One Button Shmups

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mjclark
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One Button Shmups

Post by mjclark »

After being reawakened to the glories of Nexzr by this and this
I was just wondering what other modern shmups have a one-button or no-button control scheme.
I can think of a few with automatic firing- GearToyGear, Gridrunner++ but what others?
....and "modern" means not Space Invaders :D
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Kiken
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Re: One Button Shmups

Post by Kiken »

Mars Matrix uses a single button for 4 different functions (tap rapidly for autofire, tap sporadically for piercing cannon, hold briefly for bullet capture and hold longer for black hole bomb).
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mjclark
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Re: One Button Shmups

Post by mjclark »

...and I just played Burning Angels on Turbografx which is by Naxat and has a very similar one button scheme to Nexzr so you can see it's ancestry there.
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burgerkingdiamond
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Re: One Button Shmups

Post by burgerkingdiamond »

blazing star
Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
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Zaarock
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Re: One Button Shmups

Post by Zaarock »

burgerkingdiamond wrote:blazing star
Nah, B button does a special attack if you use it after a charge shot (with some ships?)
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ave
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Re: One Button Shmups

Post by ave »

Turbo Force. A-button = shot. 8)
THE ETERNAL
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