Now this is an intense battle!
Anyway, I like MGS, but it's got problems. That's all I can say. 2 is only playable by skipping all the cutscenes and chat. It's that bad. But underneath that, I find it to be fun. I think 3 is lots of fun. I also liked the story in 3, but of course, it was overblown. But I cannot condemn the story enough, from part 2.
Another positive about 3, was the massive reduction in codec calls. You only got them, when something important was going to happen(for the most part), and they didn't ramble on and on, like in 2, and somewhat in 1. I just thought the beginning of it was really cinema heavy. But after you watch it once(and it is a pretty entertaining story), you never have to watch it again.
Zone Of The Enders 2(a game that I really like, but is also flawed), has problems that are similar. I feel like I walk into a room, and a cutscene starts. I skip it, and even though I can, it seems like I'm pressing start way too often. I think the actual games underneath, are good to great though. I don't really see what's wrong with the game design, for the most part.
But..BUT! my original idea for this thread, was simply, how long can a series keep being the same, before it starts to falter. That was my original reason for this thread.
One thing that irks me a bit...is the massive amount of criticism at the Japanese, for not doing "new" things. OK, now before I get bombarded with how bad the JP game scene is...I'm aware. Thing is, the Western game scene has just gotten into full swing, and now we're up to part 3s and 4s of our games. Don't they seem to do the same thing over and over also? I always thought that was a bullshit criticism, that was going to come back and swat us in the face
A bit out of nowhere...did anyone else like Lunar Knights? I didn't like the first 3 Boktai's, but the reinvention of the series, with the fourth one, I really enjoyed. Of course, they didn't make any more after that.
