pic of it:
I built one of those passive autofire circuits, but I found that it works much better if I hook up the oscillator to a 5V signal rather than the capcitor. It's no longer a passive circuit but I have a more consistent fire rate.
It works pretty well for a cheap solution. Of course I'd like to pick up one of those MAK circuits when I can spare an extra $100 .
Picked up the autofire boards for those who already paid me. And that was all the stock they had.
I asked them when they'll get more, and they said they had no idea.... So.... I guess I'll keep checking periodically and post here when I have more info.
Here is another example of a homebrew 6-way switchable syncronous autofire circuit + headphone mod available on Yahoo Japan. I installed it on the P2 side, but doesn't really interfere with play. Jamma adapter required, or you can pay extra for one already wired up.