STGT'11 planning thread

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Ghegs
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Re: STGT'11 planning thread

Post by Ghegs »

Vulgus has an infinite score/checkpoint leeching problem (described here) so I'd say that's right out.
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drunkninja24
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Re: STGT'11 planning thread

Post by drunkninja24 »

I think it'd be cool to the The Game Paradise/Game Tengoku for one of the weeks :mrgreen:
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Re: STGT'11 planning thread

Post by BulletMagnet »

Aru-san wrote:No hard feelings, BulletMagnet, but I am not a kusogamers anymore.
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Re: STGT'11 planning thread

Post by Sandlegs »

BulletMagnet wrote:
Aru-san wrote:No hard feelings, BulletMagnet, but I am not a kusogamers anymore.
Wherever you may go, there will always be a part of you that really sucks: remember always to let it shine! :)
With our powers combined we will suck the hardest.
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TrevHead (TVR)
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Re: STGT'11 planning thread

Post by TrevHead (TVR) »

If only Mame games are allowed, what about Nomltest that was play a couple years back? Was that a one off or are other PC shmups allowed? Isnt Ether Vapor freeware?
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Re: STGT'11 planning thread

Post by raigon50 »

Does it HAVE to be an arcade/MAME title? If not, then perhaps M.U.S.H.A.?
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Re: STGT'11 planning thread

Post by The Coop »

TrevHead (TVR) wrote:If only Mame games are allowed, what about Nomltest that was play a couple years back? Was that a one off or are other PC shmups allowed? Isnt Ether Vapor freeware?
MAME-only is for the arcade games (which I forgot to make clear). It wouldn't be very smart to tell people that Raiden IV is to be played, as that would make anyone without a 360 (or an arcade version in their house) unable to take part. Not a good way to run a contest to be sure.

PC shmups can be used, but they have to be given a good once over to make sure they offer enough in terms of scoring and such, and don't have massive scoring flaws. I'm sure a console-only game could get in as long as it was easily EMUed, but it too would need to be scrutinized.
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Re: STGT'11 planning thread

Post by Zerst »

TrevHead (TVR) wrote:Isnt Ether Vapor freeware?
Ether Vapor was very recently played in an SDA tournament. The game is comparatively resource-intensive and there were complaints about significant hardware slowdown.
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Re: STGT'11 planning thread

Post by nZero »

What's the baseline for performance, anyway? If a game can play at 100% on an off-the-shelf netbook today, is that good enough? Or are we at the mercy of whichever participant wants to use their trusty 10-year-old laptop with integrated graphics to play in the tourney?
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Re: STGT'11 planning thread

Post by EllertMichael »

Dragoforce wrote:Batsugun Special please?
This would be cool.
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Re: STGT'11 planning thread

Post by Ghegs »

TrevHead (TVR) wrote:Isnt Ether Vapor freeware?
Nope. It also doesn't really have a scoring system that's interesting for something like this.

Didn't know it had been used in SDA's tournament. And judging by the scores I would've won that week easily. Oh well.
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Re: STGT'11 planning thread

Post by Kollision »

drunkninja24 wrote:I think it'd be cool to the The Game Paradise/Game Tengoku for one of the weeks :mrgreen:
COOL :D
raigon50 wrote:As for suggestions, perhaps Dimahoo.
NOT COOL :evil:
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Re: STGT'11 planning thread

Post by tinotormed »

raigon50 wrote:As for suggestions, perhaps Dimahoo.
How about we try Mahou Daisakusen instead?
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Re: STGT'11 planning thread

Post by burgerkingdiamond »

CRIMZON CLOVER please
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Re: STGT'11 planning thread

Post by Despatche »

Yes Mahou Daisakusen. Blah blah loops, blah blah gives you so many bombs it doesn't matter how many loops, blah blah. There's a minor risk|reward scoring system involving power-ups and rank. There are the usual gameplay differences between the two arcade versions, so it'd be better if we picked one (MD, why not).

No Crimzon Clover. Not because you're expected to pay for it (since, yet again, you're expected to pay for all those arcade and console games somehow), but because not everyone can easily run it. If it requires a better setup than Taito F3, it's probably not a good choice.

The biggest problem with "console shmups" is that most of them are either ports of arcade games, or they're really long for no reason and/or lack difficulty along the way/have about ten different infinite scoring exploits (somehow, the biggest reversal of this--that is, lack of difficulty--is that god damned Thunder Force AC, which is the easiest shmup I've ever played). Example: I would not want a Compile game for STGT except for certain caravan modes and Zanac Neo.

As for various PC shmups, they're weird. Again, got to pick something that actually works. Stuff from x.x, the related PatriotDark (I think?), Cho Ren Sha 68K... nomltest was a good year, despite the haters and the Linux/Mac people.

btw, cho ren sha okok

also I think we should give another darius a shot, something like darius ii which will be the total opposite of darius gaiden's year thus it would own

nZero wrote:Or are we at the mercy of whichever participant wants to use their trusty 10-year-old laptop with integrated graphics to play in the tourney?

Hmm.

Somehow...

...It would mostly run F3. :O
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Re: STGT'11 planning thread

Post by mesh control »

Mars Matrix Arrange mode for console week.
lol
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Re: STGT'11 planning thread

Post by burgerkingdiamond »

mesh control wrote:Mars Matrix Arrange mode for console week.
if theres a console week may I suggest Raiden IV
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Re: STGT'11 planning thread

Post by Icarus »

You people should probably come to understand that STGT has always been about accessibility - every game chosen should be available to the maximum amount of players possible. Of course, this isn't always possible (nomltest) or practical (Seibu SPI/Taito F3 emulation), but it aims to allow for a high level of participation.

So games like Mars Matrix Arrange? Crimzon Clover? Raiden IV? Ether Vapor? Unless there's a miracle, it's not likely to happen. Try suggesting something more readily available.
Last edited by Icarus on Tue Jun 14, 2011 3:23 pm, edited 1 time in total.
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Re: STGT'11 planning thread

Post by burgerkingdiamond »

Icarus wrote:You people should probably come to understand that STGT has always been about accessibility - every game chosen should be available to the maximum amount of players possible. Of course, this isn't always possible (nomltest) or practical (Seibu SPI/Taito F3 emulation), but it aims to allow for a high level of participation.

So games like Mars Matrix Arrange? Crimzon Clover? Raiden IV? Ether Vapor? Unless there's a miracle, its not likely to happen. Try suggesting something more readily available.
ok, obviously accesibility is a must. I didn't realize that Raiden IV was such an oddball though. I mean it is a NA game for 360. I wouldn't call that innaccesible. But whatever. MAME is fine with me. :mrgreen:
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Re: STGT'11 planning thread

Post by Icarus »

burgerkingdiamond wrote:I didn't realize that Raiden IV was such an oddball though. I mean it is a NA game for 360. I wouldn't call that innaccesible.
I'll underline the important parts of the quote above and let you think carefully about it.
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Re: STGT'11 planning thread

Post by burgerkingdiamond »

Icarus wrote:
burgerkingdiamond wrote:I didn't realize that Raiden IV was such an oddball though. I mean it is a NA game for 360. I wouldn't call that innaccesible.
I'll underline the important parts of the quote above and let you think carefully about it.
hahaha I guess I'm just another self obsessed American :lol: and I guess by your statement it must not be out in Europe.

I think I'll just bow out of the suggestions.

*edit* Gemini Wing....
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Re: STGT'11 planning thread

Post by Dragoforce »

Return of Namakoteam?
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Re: STGT'11 planning thread

Post by raigon50 »

If there is a console week, then we should stick to the easily emulated consoles, such as NES, SNES, and Megadrive. Gameboy too, but I doubt any suggestions for Solar Striker would be made. Once again, how about M.U.S.H.A.?(srry, I like that game.) It's not too obscure and the scoring is simpler, plus it can be reasonably difficult and it's easily emulated on the Gen. I would be fine with TurboGrafx's Spriggan if it weren't such a bitch to emulate, but maybe I'm doing something wrong...
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Re: STGT'11 planning thread

Post by z0mbie90 »

Why not Blade Buster 5min Mode :P
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Re: STGT'11 planning thread

Post by Obiwanshinobi »

raigon50 wrote:I would be fine with TurboGrafx's Spriggan if it weren't such a bitch to emulate, but maybe I'm doing something wrong...
You need a BIOS file which is not supplied with any official distribution of any emulator. Every readme file worth its salt states it clearly. Seirei Senshi Spriggan on Ootake works as well as any other CD game I tested. Ootake comes with fairly comprehensible documentation and menus.
P.S. Oh yes, Ootake doesn't support disc image files, but it doesn't matter one bit since you can use emulated drives (DAEMON Tools comes in handy). You just have to choose the drive in Ootake settings, then mount the image in your drive of choice, then press the "Boot from CD" (or something along those lines) button.
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Re: STGT'11 planning thread

Post by raigon50 »

Obiwanshinobi wrote:readme file
There's the problem, I never read those. lol
Thanks for the info though.
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Re: STGT'11 planning thread

Post by hwl »

I'll be the third person to support Batsugun Special Version. It's both a perfect shmup which is relevant to the genre's history (as it's the last shmup developed by Toaplan and one of the first borderline-danmaku games) and easily accessible through MAME-emulation. It's scoring system would be best described as easy to learn, hard to master, as it provides both, the opportunity for newbies to achieve good results quite fast and also the possibility for the more pro-like shmuppers to distinguish themselves from the crowd.
In short: Batsugun Special Version would be the perfect choice imo.

Oh, on a side note: If any team feels like giving another noob a chance to participate, I'd be very thankful if they'd consider writing me a pm. :)

edit: Typos
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Re: STGT'11 planning thread

Post by raigon50 »

hwl wrote:Oh, on a side note: If any team feels like giving another noob a chance to participate, I'd be very thankful if they'd consider writing me a pm. :)
Same here.
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Re: STGT'11 planning thread

Post by Obiwanshinobi »

hwl wrote:Batsugun Special Version would be the perfect choice imo.
That would leave me out in the cold. Last time I tried out Batsugun and a handful of other Toaplan shmups on my Athlon 2000+, they were not running at 100% speed. Plays most Raizing and Psikyo shmups, both Vasaras, Air Gallet and everything by Cave just fine.
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Re: STGT'11 planning thread

Post by Aguraki »

some game ideas:
_aero fighters(special) aka sonic wings
_cosmic cop
_F/A
_galaga 88
_space bomber
_prehistoric isle(1 or 2)
_metal black
_nostradamus
_raiga strato fighters
_r-type leo
_tengai
-truxton
-us navy /carrier wing

I personnally like mahou daisakusen too.
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