STGT'11 Week 1: Gokujyou Parodius
Re: STGT'11 Week 1: Gokujyou Parodius
Voxbox - 511,600 - 3 - Michael - MAME
question: should the moai stage add to your stage count?
question: should the moai stage add to your stage count?
Re: STGT'11 Week 1: Gokujyou Parodius
MAT - 564,100 - 3 (BOSS) - Michael - MAME
Super Likeeee!
Super Likeeee!
cheers
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Herr Schatten
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Re: STGT'11 Week 1: Gokujyou Parodius
Herr Schatten - 301,700 - 3 - Koitsu - MAME
Re: STGT'11 Week 1: Gokujyou Parodius
1up - 99,600 - 2 - Vic Viper - MAME
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Tigershark
- Posts: 542
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- Location: London
Re: STGT'11 Week 1: Gokujyou Parodius
Tigershark - 129,700 - 2 - Michael - Mame
First few goes. I can do a lot better than that but so little time. I'm posting for the Team!
First few goes. I can do a lot better than that but so little time. I'm posting for the Team!
Re: STGT'11 Week 1: Gokujyou Parodius
j4rgon - 216,000 - 3 - Mambo - MAME
horrible run, lost 2 lives on the first level but managed to stretch the last one lol
horrible run, lost 2 lives on the first level but managed to stretch the last one lol
Re: STGT'11 Week 1: Gokujyou Parodius
Moniker - 349,300 - 3 - Koitsu - MAME
The freaks are rising through the floor.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.
Recommended XBLIG shmups.
Top 20 Doujin Shmups of ALL TIME.
Re: STGT'11 Week 1: Gokujyou Parodius
j4rgon - 315,800 - 3 - Mambo - MAME
starting to understand how to get more points off the bells. probably my last run for the day.
starting to understand how to get more points off the bells. probably my last run for the day.
Re: STGT'11 Week 1: Gokujyou Parodius
somehow I just HAVE to die 1-2 times at the first boss
1up - 295,900 - 3 - Koitsu - MAME
I think it was level 3? I beat the mermaid and went on to a giant battle ship. kinda like the one in R-Type stage 3. Died, ofcourse, but was moved on to candy land with giant gems and destructable walls? is that level 3 or 4?
1up - 295,900 - 3 - Koitsu - MAME
I think it was level 3? I beat the mermaid and went on to a giant battle ship. kinda like the one in R-Type stage 3. Died, ofcourse, but was moved on to candy land with giant gems and destructable walls? is that level 3 or 4?
Re: STGT'11 Week 1: Gokujyou Parodius
Yeah, it is hard to tell what level you are actually on - can't tell if these are bosses or mini-bosses.1up wrote:somehow I just HAVE to die 1-2 times at the first boss
1up - 295,900 - 3 - Koitsu - MAME
I think it was level 3? I beat the mermaid and went on to a giant battle ship. kinda like the one in R-Type stage 3. Died, ofcourse, but was moved on to candy land with giant gems and destructable walls? is that level 3 or 4?
I got to the stage w/fire walls and some joker face with a springy neck. Got to him all pimped out and w/all my lives - dude ended me over and over again in about 10 seconds. What's his fuckin' problem? But yeah, what level is that? 4th i'm guessing. Haven't mastered the bells in regard to colors / points, but slowly getting higher scores.
Culdad78 - 133,700 - 4? - Koitsu - SATURN
EDIT: New Hi -
Culdad78 - 198,300 - 4 - Koitsu - Saturn
Last edited by CulDad78 on Tue Jul 26, 2011 1:56 am, edited 1 time in total.
Re: STGT'11 Week 1: Gokujyou Parodius
omgdmp - 401,200 - 3 - Koitsu - MAME
Re: STGT'11 Week 1: Gokujyou Parodius
The Moai ship stage appears randomly. Don't know if you can miss it completely during a run or not.
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Herr Schatten
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Re: STGT'11 Week 1: Gokujyou Parodius
Herr Schatten - 390,200 - 3 - Michael - MAME
Re: STGT'11 Week 1: Gokujyou Parodius
moozooh - 411,500 - 3 - Koitsu - MAME
You know what? This game is actually rather fun, definitely an improvement over Xexexexex or Twinbee Yahhoo.
You know what? This game is actually rather fun, definitely an improvement over Xexexexex or Twinbee Yahhoo.
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Battletoad
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Tigershark
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Re: STGT'11 Week 1: Gokujyou Parodius
Tigershark - 236,200 - 3 - Michael - Mame
Re: STGT'11 Week 1: Gokujyou Parodius
Don't mind me, just joining in for this week. First score of the week.
Unregistered Participant
Icarus - 902,900 - 6 - Koitsu - PSP [Pic: http://twitpic.com/5vuvp8]
Started speedzone with no powerups, died a few times, got through it fully powered, then screwed up the following stage getting greedy. :/
Just getting some quick practice in, changing to WolfMAME later this week. Aiming to beat my personal best at least, or get through Special Stage.
Unregistered Participant
Icarus - 902,900 - 6 - Koitsu - PSP [Pic: http://twitpic.com/5vuvp8]
Started speedzone with no powerups, died a few times, got through it fully powered, then screwed up the following stage getting greedy. :/
Just getting some quick practice in, changing to WolfMAME later this week. Aiming to beat my personal best at least, or get through Special Stage.
Re: STGT'11 Week 1: Gokujyou Parodius
Hi,
I just registered because I'm considering joining the tournament, just for fun. I'm no expert player by any means. I've liked shmups since my childhood (Life Force, etc), but I've only played them occasionally, and just recently got into Cave shmups (I love Deathsmiles).
But enough introduction, my question is: Is the PSX version acceptable if played with an emulator, or does it have to be the real hardware?
I just registered because I'm considering joining the tournament, just for fun. I'm no expert player by any means. I've liked shmups since my childhood (Life Force, etc), but I've only played them occasionally, and just recently got into Cave shmups (I love Deathsmiles).
But enough introduction, my question is: Is the PSX version acceptable if played with an emulator, or does it have to be the real hardware?
Re: STGT'11 Week 1: Gokujyou Parodius
Thats enough Penguins and Bells for one day...
rcantor77 - 279,800 - 2 - Koitsu - Saturn
rcantor77 - 279,800 - 2 - Koitsu - Saturn
Re: STGT'11 Week 1: Gokujyou Parodius
Read post 1.. it has been updated.hiptanaka wrote:
But enough introduction, my question is: Is the PSX version acceptable if played with an emulator, or does it have to be the real hardware?
dex wrote: Settings
-default settings (PSP users set options to "original")
-PS and Saturn versions also allowed
-Autofire allowed (no limit)
-One credit!
-No old scores!
Re: STGT'11 Week 1: Gokujyou Parodius
atsumu - 381,500 - 2 - Koitsu - MAME
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Re: STGT'11 Week 1: Gokujyou Parodius
ColonelFatso - 486,600 - 3 - Koitsu - MAME
In true Gradius fashion, about 475k of that was on the first life
In true Gradius fashion, about 475k of that was on the first life
Re: STGT'11 Week 1: Gokujyou Parodius
Oh, yeah. But I meant on an emulator rather than a real Playstation, but I guess that's a yes.rcantor77 wrote:Read post 1.. it has been updated.hiptanaka wrote:
But enough introduction, my question is: Is the PSX version acceptable if played with an emulator, or does it have to be the real hardware?
Anyway, I just remembered there was a registration period, so I guess I can't join now. I might follow along anyway just to see what I can get.
Re: STGT'11 Week 1: Gokujyou Parodius
Noxid- 366,000 - 3 - Michael - MAME
I have exceeded my daily allotment of colour playing this game. I need to go play some brown washed-out cover-based shooters to recover.
I have exceeded my daily allotment of colour playing this game. I need to go play some brown washed-out cover-based shooters to recover.
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saucykobold
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Re: STGT'11 Week 1: Gokujyou Parodius
Looks like you still have time. Free Agents Two seems to be the only team with an available space.In the [url=http://shmups.system11.org/viewtopic.php?f=1&t=37306]registration thread[/url], dex wrote:Lastly, as said, I will accept late registrations, since someone might have been away on holiday and just returned or somesuch, but for obvious reasons registrations will simply not be accepted after the first week finishes.
Arcade scores that are done in MAME are fine, so I don't see why emulated PSX scores should be treated differently.
Re: STGT'11 Week 1: Gokujyou Parodius
atsumu - 546,000 - 3 - Koitsu - MAME
I guess getting hit by a balloon could kill you. I should stop getting too greedy.
I guess getting hit by a balloon could kill you. I should stop getting too greedy.
Re: STGT'11 Week 1: Gokujyou Parodius
ED-057 - 650,500 - 4 - Michael - MAME
Having to put up with checkpoints for the priviledge of being able to have two speed-ups is lame, although I'm not sure how much difference it makes since I seem to lose the rest of my lives pretty quick either way.
Having to put up with checkpoints for the priviledge of being able to have two speed-ups is lame, although I'm not sure how much difference it makes since I seem to lose the rest of my lives pretty quick either way.
Re: STGT'11 Week 1: Gokujyou Parodius
Adebis - 494,600 - 3 - Mambo - MAME