My latest project, XBLIG

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mice
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My latest project, XBLIG

Post by mice »

edit:

Image

Image

Image

before edits:
Upcoming for XBLIG. Might be a Dream Build Play entry as well.
http://www.youtube.com/watch?v=Yi7ih_XDU8g
Last edited by mice on Sat Oct 22, 2011 7:47 am, edited 1 time in total.
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STG~PASI
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Re: My latest project, XBLIG

Post by STG~PASI »

"FAIL!"

:D :D :D
"Use a bomb when it comes to a pinch. It is wasteful to die before using bomb."
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mice
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Re: My latest project, XBLIG

Post by mice »

Here's a success (called Gain) or two, as well: :D
http://www.youtube.com/watch?v=dAgm9KnvEOE
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emphatic
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Re: My latest project, XBLIG

Post by emphatic »

If you add an option to rotate the controls (so I can play this in TATE) I will buy it. 8)
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RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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mice
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Re: My latest project, XBLIG

Post by mice »

There's a train-stage in there and that would look really strange on its side... :wink:

Seriously, having a totally different set of backgrounds for each stage would be really cool.
Having an option to rotate the HUD, controls and to switch bkg would kind of give a feeling of having a different game.
The enemies, patterns etc could be just like they are.

Darn, I don't have time for new ideas...
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emphatic
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Re: My latest project, XBLIG

Post by emphatic »

mice wrote:There's a train-stage in there and that would look really strange on its side... :wink:
I don't mind weird stuff, as long as the bullets come at me from above and not the right. :lol:
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RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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Sumez
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Re: My latest project, XBLIG

Post by Sumez »

Rotate your stick :P
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mice
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Re: My latest project, XBLIG

Post by mice »

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mice
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Re: My latest project, XBLIG

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Going to submit it to Dream Build Play any day now...wish me luck. :)

Final(?) trailer:
http://www.youtube.com/watch?v=4gFVWyQ0bdI
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mice
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Re: My latest project, XBLIG

Post by mice »

First minutes of gameplay, showing the changes done since DBP submission.
http://www.youtube.com/watch?v=rcb_EnxejkE

Working on the final boss now.
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spoot
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Re: My latest project, XBLIG

Post by spoot »

Interesting mechanic on the "buttons" on the enemies for what type of shot to use.
What's that spooty spoot king of the spoots stupid spoot guy doing here?
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Rozyrg
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Re: My latest project, XBLIG

Post by Rozyrg »

Looking great! Using different buttons to target certain enemies is a pretty cool approach.

Oh, and any more progress with your other XBLIG project? ... not that I'm short of games to do graphics for. >_>
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mice
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Re: My latest project, XBLIG

Post by mice »

@spoot: It's not done before, is it? Quite proud of it. :wink:

@Rozyrg: I think of you everyday, man...really longing to get started on that project.
But since BO is taking so long to finish I decided to start another, super small project, namely this:

Image

It's a conversion of the c64 compo game, which is submitted. So the design and everything is all set, it's just a matter of converting it step by step.
I need a xblig title out before doing the project I talked to you about. Need the experience, so to speak.

Ok? :D
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AbKi
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Re: My latest project, XBLIG

Post by AbKi »

This looks like it's going to give me a seizure of the best kind. Good work!
relminator
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Re: My latest project, XBLIG

Post by relminator »

Looks really good! To bad I don't have xbox. ;*)
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Rozyrg
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Re: My latest project, XBLIG

Post by Rozyrg »

mice wrote:I need a xblig title out before doing the project I talked to you about. Need the experience, so to speak.

Ok? :D
Gotcha... I completely understand. Looks beautiful (and quite interesting), by the way!
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