RSG publish DDP Resurrection in Europe

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Erppo
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Erppo »

The proper official way:

Omote: 35 bees OR max 2 bombs OR max 1 death
Ura: 45 bees AND max 2 bombs AND max 1 death

Normal stages have 7 bees each, and the Ura versions 9, so getting all the bees from the normal stages is enough to loop and you must do every stage in Ura route if you want the Ura loop. Obviously the death part in Ura conditions is only an issue with Power.
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Klatrymadon
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Klatrymadon »

What are the conditions for getting onto the Ura route in stages 3-5? During my last run I fought all of the alternate midbosses, but the first was the only one I consciously tried to trigger.
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Bananamatic
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Bananamatic »

Just realized czech republic also has GAME, except I haven't realized it(and I've been buying games there for a year now)

except DFK isn't even announced while they already have MW3 clothes. I don't even think they had DS.
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Casper<3
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Casper<3 »

Klatrymadon wrote:What are the conditions for getting onto the Ura route in stages 3-5? During my last run I fought all of the alternate midbosses, but the first was the only one I consciously tried to trigger.
Just get all the bees.

I think if you die it has some effect on it, I remember trying to suicide after getting all the bees to avoid it and it didn't work though :/
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Klatrymadon
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Klatrymadon »

Cheers, chap. I didn't think I picked up that many bees (I still haven't learned most of their locations), but I must have done alright!
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Sai.KKS
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Sai.KKS »

KNekoSpy wrote:Are the requirements for the loops the same on Novice mode?
Loops? I was under the imperssion that Novice Mode had no Ura loop. Or was that just for the iPhone players? (why the hell didn't they have separate leaderboards on that one anyway...)
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Moniker
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Moniker »

Gaah I'm on the fence about getting this. I like DOJ and sorta like DDP, but not in love with either one. Although the prospect of playing a modern Cave STG featuring spaceships instead of flying girls appeals to me. Anyone care to sway me?

@Deca - we seem to have similar shmup tastes. Do you recommend?
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xbl0x180
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by xbl0x180 »

Moniker wrote:Gaah I'm on the fence about getting this. I like DOJ and sorta like DDP, but not in love with either one. Although the prospect of playing a modern Cave STG featuring spaceships instead of flying girls appeals to me. Anyone care to sway me?

@Deca - we seem to have similar shmup tastes. Do you recommend?
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Matskat »

KNekoSpy wrote:Anyone have their copy ship yet from NCSX?
Mine shipped from NCSX today. Wednesday.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Kiken »

Sai.KKS wrote:
KNekoSpy wrote:Are the requirements for the loops the same on Novice mode?
Loops? I was under the imperssion that Novice Mode had no Ura loop. Or was that just for the iPhone players? (why the hell didn't they have separate leaderboards on that one anyway...)
Novice Mode has the exact same loop structure and requirements as Arcade Mode. Get to the end of the Novice Ura loop and you'll still fight both Golden Disaster and Hibachi.
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Moniker
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Moniker »

xbl0x180 wrote:
Moniker wrote:Gaah I'm on the fence about getting this. I like DOJ and sorta like DDP, but not in love with either one. Although the prospect of playing a modern Cave STG featuring spaceships instead of flying girls appeals to me. Anyone care to sway me?

@Deca - we seem to have similar shmup tastes. Do you recommend?
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Illyrian
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Illyrian »

I 2-alled novice mode, omote style and got golden disaster but not hibachi.

Also, you can lose more lives than you think and get omote, I got through the first loop with only 2 lives left and got omote 2nd loop.

The second loop on arcade mode is really good fun, I got to the 3rd level and I reckon that 2-1 is equal in difficulty to 1-4 roughly, 2-2 to 1-5 and so on and so forth.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Jimjuku »

Hi,

Did anyone try to run this Pal Version on a Japanese Xbox 360 ? Did it launch the game ?

Thanks.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by the.borg »

I'm really losing patience ...
Amazon.fr sent me another mail saying "blah blah we cannot ship the item in time... the new shipping date will be november 16"
I'm wondering if I should remove my order and buy from an UK vendor (shipping takes 5-7 days) because if nov 16 comes and I get another email saying they don't have it I'm gonna burst.
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xbl0x180
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by xbl0x180 »

Jimjuku wrote:Hi,

Did anyone try to run this Pal Version on a Japanese Xbox 360 ? Did it launch the game ?

Thanks.
I believe it's already been established that it does not work on Japanese and Asia NTSC consoles. The game can be run on European, Australian, and Asia PAL consoles, as well as North American NTSC consoles.
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bcass
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by bcass »

Asia? Are you sure about that? Asia might be PAL but it also has its own region code.
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xbl0x180
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by xbl0x180 »

bcass wrote:Asia? Are you sure about that? Asia might be PAL but it also has its own region code.
Not all Asia is PAL and, yes, they have their own region coding for discs. However, I have an Asia NTSC console, which is compatible with Japanese 360 games, but not with North American NTSC and European PAL games (which is why I have a refurbished North American console as well).

Anyone from India or the Middle East who can confirm the compatibility of their consoles? I assumed theirs were Asia PAL consoles, which are essentially the same ones from Europe and Australia 8)
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deexor
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by deexor »

Kiken wrote:Novice Mode has the exact same loop structure and requirements as Arcade Mode. Get to the end of the Novice Ura loop and you'll still fight both Golden Disaster and Hibachi.
Just FYI, Arrange A also has the same loop requirements and omote/ura loops.
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Deca
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Deca »

BL doesn't loop right? Does it have the alternate paths or whatever?
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by O. Van Bruce »

Well, I finally played today Black Label.

Played it on novice mode just in case...

WTF did my eyes see? Is that really novice mode? i had to burn 3 credits to complete it on strong auto-bomb mode...

And no sight of Ketsuipachi... I suppose is the Omake...

but WOW... just WOW... I supposed this would be awesome but not at this level.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Klatrymadon »

You choose Strong for a harder game in BL, mate - the patterns are from the second loop, IIRC.

It still has the alternate routes, aye.
Last edited by Klatrymadon on Thu Nov 10, 2011 4:46 pm, edited 1 time in total.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Muchi Muchi Spork »

Strong is not the easiest choice for 1CC on the Black Label. It supposedly is on 1.5 but I have never played that version. The easiest 1CC on Black Label (to me) is Bomb mode with autobomb on, and even that is hard as hell. I'm just speaking from the pcb, I suppose they could have changed some difficulty stuff on the port.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by O. Van Bruce »

Klatrymadon wrote:You choose Strong for a harder game in BL, mate - the patterns are from the second loop, IIRC.

It still has the alternate routes, aye.
Oh boy... so that was why... XDDDD... Didn't know you choose difficulty that way.
But man, now I fell proud after 1cc all the way to the 5th stage (even with autobomb on) :lol: .

Fells good to know that i will be able to get ketsuipachi sooner. :D

PD: You mentioned "routes". what is that?
Last edited by O. Van Bruce on Thu Nov 10, 2011 5:13 pm, edited 1 time in total.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by StarCreator »

O. Van Bruce wrote:Fells good to know that i will be able to get ketsuipachi sooner. :D
Huh? Black Label Arrange (Ketsui mode) hasn't been announced for the European version at all. It was part of the Black Label disc release in Japan only, and back when we asked about it, it sounded like making it a DLC mode wasn't even on the table as far as CAVE was concerned.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by O. Van Bruce »

StarCreator wrote:
O. Van Bruce wrote:Fells good to know that i will be able to get ketsuipachi sooner. :D
Huh? Black Label Arrange (Ketsui mode) hasn't been announced for the European version at all. It was part of the Black Label disc release in Japan only, and back when we asked about it, it sounded like making it a DLC mode wasn't even on the table as far as CAVE was concerned.
:shock: :cry: :cry: :cry: :cry:

No ketsuipachi then? On Espgaluda Black label the omake unlocks after you beat black label if I recall well, and Ketsuipachi is the omake, right?

It's confirmed that it isn't or it's just an speculation?
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Illyrian »

Cave have said that in BL, Bomb style is easy, Power is medium and Strong is hard. I've played it and they're right.

And they're right, strong style with full red guage is fucking mental.

The requirements for Hibachi and Zatsuza are pretty mental as well, for Zatsuza you need to beat every second loop boss with full red guage, losing no more than 1 life on the second loop, collecting all the bees, and then no miss Strong style golden disaster!

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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by brentsg »

Deca wrote:BL doesn't loop right? Does it have the alternate paths or whatever?
Correct it's just the single loop. It does have the alternate paths for the old DDP bosses, just like 1.5.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Elixir »

O. Van Bruce wrote:No ketsuipachi then? On Espgaluda Black label the omake unlocks after you beat black label if I recall well, and Ketsuipachi is the omake, right
Ketsuipachi is not a bonus, no. It was never included in Daifukkatsu 1.5 and it was never released as DLC.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by O. Van Bruce »

Elixir wrote:
O. Van Bruce wrote:No ketsuipachi then? On Espgaluda Black label the omake unlocks after you beat black label if I recall well, and Ketsuipachi is the omake, right
Ketsuipachi is not a bonus, no. It was never included in Daifukkatsu 1.5 and it was never released as DLC.
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Re: RSG Confirmed to publish Dodonpachi Resurrection in Europe.

Post by Himself »

Just got mine from NCSX!

I haven't opened it yet though because the back specifically says "For use only with PAL XBOX 360s". Do they all say this or is there a region-free version and a PAL only version? I want to make sure it will work on my American Xbox before unwrapping it.
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