The fifteen stages seem to be split into "groups" of their own, the end of these marked by landing strips. The game isn't really long in total time, so this works fairly well. I haven't started playing this yet (for the week), but I remember these "groups" being something like 2/3/2/3/2/3 (stages for each). The stage select seems to indicate this as well.DMC wrote:I don't get the gold bonus however, so would appreciate any explanation? Why only some stages?
STGT'11 Week 3: 1944: The Loop Master
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Despatche
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Re: STGT'11 Week 3: 1944: The Loop Master
Rage Pro, Rage Fury, Rage MAXX!
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captpain
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Re: STGT'11 Week 3: 1944: The Loop Master
i picked up some little guy-shaped powerup and it said Shot Level Increased or something like that... what was it? i didn't get a good look.
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sikraiken
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Re: STGT'11 Week 3: 1944: The Loop Master
You get bonuses after stage 2, 5, 10, and 15.DMC wrote:I don't get the gold bonus however, so would appreciate any explanation? Why only some stages?
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rcantor77
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msm
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Re: STGT'11 Week 3: 1944: The Loop Master
msm - 3,678,230 - 7 - 91% - 1P - MAME
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Yazphier
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Re: STGT'11 Week 3: 1944: The Loop Master
Yazphier - 3,457,450 - 6 - 94% - 1P - MAME
slowly advancing

slowly advancing

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DMC
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Re: STGT'11 Week 3: 1944: The Loop Master
Thanks, guys, for the gold bonus explanation.
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Kollision
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Re: STGT'11 Week 3: 1944: The Loop Master
Kollision - 6,321,630 - 9 - 95% - 1P - MAME


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Moniker
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Re: STGT'11 Week 3: 1944: The Loop Master
Moniker - 2,561,340 - 5 - 91% - 1P - MAME
The freaks are rising through the floor.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.
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Opethian
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Re: STGT'11 Week 3: 1944: The Loop Master

Opethian - 2152420 - 5 - 88% - 1P - MAME
boss needs some work I ran out of bombs

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The Coop
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Re: STGT'11 Week 3: 1944: The Loop Master
Made it all the way to boss, and then POOF!... plane went bye-bye.

The Coop - 6,566,300 - 9 - 98% - P1 - MAME

The Coop - 6,566,300 - 9 - 98% - P1 - MAME
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Frenetic
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Re: STGT'11 Week 3: 1944: The Loop Master
Yeahhhh making progress...Go go Nanio Shooting Team!
Frenetic - 2,448,400 - 5 - 91% - 1P - ShmupMAME

Frenetic - 2,448,400 - 5 - 91% - 1P - ShmupMAME

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Naglfar
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Re: STGT'11 Week 3: 1944: The Loop Master
Naglfar - 1,992,310 - 5 - 95% - 1P - MAME
The bosses are kind of bullshit.
The bosses are kind of bullshit.
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ratikal
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Re: STGT'11 Week 3: 1944: The Loop Master
You really have to take the time to dissect and analyze them. Then, you begin to realize that they are actually quite simple.Naglfar wrote:Naglfar - 1,992,310 - 5 - 95% - 1P - MAME
The bosses are kind of bullshit.
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Naglfar
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Re: STGT'11 Week 3: 1944: The Loop Master
I'll see what I can do then. If that fails, superplay tiemratikal wrote:You really have to take the time to dissect and analyze them. Then, you begin to realize that they are actually quite simple.Naglfar wrote:Naglfar - 1,992,310 - 5 - 95% - 1P - MAME
The bosses are kind of bullshit.
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KevinDDR
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Re: STGT'11 Week 3: 1944: The Loop Master
KevinDDR - 3,351,559 - 6 - 88% - 1P - ShmupMAME

Got this last night after a bunch of boss training. Will try again tomorrow.

Got this last night after a bunch of boss training. Will try again tomorrow.
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Herr Schatten
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Re: STGT'11 Week 3: 1944: The Loop Master
What stage select?Despatche wrote:The stage select seems to indicate this as well.
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Nifty
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Re: STGT'11 Week 3: 1944: The Loop Master
DoubleThink - 3,556,260 - 6 - 95% - 1P - ShmupMAME
Gotta work on avoiding those silly hits. I haven't really been doing that many runs, so it's nice to be making solid progress. Will get stuck into this properly over the weekend.
Gotta work on avoiding those silly hits. I haven't really been doing that many runs, so it's nice to be making solid progress. Will get stuck into this properly over the weekend.
Live to fly, fly to live, it's all very orthodox
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Sasupoika
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Re: STGT'11 Week 3: 1944: The Loop Master

Sasupoika - 6,162,880 - 8 BOSS - 89% - 2P - MAME
LASER REINFORCEMENTS YEEAAAAH!
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Yazphier
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Re: STGT'11 Week 3: 1944: The Loop Master
in settings (F2) there's a setting that enables stage select, however, its by default turned off, so it should beHerr Schatten wrote:What stage select?Despatche wrote:The stage select seems to indicate this as well.
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DMC
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RLRBS
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Re: STGT'11 Week 3: 1944: The Loop Master
RLRBS - 3,306,200 - 6 - 85% - 1P - MAME
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Herr Schatten
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Re: STGT'11 Week 3: 1944: The Loop Master
Herr Schatten - 2,409,350 - 5 - 90% - 1P - MAME
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1up
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Re: STGT'11 Week 3: 1944: The Loop Master
1up - 1,447,140 - 4 - 89% - 1P - MAME
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Iori Branford
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Re: STGT'11 Week 3: 1944: The Loop Master
Iori Branford - 2524110 - 5 - 88% - 1p - CPS2PSP
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TrevHead (TVR)
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Re: STGT'11 Week 3: 1944: The Loop Master
TrevHead (TVR) - 3,789,759 - 6 - 94% - 1P - ShmpMAME22
The left tank (st 4 boss) can be annoying as it sometimes shoots a single laser when you start fighting it. Its always when ive got full health aswell
The left tank (st 4 boss) can be annoying as it sometimes shoots a single laser when you start fighting it. Its always when ive got full health aswell
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DaLar
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szycag
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Re: STGT'11 Week 3: 1944: The Loop Master

szycag - 2,166,090 - 5 - 92% - 1P - MAME
Once I realized how essential the charge shot is, I started to enjoy it a lot more. I know I can do a lot better. I hope to play more this weekend but my real life is pretty busy at this moment.
That is Galactic Dancing
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Tigershark
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Re: STGT'11 Week 3: 1944: The Loop Master
Tigershark - 2,005,770 - 5 - 93% - 1P - MAME










