Why do so many care about whether or not a system has lots of "third-party titles" specifically?
Breadth is nice. NES: Rpgs, shooters, platformers, visual novels, so-so party games etc. Wii: Uh maybe a toy you break out with non gamer friends. Oh, more Mario and Zelda and Metroid Cubed. In case the carecat forced you to use up the Game Cube installments already. Somehow. My carecat is very weak.
I find the Breath of Fire series wholly remarkable. It's like a scrotum being rubbed against your face, and yet it managed to survive thanks to having okay art. Which shows some companies don't have designers capable of making a good game in just any genre, especially when its not in their niche. Atlus would have choked and died if it consistently released stuff 1/2 as bad as BoF.
Despatche wrote:The main guy behind the Mother games isn't really hype enough to do a Mother 4 right now.
Like I said, Miyamoto pumps out 8 or 9 releases between each installment.
Weren't you listening.
How long did it take them to do Mother 64 anyway. Jesus, they literally went from the 64 to the disk drive to the GBA and managed to release juuuuust the weekend before the GBA choked to death on its own vodka.
It's incredibly sad that people would rather pick consoles like these as "greatest let-down" instead of real tripe like the 32X.
We were too cunning to fall for such hijinks.
<- Not cunning enough not to fall for Hellgate London hijinks.
Someone really needs to come out and explain just why Square really left Nintendo, because no one seems to have the "right" answer. No bullshit, just the facts, please.
As a doctor in videogames, I can solve this one very easily:
Squaresoft is a business, and they went in the direction which they believed would maximize their profit.
Yeah, there was some friction and bad blood between the companies (Nintendo did screw them a few times, such as refusing to allow them to use a 12mb cartridge for Romancing SaGa), but it came down to: we want to make a game full of pre-rendered backgrounds and FMVs. On a medium with a +$19.50 profit margin, thank you very much.
Is kind of a pity. Four Warriors of Light was pretty nice. Would have been nice to have seen something like it 30 years ago..
With some tweaking, I doubt the game would take more than 3 or 4 carts in turn
Banjo-Tooie is only ~31.2 MB. The core game of FF7 is about 200MB of backgrounds. Each disc's FMVs are in the ~300MB range if I remember correctly.
Each cart made is very expensive. Maybe they could have compressed the shit out of everything and it'd be almost as nice looking as the poo poo pre-rendered levels in Ocarina of Time, and gotten it onto two carts, one for the game and the other for movies and you had to swap the two every thirty minutes... argh.
No, they could not have made Final Fantasy 7 on the N64. They could have made something like the DS Final Fantasys, and it would have been better imo, but... Wouldn't have had sexy commercials for it or an exciting new demographic at the loss of their old fans.
PSX Vita: Slightly more popular than Color TV-Game system. Almost as successful as the Wii U.