What is required for multi-screen option with Forza 4?

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PC Engine Fan X!
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What is required for multi-screen option with Forza 4?

Post by PC Engine Fan X! »

In the instruction manual, there's mention of Forza Motorsport 4 capable of handing two or even three widescreen monitors for a grand panoramic viewpoint.

What additional hardware/software is necessary to execute this successfully?

I do recall of the option of hooking up three old-school PS2 consoles with firewire ports, three pairs of firewire cables and a firewire hub to be able to display a three screen widescreen presentation of GT3. Also meant having three copies of GT3 also booted up in each PS2 console as well to pull it off.

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Re: What is required for multi-screen option with Forza 4?

Post by fagin »

3 x monitors
3 x 360's
3 x game
Hub
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matrigs
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Re: What is required for multi-screen option with Forza 4?

Post by matrigs »

PC Engine Fan X! wrote: I do recall of the option of hooking up three old-school PS2 consoles with firewire ports, three pairs of firewire cables and a firewire hub to be able to display a three screen widescreen presentation of GT3. Also meant having three copies of GT3 also booted up in each PS2 console as well to pull it off.
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firewire ? in a ps 2 ?

EDIT: oh wow there was in fact something like this. i always had slim consoles so i never saw one with fw.
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Re: What is required for multi-screen option with Forza 4?

Post by Endymion »

PC Engine Fan X! wrote:I do recall of the option of hooking up three old-school PS2 consoles with firewire ports, three pairs of firewire cables and a firewire hub to be able to display a three screen widescreen presentation of GT3. Also meant having three copies of GT3 also booted up in each PS2 console as well to pull it off.
Not quite. Sony renamed FireWire as "iLink" for a time at which they pushed it with some of their peripherals, particularly their digital cameras. The earliest model of PS2s have this. The iLink is identical to FireWire for data, its plug and socket are shaped differently and it carries four pins instead of six. Those two missing pins carry power for standard FireWire devices, but otherwise everything iLink works just the same.

Anyway, the only use for iLink in the older PS2s was for networking games. Remember, this was a time before the network adapter existed and some developers wanted to offer networking in their games. You wouldn't get a widescreen implementation of Gran Tourismo 3, just three PS2s networked on three screens to play on, and each PS2 could allow two to play in horizontal or vertical splitscreen for a total of six players, see here.
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Re: What is required for multi-screen option with Forza 4?

Post by PC Engine Fan X! »

matrigs wrote:
PC Engine Fan X! wrote: I do recall of the option of hooking up three old-school PS2 consoles with firewire ports, three pairs of firewire cables and a firewire hub to be able to display a three screen widescreen presentation of GT3. Also meant having three copies of GT3 also booted up in each PS2 console as well to pull it off.
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firewire ? in a ps 2 ?

EDIT: oh wow there was in fact something like this. i always had slim consoles so i never saw one with fw.
Yep, the original JPN PS2 had the iLink port on the front side (including the first few iterations of the USA PS2 consoles as well). Sony stopped with the iLink port and replaced it with a built-in RF port for using with the PS2 DVD remote control instead on the later production PS2 consoles.

Sony Factoid: The Sony MiniDV based camcorders had the iLink feature as well to be used with the iLink capable dedicated Sony DVD recorder units. Quite easy to use with a 4-pin iLink cable setup. Of course, iLink was faster in terms of transfering data than USB 1.0/1.1 (but slower than USB 2.0).

I see. So three 360s, three monitors, copies of Forza 4 and ethernet hub with everything linked up. Quite a setup indeed.

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Re: What is required for multi-screen option with Forza 4?

Post by Overkill »

Forza 2 and Gran Turismo 4 also have that option for 3 monitors, with the same method, 3 disc games, 3 consoles, 3 monitors. Take a look at youtube, there are some cool videos.
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Re: What is required for multi-screen option with Forza 4?

Post by beatsgo »

Gran Turismo 5 has a similar setup to GT3 and GT4, but this time using 3 PS3's on a router via ethernet connection and 3 GT5 games. It's possible to have a 5 monitor setup as well.

That reminds for a DIRT 3 video: 5 LCD TATEd multimonitor screens anyone? (Ignore the stupid youtube's title saying it's a 6 screen setup)
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Re: What is required for multi-screen option with Forza 4?

Post by shmuppyLove »

beatsgo wrote:Gran Turismo 5 has a similar setup to GT3 and GT4, but this time using 3 PS3's on a router via ethernet connection and 3 GT5 games. It's possible to have a 5 monitor setup as well.

That reminds for a DIRT 3 video: 5 LCD TATEd multimonitor screens anyone? (Ignore the stupid youtube's title saying it's a 6 screen setup)
LOL yes, a 6 monitor setup would place the center of the combined display in between two monitors, which would suck.

The worst part about this video? (Besides the driving ... :shock: ) Nobody tried cockpit view :|
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