XRGB-3

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Strider77
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Re: XRGB-3

Post by Strider77 »

Anyway I like the MD1 and MCD1's design better
Yeah me two... but I have had 3 mega cd units tray's go bad. I had bought a mega cd 2 as a back up YEARS ago b/c it was brand new in the box for 40.00 bucks. I finally had enough and just used the mega cd 2 and got a megadrive 2....
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

:( Luckily my drive works perfectly and I have a spare one in case this one dies. The loading times are actually faster on the MCD1, at least that's my experience. For example the end of stage music in Sonic CD plays later on the MCD2 so it's almost always cut short. That could be a problem with my MCD2, but it works fine otherwise.
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SGGG2
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Re: XRGB-3

Post by SGGG2 »

Picked up a Gefen VGA to DVI Scaler Plus, the image quality is noticeably crisper than the non-plus unit, and the shaky v-sync of the XRGB-3 is virtually gone. They took out the overall "color" adjustment option, which sucks, but whatever.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

I assume you got the $51 unit :) Nice buy!
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Damn! :shock: I paid $200 for mine ;)
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SGGG2
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Re: XRGB-3

Post by SGGG2 »

Yeah, my max bid was far more, but no one else bid. I paid $120 for the non-plus. :|
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RGB32E
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Re: XRGB-3

Post by RGB32E »

Have any of you guys tried 480p from the Wii with the Gefen VGA to DVI Plus? Seems like an easier/better solution than using an Optoma HD3000?
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Fudoh
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Re: XRGB-3

Post by Fudoh »

I did not, but I tried other component sources and I found the transcoder quality to be very mediocre. The results were FAR from using a YUV to VGA transcoder beforehand and feeding VGA into the Gefen.
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RGB32E
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Re: XRGB-3

Post by RGB32E »

Fudoh wrote:I did not, but I tried other component sources and I found the transcoder quality to be very mediocre. The results were FAR from using a YUV to VGA transcoder beforehand and feeding VGA into the Gefen.
Good to know! I have Extron CVC 300 and 200 units that work pretty well overall. However, I've encountered an issue with the Wii that I haven't been able to figure out. About a third way from the right edge of the screen I get a faint teal vertical line through the image! I can manually adjust the width on my TV, but it doesn't completely remove the line, or if it does, it pops back up over time! Perhaps using with a Gefen would fix the issue...? I see that there's an eBay seller with two Gefen Plus units for $118 each... not $51, but better than the usual $230+ like most other listings.
fagin
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Re: XRGB-3

Post by fagin »

I best start taking note of this thread....

Just ordered a brand new XRGB-3 from Solaris Japan. :shock:
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

I'm in desperate need of some kind of VGA switching setup, where I can choose both input and output. What if I get two of these:
http://cgi.ebay.co.uk/4-PORT-WAY-SVGA-V ... 2c53c9349d
- and use one for input selection and the other for output, and put my SLG3000 in between, or perhaps even build it into the input VGA switch...

Image

But how much will the picture quality suffer from this setup? I once had a similar switch, but with a knob instead of buttons. Anything above 640x480 suffered a lot from ugly ghosting. All Dreamcast, Videon and about 99% of my XRGB-3 use is 640x480 or 720x480, so hopefully that will do fine, but I also want to use my XRGB-3 in B0 mode and 1920x1080p for PSP upscaling. Will that look horrible?

EDIT:
fagin>
Congrats on your XRGB-3 :) I just got a package a few days ago from Solarisjapan and I can't recommend them enough, great service :)
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BuckoA51
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Re: XRGB-3

Post by BuckoA51 »

Those cheaper VGA switches can cause ghosting. Unless you are planning to stuff an interlace signal through that setup, I'd take the output of switch 1 and just feed it into a 1x2 VGA splitter. http://www.amazon.co.uk/dp/B000RMSAIU/

I say unless you are going to feed it an interlace signal because I have one of the Startech splitters myself and they choke on interlace. With a splitter like that one you could easily switch channels on your TV to compare the picture.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

That's very similar to my setup. On the input switch I have the XRGB, the VP50Pro and the Videon while on the output switch I have one TV and again the 50pro. I use an Extron 203xi as the input 3:1 switch and an Extron 164xi as the output distributor.
Last edited by Fudoh on Thu Jul 14, 2011 6:03 pm, edited 1 time in total.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

If you buy a Matrix VGA switch (they can be found cheap sometimes), you can do this with a single device by the way:

DC, XRGB, Omega, SLG3000 connected to 4 inputs.
Edge, Gefen and SLG3000 connected to the 3 outputs.

This way you can run a loop to add scanlines. For example, if you want DC with scanlines upscaled by the Edge, you go:

Input A (e.g. DC) to Output 1 (e.g. SLG3000)
Input B (e.g. SLG) to Output 2 (e.g. Edge)

On a matrix all inputs and outputs are active at the same time while every output can be connected to a different input.

I was planning a 5x5 VGA matrix for my next setup....
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

That's a pretty smart solution :) I just think that the matrix switches I can find on eBay are goddamn ugly and expensive :)
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Fudoh
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Re: XRGB-3

Post by Fudoh »

I had an Aten VGA matrix in the past and recently an Aten 4x4 matrix sold for something like 80 EUR. They're pretty good and don't mangle the quality even at high resolutions.
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Yes I saw you had one for sale. Should have bought that one :(

I like the design of that one, so if you stumble upon another one please let me know :)
CrackLtd
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Re: XRGB-3

Post by CrackLtd »

CrackLtd wrote:By far the best scaler for PS1 games has the backwards compatible PS3 in PS1 mode. (i think any PS3 can play back PS1 titles, just for PS2 titles it needs to be backwards compatible.) Of course you have to switch off the 'smoothing' option which gets rid of the edge enhancement. This way you get an very retro looking, blocky like picture but its ultra sharp. And i mean ultra. No shadows, no halos, no artefacts, no blurryness, totally perfect. The XRGB-3 only is the second best solution for PS1 games. The backdraw for PS1 playing on PS3 is that the PS3 is not yet hacked, so you need to have originals and those also have to match the consoles region. I heard there is so called switch mod, that lets you play backups after initilising the drive with an original, but this sounds very unconvenient.
Update: The PS3 now is hacked. But still until a couple of days it was not possible to playback PSX game isos from harddisk. Now, with the appearance of the Cobra USB Dongle this is also possible now! If your concern is playing PSX games at the best possible picture quality getting a PS3 with a Cobra USB dongle is _the_ way to go.
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Artemio
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Re: XRGB-3

Post by Artemio »

Update: The PS3 now is hacked. But still until a couple of days it was not possible to playback PSX game isos from harddisk. Now, with the appearance of the Cobra USB Dongle this is also possible now! If your concern is playing PSX games at the best possible picture quality getting a PS3 with a Cobra USB dongle is _the_ way to go.[/quote]

I don't have hacked ps3, but I still prefer my PSX games on a PSX via RGB to the XRGB-3 and then to the DVDO EDGE, than using the PS3 directly...
CrackLtd
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Re: XRGB-3

Post by CrackLtd »

Yea, sorry, i worded a bit misunderstanding. You dont need a hacked PS3. Just a normal PS3 (3.41 FW, soon 3.55 is supoorted too) and the Cobra device. The Advantage, besides the superior picture quality is you can play the games off hdd. No disc juggling anymore :)
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BuckoA51
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Re: XRGB-3

Post by BuckoA51 »

Well, its an interesting development for sure, but I agree with Artemio I think PS1 or PS2 -> XRGB3 gives better results than PS3 for PS1 games, especially 2D ones. I don't think the PS3 even outputs at 240p does it (might do with a SCART cable I guess). Still, the convenience factor is good, not even the PS2 could run PS1 ISO's from the hard drive.

Considering what complete and total utter c***s Sony can be about these kinds of things, I would not like to risk using one on my PS3 even if it doesn't require a hack.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

Only makes sense if you use the PS3 to upscale to 1080p and if you like the kind of picture. It's for people using the XRGB-3 in B0, not in B1. Unfortunately the PS3's PS1 emulation is a bit laggy. I play SotN once a year and played it on the PS3 three or four years ago. Returned to playing it on the PS2 the year after that.
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SGGG2
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Re: XRGB-3

Post by SGGG2 »

When I run the XRGB-3 through the Gefen Scaler Plus, B1 without scanlines enabled looks the same as B0. :shock:
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Fudoh
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Re: XRGB-3

Post by Fudoh »

indeed :)
panzeroceania
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Re: XRGB-3

Post by panzeroceania »

I recently bought an XRGB-3 unit from Solaris Japan but haven't used it much yet. It works quite well, however I'm having a little difficulty.

I have the version with english firmware and I'm fairly certain it's the most recent version as I just bought it. My problem is that I can't get any scanlines to come on. I've tried it with my Sega Genesis, and again, it shows up fine, but no scanlines no matter how I change the settings.

Also, what is the easiest way to tell if there is any difference when you are switching between B0 and B1 mode?

any help on those two issues (scanlines and how to tell the difference between B0 and B1) would be greatly appreciated!
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Fudoh
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Re: XRGB-3

Post by Fudoh »

Your XRGB-3 very likely does not have the B1 firmware installed. It's a seperate update from the english B0 one. If you set the XRGB to XGA and is still outputs 1024x768 once switched into B1, this means you're missing the firmware.
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

fagin
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Re: XRGB-3

Post by fagin »

My brand new XRGB-3 was delivered today from Solaris Japan - Let the stress begin! :mrgreen:
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RGB32E
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Re: XRGB-3

Post by RGB32E »

fagin wrote:My brand new XRGB-3 was delivered today from Solaris Japan - Let the stress begin! :mrgreen:
:mrgreen:

There's a little bit of a learning curve with the XRGB-3 with all of it's various settings. However, after a while one usually finds all of the little idiosyncrasies with this unit!

I'm curious to hear if the sync strike provides any benefit to the XRGB-3!
fagin
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Re: XRGB-3

Post by fagin »

RGB32E wrote:
fagin wrote:My brand new XRGB-3 was delivered today from Solaris Japan - Let the stress begin! :mrgreen:
:mrgreen:

There's a little bit of a learning curve with the XRGB-3 with all of it's various settings. However, after a while one usually finds all of the little idiosyncrasies with this unit!

I'm curious to hear if the sync strike provides any benefit to the XRGB-3!
Gives me something else to do then! lol

Anything specifically you would like testing with the Sync Strike and XRGB-3 combo?

Just tried 1920x1200 from my PS2 with a 240p game...... I fell off my chair. It looks awesome! :mrgreen:
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