Radiant Silvergun help--XBLA release
Re: Radiant Silvergun help--XBLA release
C'mon, Treasure had nailed it back then with that power-up saving option.
Picture Saturn's Radiant Silvergun without it. I don't even want to imagine what its reputation would be today.
Picture Saturn's Radiant Silvergun without it. I don't even want to imagine what its reputation would be today.
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evil_ash_xero
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Re: Radiant Silvergun help--XBLA release
How long 'til you think someone figures out what the unlockables are? I'm surprised Treasure haven't said, themselves.
It's up on Partnernet now, so maybe people can start putting some time into this game, and find out.
It's up on Partnernet now, so maybe people can start putting some time into this game, and find out.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: Radiant Silvergun help--XBLA release
So, anyone up with me, waiting for this to drop?
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Klatrymadon
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Re: Radiant Silvergun help--XBLA release
same here. Hoping I'll like it more than I expect.
Re: Radiant Silvergun help--XBLA release
Have you never played it?Zaarock wrote:same here. Hoping I'll like it more than I expect.
Re: Radiant Silvergun help--XBLA release
Come on Microsoft you useless cunts.
Re: Radiant Silvergun help--XBLA release
yep, exactly on time. so much for whining :p I'm going to check what the trial is before buying.
@ kid aphex: nope, just played it on mame MAME with lag a long time ago. the scoring just doesn't look fun to me in superplays is all.
edit: not a bad trial and the hi-res sprite mode looks pretty nice.
edit2: no 4:3 support? come on.
Re: Radiant Silvergun help--XBLA release
The input lag is huge. Was the original like this?
I don't care though, no 4:3=no buy.
I don't care though, no 4:3=no buy.
"In short, it comes down to spirit" - dodonpachi developper Kohyama.
Re: Radiant Silvergun help--XBLA release
Bought and waiting do be downloaded when I get home.
Good times, good times!
Good times, good times!
Re: Radiant Silvergun help--XBLA release
Can someone confirm that having the Ikaruga game is required for Ikaruga mode? And is the mode any good? I'm glad everyone will get a chance to try RSG now but if the new mode isn't anything interesting, I probably won't bother with this version for awhile.
Re: Radiant Silvergun help--XBLA release
Huh? Haven't tried myself, but the IGN review linked above mentions 4:3 is the ONLY ratio available.TVG wrote:I don't care though, no 4:3=no buy.
Re: Radiant Silvergun help--XBLA release
for the "game window" of course. the whole HUD only displays in widescreen on your 360 like with Guwange before the patch.Sumez wrote:Huh? Haven't tried myself, but the IGN review linked above mentions 4:3 is the ONLY ratio available.TVG wrote:I don't care though, no 4:3=no buy.
Re: Radiant Silvergun help--XBLA release
Ikaruga mode is pretty much the same, but you can chain any color in groups of three now. Works surprisingly well without even changing the enemy layout.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Radiant Silvergun help--XBLA release
Here's another "WTF FORCED WIDESCREEN!?!" post.
About to put my head through some drywall.
About to put my head through some drywall.
Re: Radiant Silvergun help--XBLA release
Oh.Zaarock wrote: for the "game window" of course. the whole HUD only displays in widescreen on your 360 like with Guwange before the patch.
Big deal?
Re: Radiant Silvergun help--XBLA release
How do I access Ikaruga mode ? I've got both Radiant and Ikaruga on HDD, but don't see any option regarding to this....
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burgerkingdiamond
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Re: Radiant Silvergun help--XBLA release
It's a big deal if you're trying to play on a 4:3 CRT.Sumez wrote:Oh.Zaarock wrote: for the "game window" of course. the whole HUD only displays in widescreen on your 360 like with Guwange before the patch.
Big deal?
Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
Re: Radiant Silvergun help--XBLA release
the option is called chain modeFudoh wrote:How do I access Ikaruga mode ? I've got both Radiant and Ikaruga on HDD, but don't see any option regarding to this....
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PepsimanVsJoe
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Re: Radiant Silvergun help--XBLA release
You get an avatar shirt for playing the arcade mode twenty times and a remote-control avatar ship for playing story mode twenty times.evil_ash_xero wrote:How long 'til you think someone figures out what the unlockables are? I'm surprised Treasure haven't said, themselves.
Might be some gamerpics too...Have no idea on that.
Re: Radiant Silvergun help--XBLA release
I don't see why you would want to do that.burgerkingdiamond wrote: It's a big deal if you're trying to play on a 4:3 CRT.
I DO find it weird though, that they bother making backdrop borders to fill out the excess space in 16:9 mode, while not actually supporting 4:3 mode.
Re: Radiant Silvergun help--XBLA release
You don't understand why someone would want to play a game that was made to run natively on a 4:3 crt on a 4:3 crt?
That aside, original assets look much better on a crt and many hd tvs (mine) have input lag even in game mode.
That aside, original assets look much better on a crt and many hd tvs (mine) have input lag even in game mode.
Re: Radiant Silvergun help--XBLA release
The XBLA version isn't made to run on a 4:3 screen.
Turn on hi-res graphics and enjoy the nes polished graphics on your HDTV. The original STV/Saturn game wasn't exactly beautiful with its rough-edged prerendered sprites and blocky mesh blending, but the art direction itself is pretty neat.
Turn on hi-res graphics and enjoy the nes polished graphics on your HDTV. The original STV/Saturn game wasn't exactly beautiful with its rough-edged prerendered sprites and blocky mesh blending, but the art direction itself is pretty neat.
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evil_ash_xero
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Re: Radiant Silvergun help--XBLA release
Yeah, but I bet this would look EXTRA nice, on a CRT.
I would go hook it up to one, but I'm too lazy, this morning.
I would go hook it up to one, but I'm too lazy, this morning.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
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Re: Radiant Silvergun help--XBLA release
I think I actually like the Ikaruga chaining in this. Which is funny because I HATED the chaining in Ikaruga. But it seems to actually work well in this game and seems better than the standard chaining.
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burgerkingdiamond
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Re: Radiant Silvergun help--XBLA release
Some people (me included) have their 360's hooked up to their cabs. So this would be a major issue. I have my cab tated, so I won't be playing RSG on it anyway though.Sumez wrote:The XBLA version isn't made to run on a 4:3 screen.
Turn on hi-res graphics and enjoy the nes polished graphics on your HDTV. The original STV/Saturn game wasn't exactly beautiful with its rough-edged prerendered sprites and blocky mesh blending, but the art direction itself is pretty neat.
Unfortunately the rest of the world has completely abandoned CRTs and the rest of us are just holding on to a dead technology.



Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
Re: Radiant Silvergun help--XBLA release
Can't you just change the display size in the options to fill your 4:3 screens?
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StarCreator
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Re: Radiant Silvergun help--XBLA release
If the game outputs only 16:9, you can't do anything about the letterbox. The letterbox is added beyond the game layer. The game has to specifically include a 4:3 output mode to get around it.
Also, anyone who thinks this isn't a problem has no idea what they're missing. There's nothing more gorgeous than running a game to a PC or arcade CRT. I even keep a pile of CRTs in my basement so I never have to worry about not having access to one.
Also, anyone who thinks this isn't a problem has no idea what they're missing. There's nothing more gorgeous than running a game to a PC or arcade CRT. I even keep a pile of CRTs in my basement so I never have to worry about not having access to one.
Re: Radiant Silvergun help--XBLA release
The high res mode looks far superior to the original Saturn graphics IMO, and I'm playing on a (16:9) CRT.
Also, a lot of CRTs have a Zoom mode don't they? Mine does, allowing you to get full screen even when the aspect ratio is forced (as this appears to be).
Also, a lot of CRTs have a Zoom mode don't they? Mine does, allowing you to get full screen even when the aspect ratio is forced (as this appears to be).