Donpachi (new thread)
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javel
- Posts: 273
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Re: Donpachi (new thread)
Small improvement:
Javel - 17,016,410 - 2-4 - 56 - Type C
I recorded this.
Replay - Wolfmame 0.99 (japanese romset)
Javel - 17,016,410 - 2-4 - 56 - Type C
I recorded this.
Replay - Wolfmame 0.99 (japanese romset)
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javel
- Posts: 273
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Re: Donpachi (new thread)
Javel - 17,832,930 - 2-5 - 52 - Type C
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AKRATEN
- Posts: 989
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Re: Donpachi (new thread)
Akraten - 6,543,190 - 1-5 - Max Hit: 48 - Type C
Last edited by AKRATEN on Tue Oct 19, 2010 2:51 pm, edited 1 time in total.
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spadgy
- Posts: 6675
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Re: Donpachi (new thread)
Yes! The first-loop 1CC! I really owe this to smraedis. Watching him play on my PCB instantly improved my ability.
spadgy - 10,043,980 - 2-2 - 49 - Type C
(PCB score).

spadgy - 10,043,980 - 2-2 - 49 - Type C
(PCB score).

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Aguraki
- Posts: 529
- Joined: Wed May 26, 2010 3:52 pm
Re: Donpachi (new thread)

AGK-11,320,080-2-2-Max Hit:83-Type A
weeeeeeeeeeeeeeeeee
first time I complete the first loop ever after hundreds of tries!!!!
reached stage 5 with 3 spare lives and loop 2 with 1 spare life.
Complete impro on loop 2 lol but very very happy to clear the 1st loop.
I usually have a 100+ chain in stage 5 when practicing but pressure got me there.
Took me so many tries,while in practice every stage individually I was doing great,I had always trouble to survive a complete run.
Today mission accomplished,I'm so happy
Thx to ZLK and SSK replays,I took the best of both
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captpain
- Posts: 1783
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Re: Donpachi (new thread)

CPN - 10,240,660 - 2-2 - 57 - Type C
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zlk
- Posts: 564
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Re: Donpachi (new thread)
Good job Aguraki. Check out menoslug's blog and videos: http://blog.naver.com/menoslug/150040636702 He has scored close to 40m.
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Aguraki
- Posts: 529
- Joined: Wed May 26, 2010 3:52 pm
Re: Donpachi (new thread)
thx!zlk wrote:Good job Aguraki. Check out menoslug's blog and videos: http://blog.naver.com/menoslug/150040636702 He has scored close to 40m.
scrolled through the link and there seems to be plenty of infos(chains and good routes) but can't get it work in google translate(isn't it japanese?).
didn't see a 40m video(if he posted it) but thanx for the link there are several interesting vids I spotted already.
is he a friend of yours?
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moozooh
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Re: Donpachi (new thread)
Nope, that's Korean. Notice the abundance of circles and ovals in the characters; neither Chinese nor Japanese nor Thai (iirc) have that.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Aguraki
- Posts: 529
- Joined: Wed May 26, 2010 3:52 pm
Re: Donpachi (new thread)
ok found my way to donpachi content,there is a lot of text with the pics,I wish someone could translate the comments.
this is exactly the kind of strat pics I like with routes painted on the pics,excellent.
there is 18 pages of explanation there!
http://blog.naver.com/menoslug/150040636702
posting link in case people don't find it.
thought about posting some stuffs like this(tracing routes) for the routes I've found.
this is exactly the kind of strat pics I like with routes painted on the pics,excellent.
there is 18 pages of explanation there!
http://blog.naver.com/menoslug/150040636702
posting link in case people don't find it.
thought about posting some stuffs like this(tracing routes) for the routes I've found.
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CptRansom
- Posts: 1063
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- Location: Florida
Re: Donpachi (new thread)
Wasn't expecting this! Bombspammed the shit out of stage 4 boss, yay.
Ransom - 7,573,440 - 1-5 - Max Hit: 59 - Type C
My hatred for stage 4 grows with each passing day. Game Over with the 1up on screen, FFS.
WHY DON'T YOU TRY HARD DERP
Ransom - 5,834,890 - 1-4 - Max Hit: 64 - Type C
Ransom - 7,573,440 - 1-5 - Max Hit: 59 - Type C
My hatred for stage 4 grows with each passing day. Game Over with the 1up on screen, FFS.
WHY DON'T YOU TRY HARD DERP
Ransom - 5,834,890 - 1-4 - Max Hit: 64 - Type C
<trap15> I only pick high quality games
<trap15> I'm just pulling shit out of my ass tbh

<trap15> I'm just pulling shit out of my ass tbh

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Erppo
- Posts: 1147
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Re: Donpachi (new thread)

Erppo - 13,268,210 - 2-4 - Max Hit: 50 - Type C
EDIT: And just remembered that I actually have an input recorded of this (Mame Lagless 0.99): http://www.mediafire.com/?9dror1ek4nkmdad
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drboom
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Re: Donpachi (new thread)
drboom - 5,880,250 - 1-5 - Max Hit 48 - Type C
Feel super close to the loop - need to clear this!
UPDATE/EDIT:

The loop! Yes!
drboom - 10,681,380 - 2-3 - Max Hit 47 - Type C
Feel super close to the loop - need to clear this!
UPDATE/EDIT:

The loop! Yes!
drboom - 10,681,380 - 2-3 - Max Hit 47 - Type C
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Aguraki
- Posts: 529
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Re: Donpachi (new thread)
congrats drboom!
did you make it to 2-3 the 1st time you got the 1st loop clear?
welcome errpo too
did you make it to 2-3 the 1st time you got the 1st loop clear?
welcome errpo too
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drboom
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Re: Donpachi (new thread)
Yup - Second loop suicide bullets are a lot like those in the second loop in Batsugun and I have a bit of practice with that game. I also worked on keeping the rank low for the clear, so I'm sure the second loop would have been worse if I was just playing for score.
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Aru-san
- Posts: 815
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Re: Donpachi (new thread)
Aru-san - 4,794,850 - 1-4 - 49 - Type C

[ Wonder Force IV -sorry Frenetic :c- ]
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Kiken
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Re: Donpachi (new thread)
Kiken - 9,422,830 - 2-1 - 49 - Type B
JP PS1
Soooooo many Type A & C scores... I must represent Team Space Chopper. Started playing this recently and managed to get through the first loop and about a week (loop 2 is going to take considerably more practice...), also I'm still finding bee locations in stages 4 and 5.
Something else to note, I was originally playing this on a PS2 but the game felt way too fast. So I tried it on a PS1 and it turns out that much of the game behaves oddly when played on a PS2 (certain enemy formations are faster.. bullet speeds and trajectories are slightly off.. the whole things seems like it's overclocked to a degree making things much more difficult).
JP PS1
Soooooo many Type A & C scores... I must represent Team Space Chopper. Started playing this recently and managed to get through the first loop and about a week (loop 2 is going to take considerably more practice...), also I'm still finding bee locations in stages 4 and 5.
Something else to note, I was originally playing this on a PS2 but the game felt way too fast. So I tried it on a PS1 and it turns out that much of the game behaves oddly when played on a PS2 (certain enemy formations are faster.. bullet speeds and trajectories are slightly off.. the whole things seems like it's overclocked to a degree making things much more difficult).
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Kiken
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Re: Donpachi (new thread)
Some improvement:
Kiken - 11,280,380 - 2-2 - 56 - Type B
JP PS1
Kiken - 11,280,380 - 2-2 - 56 - Type B
JP PS1
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dannnnn
- Posts: 295
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Re: Donpachi (new thread)
dannnnn - 6,885,230 - 1-5 - 48 - Type C


Observer wrote:WELCOME TO VIOLENT CITY. That's all the storyline I need.
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Blackbird
- Posts: 1563
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Re: Donpachi (new thread)
Edit: Slight improvement.
Blackbird - 6,498,810 - 1-5 - 56 - Type C
Blackbird - 6,374,040 - 1-5 - 57 - Type C
Played on Saturn version.
Blackbird - 6,498,810 - 1-5 - 56 - Type C
Blackbird - 6,374,040 - 1-5 - 57 - Type C
Played on Saturn version.
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gabe
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stuminator
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Re: Donpachi (new thread)
Sorry for the delay in updating this everyone, I've been out quite a bit the last month and a half or so. Everything should be up to date let now, let me know if I've missed anyone's score.
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Sik-07
- Posts: 133
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Re: Donpachi (new thread)
SIK-07 - 10,338,060 - 2-3 - 57 - Type C
http://twitpic.com/6yu29e
http://twitpic.com/6yu29e
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javel
- Posts: 273
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Re: Donpachi (new thread)
Javel - 19,736,810 - 2-5 - 107 - Type C (Mame, jp version)
I really wanted that 20 million. Getting obliterated by 2-4 every single credit is starting to get to me. Mediocre first loop (11-11,5M). My best is 12,7M.
I really wanted that 20 million. Getting obliterated by 2-4 every single credit is starting to get to me. Mediocre first loop (11-11,5M). My best is 12,7M.
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gabe
- Posts: 516
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Re: Donpachi (new thread)
I assume continuing is not allowed?
I just noticed that the high score claimed by AOF was obtained using more than one credit, according to his screen shot in this post:
http://shmups.system11.org/viewtopic.ph ... 99#p381999
The only reason I noticed is because his high score is directly above mine.
I just noticed that the high score claimed by AOF was obtained using more than one credit, according to his screen shot in this post:
http://shmups.system11.org/viewtopic.ph ... 99#p381999
The only reason I noticed is because his high score is directly above mine.
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moozooh
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Re: Donpachi (new thread)
Are you sure? It ends in 0... I can't check how DP tracks the highest score per playing session right now, but it might be that he gameovered upon getting that score and decided to continue, in which case it's still a valid score (it was attained on a single credit from the beginning of the game; what happened afterwards is irrelevant).

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Aguraki
- Posts: 529
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Re: Donpachi (new thread)
just tried it,I confirm Donpachi keeps only the highest score.(i.e score resets when continuing)moozooh wrote:Are you sure? It ends in 0... I can't check how DP tracks the highest score per playing session right now, but it might be that he gameovered upon getting that score and decided to continue, in which case it's still a valid score (it was attained on a single credit from the beginning of the game; what happened afterwards is irrelevant).
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gabe
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Re: Donpachi (new thread)
My bad. I apologize for being so rash with my accusation.
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javel
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Re: Donpachi (new thread)
Javel - 20,510,410 - 2-5 - 107 Hit - Type C
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moozooh
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Re: Donpachi (new thread)
Nice job on nailing 20 million, Javel! Are you going to go for 2-ALL now?

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....



