Square Enix to acquire majority stake of Taito
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Square Enix to acquire majority stake of Taito
Given their ample support of the shmup market lately I thought this warranted a mention.
http://asia.news.yahoo.com/050822/kyodo/d8c4om0o0.html
I guess Taito has been having money problems lately, hopefully this has no impact on the titles they publish. *-neo
http://asia.news.yahoo.com/050822/kyodo/d8c4om0o0.html
I guess Taito has been having money problems lately, hopefully this has no impact on the titles they publish. *-neo
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Thunder Force
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First thing that came to my mind when I heard about this? A sequel to Einhander. Square has the license, Taito has the know-how. It could be a match made in heaven.
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You have a point there. SquareEnix are incredibly lazy when it comes to putting 60Hz into PAL games.gundamalpha wrote:oh god please not. or else all taito shmups will be rpg'ed in the future. and no more hope of future taito shmups having 60 Hz mode in pal territory
Last edited by Ord on Mon Aug 22, 2005 3:54 pm, edited 1 time in total.
Ikaruga review now up in PLASMA BLOSSOM
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UnscathedFlyingObject
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Watch out for arcade-RPGssethsez wrote:Sqaure has made games in other genres in the past, and if they wanted a company to make RPGs, why the hell would they buy Taito?gundamalpha wrote:all taito shmups will be rpg'ed in the future.

"Sooo, what was it that you consider a 'good salary' for a man to make?"
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ThirdStrike
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This could either be a bad thing or a good thing.
Good points:
More money for Taito to Make games
Taito gets to use Square liscenses
Taito gets more games distributed outside of japan
They make a Bubble bobble CGI movie
They make a Final Fantasy Arcade game
Bad Points:
They change the Taito name to Square Taito Enix
Square buys Taito just for their properties
Square closes TAITO just to lessen competetion
They Make a Bubble Bobble Cgi Movie
They Make a Dragon Quest arcade game
Good points:
More money for Taito to Make games
Taito gets to use Square liscenses
Taito gets more games distributed outside of japan
They make a Bubble bobble CGI movie
They make a Final Fantasy Arcade game
Bad Points:
They change the Taito name to Square Taito Enix
Square buys Taito just for their properties
Square closes TAITO just to lessen competetion
They Make a Bubble Bobble Cgi Movie
They Make a Dragon Quest arcade game
SHAQ FU!
I agree. How can some poorly done remakes of Ys games (or so I heard. Not to be confused with Konami's port of Ys 6) and a remake of what many consider one of the lesser games in the Langrisser (Langrisser III) series be considered competition?sethsez wrote:Taito is in absolutely no way competition for Square.ThirdStrike wrote:Square closes TAITO just to lessen competetion
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superhitachi4
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Yeah, I like Square and all, but I hope they don't tinker too much with Taito's shooters. I don't want to have to cast Knights of the Round while playing a shmup.gundamalpha wrote:oh god please not. or else all taito shmups will be rpg'ed in the future. and no more hope of future taito shmups having 60 Hz mode in pal territory


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Stormwatch
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Herr Schatten
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Actually, the mobile phone port of Aleste was done by Macrospace. Sqenix just published it. That said, the Aleste port is actually quite good. A little easy, but a good rendition of the original and fine for a quick blast while you're waiting for the bus.FatCobra wrote:What's with shmups on phones anyway? Kinda pointless, don't ya think? Port the stuff to real handheld system like the GBA, DS or PSP!!BrianC wrote:Square Enix was responsible for the mobile phone port of Aleste.
And shmups on mobile phones could actually work quite well if they were implemented in a way that took the systems' limitations into consideration better. Aleste is on the right track and I'm convinced it's possible to do even better.
Most of Taito programmers left between 1998 and 2000 (G.Rev were 5 out of the roughly 40 people leaving), the others started working on console products.Except for a few dedicated cabs, Taito has basically outsorced their arcade production: Psyvariar, Shikigami, and all arcade games published by Taito after Raycrisis (G.Net) and Landmaker (F3) on non-dedicated cabs, have been produced by third parties. Actually, the Battle Gear series is also external...i think the last "internal" (developed by Taito programmers) is Zoids - infinity.Stormwatch wrote:What remains of Taito nowadays? Didn't some of their best coders and artists leave to start G.rev?
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gameoverDude
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Taito's Battle Gear 3 racing game is developed or at least made in collaboration with Nextech (Ranger-X), who are also associated with Time Crisis 3. IIRC the first two titles may have been done internal.Randorama wrote:Most of Taito programmers left between 1998 and 2000 (G.Rev were 5 out of the roughly 40 people leaving), the others started working on console products.Except for a few dedicated cabs, Taito has basically outsorced their arcade production: Psyvariar, Shikigami, and all arcade games published by Taito after Raycrisis (G.Net) and Landmaker (F3) on non-dedicated cabs, have been produced by third parties. Actually, the Battle Gear series is also external...i think the last "internal" (developed by Taito programmers) is Zoids - infinity.Stormwatch wrote:What remains of Taito nowadays? Didn't some of their best coders and artists leave to start G.rev?
If they want a new Darius, it wouldn't surprise me to see them outsource to G.Rev. Battle Gear 4 may also be a Nextech game.
http://www.nextech-corp.co.jp Nextech's HP
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