Nintendo multiplayer games were always designed by jerks

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Twiddle
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Nintendo multiplayer games were always designed by jerks

Post by Twiddle »

Earliest example in the original Mario Bros.

http://www.youtube.com/watch?v=32pAuqXPSfY
http://www.youtube.com/watch?v=Q2QYZ_JYHBs

So no, there wasn't a severe change in development thought process when they made New Super Mario Bros. Wii and licensed the Mario Party series.

Post your experiences with Nintendo multiplayer games in this thread!
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Re: Nintendo multiplayer games were always designed by jerks

Post by GaijinPunch »

So I guess you weren't hit by a bus.
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Re: Nintendo multiplayer games were always designed by jerks

Post by Twiddle »

GaijinPunch wrote:So I guess you weren't hit by a bus.
Or by a train.
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Re: Nintendo multiplayer games were always designed by jerks

Post by GaijinPunch »

Glad to hear it.

I thought Ice Climber was fun to play 2-player.
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Re: Nintendo multiplayer games were always designed by jerks

Post by Twiddle »

The Kirby series renders griefing impossible for the most part.

I think they only mandate griefing as a feature in multiplayer Mario.
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Re: Nintendo multiplayer games were always designed by jerks

Post by Moniker »

Um, are you trying to say that nintendo multiplayer has bad gameplay, or that it encourages/enables being a dick?

If it's the former, then you have problems, friend.
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Re: Nintendo multiplayer games were always designed by jerks

Post by Twiddle »

Moniker wrote:Um, are you trying to say that nintendo multiplayer has bad gameplay, or that it encourages/enables being a dick?

If it's the former, then you have problems, friend.
As a stalwart fan of the 4 player New Super Mario Bros. Wii mode I dare say it's obviously the first case.
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Re: Nintendo multiplayer games were always designed by jerks

Post by Blade »

Twiddle wrote:
GaijinPunch wrote:So I guess you weren't hit by a bus.
Or by a train.
Or by a koopa.
The world would be a better place if there were less shooters and more dot-eaters.

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Re: Nintendo multiplayer games were always designed by jerks

Post by EllertMichael »

You could try playing some NES co-op games instead: Contra, Super C, Chip & Dale, Shadow of the Ninja, Ninja Crusaders, Battletoads, Double Dragon 2, Teenage Mutant Ninja Turtles 2 & 3, Ikari Warriors 1 & 2 & 3, Jackal are all really fun games where you work together with a friend instead of being an asshole to each other :twisted:
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Re: Nintendo multiplayer games were always designed by jerks

Post by Sumez »

Twiddle wrote:
Moniker wrote:Um, are you trying to say that nintendo multiplayer has bad gameplay, or that it encourages/enables being a dick?

If it's the former, then you have problems, friend.
As a stalwart fan of the 4 player New Super Mario Bros. Wii mode I dare say it's obviously the first case.
So you're a fan, but think it's bad? Huh?

New Super Mario Bros. Wii multiplayer is some of the most fun I've ever had playing "co-op", next to Quake 1. (providing you play the latter like a jerk, and being intoxicated helps)
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Re: Nintendo multiplayer games were always designed by jerks

Post by saucykobold »

My brother and I used to play round after round of Battle Game in Super Mario All-Stars. We'd always try to immobilize the other player by crouch-jumping, like so:

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At some point, we learned that you can escape by mashing the jump button. Before that revelation, the guy on the receiving end could only sputter and curse before an enemy walked into him. Good times!
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Re: Nintendo multiplayer games were always designed by jerks

Post by Sumez »

Ah yeah, almost forgot about that. The battle mode in All-Stars is amazing fun, totally caught me off guard once I finally tried it with a friend of the same skill level as myself - like 10 years after I originally got the game (around release).
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Re: Nintendo multiplayer games were always designed by jerks

Post by Mortificator »

Yeah, Mario Bros. (and its All-Stars "Battle Game" incarnation) kicks ass. Nintendo should apply the four-player-ness of the Wii game to a new incarnation.
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Sumez
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Re: Nintendo multiplayer games were always designed by jerks

Post by Sumez »

Isn't there a coin battle stage that's sort of similar?

I think the ideas behind NSMBW multiplayer are quite similar to the original Mario Bros (fuck it up for your friends, and get the coins)

I never found the original Mario Bros. that entertaining though, not compared to the All-Stars indication.
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Re: Nintendo multiplayer games were always designed by jerks

Post by Twiddle »

Sumez wrote:
Twiddle wrote:
Moniker wrote:Um, are you trying to say that nintendo multiplayer has bad gameplay, or that it encourages/enables being a dick?

If it's the former, then you have problems, friend.
As a stalwart fan of the 4 player New Super Mario Bros. Wii mode I dare say it's obviously the first case.
So you're a fan, but think it's bad? Huh?

New Super Mario Bros. Wii multiplayer is some of the most fun I've ever had playing "co-op", next to Quake 1. (providing you play the latter like a jerk, and being intoxicated helps)
sar's chasm

I like being able to grief in cooperative games. It becomes more or less a prisoner's dilemma and you don't get angry at being held back by others playing badly.
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Sumez
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Re: Nintendo multiplayer games were always designed by jerks

Post by Sumez »

I was aware of the sarcasm, but had a hard time figuring out which part of the sentence was the one being sarcastic :)
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