BulletMagnet wrote:Well, I wouldn't quite say the story itself is the star, but rather the way the characters are integrated into it, i.e. they're actually somewhat believable (for the most part) and not so screechingly "I'M THIS ARCHETYPE" to be irritating...the thing does take a slightly more cliched turn at the very end, though.
Oh my God.
I know it wasn't your intention, but you have just obliterated any good feelings I had toward this game in one swift, decisive strike. IT'S SO TRUE! Stocke is appealing not because he's a particularly interesting character, but because he's not irritating or preachy like other JRPG protagonists. Is the combat appealing because it's really challening or interesting? No, but it's not drool-cup easy like most JRPG combat systems. Oh god, this is like waking up hung-over and finding Newt Gingrich sleeping next to you.
Why are we so forgiving of lousy plot, lousy gameplay, lousy graphics, pretty much lousy everything that would be a deal breaker in any other form of entertainment, videogame or otherwise, when it happens to be coming from a JRPG? Of all the games on my "Disappointing" list I'd have expected people to come to the defense of, it would have been Zelda or Viewtiful Joe, not Rape-Trek and Furry Tactics. But there's something about JRPGs that make people say insane things like "the plot to Infinite Space is just too mature for you!" (not so snooty
now after gettin' raped by space pirates, are ya, Bishonen? *HONK*)
Why do we respond to the awfulness of JRPGs like the bruised and bloody wife on an episode of "COPS" saying, "He didn't do it, officer! I slipped and slammed my face into the pavement three times myself! He's passed out under the trailer with his dog "skeeter," he ain't hurtin' nobody! Don't take him away! I love him!!!"
Two working class dudes, one black one white, just baked a tray of ten cookies together.
An oligarch walks in and grabs nine cookies for himself.
Then he says to the white dude "Watch out for that black dude, he wants a piece of your cookie!"