News flash - Mushihimesama in MAME (not working yet)

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Ixmucane2
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News flash - Mushihimesama in MAME (not working yet)

Post by Ixmucane2 »

From the deja vu department: Mushihimesama, Mushihimesama Futari 1.5, Mushihimetama have appeared in MAME 0.142u3 without being listed in the whatsnew file with the other added games.
Unlike the first round of CAVE gems, they are marked as "non working" and they really don't work.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by szycag »

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Re: News flash - Mushihimesama in MAME (not working yet)

Post by emphatic »

Sweet!
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Observer »

These news are too close for my comfort!!!!! :wink:

Seems my prediction at the PCSX2 thread might end up coming true...

What's next? DeathSmiles ninja'ing into Mame? DeathSmiles 2 leaked as a PC port like it happened with Otomedius?
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by z0mbie90 »

Awsome.
Observer wrote:PC port like it happened with Otomedius?
Wasn't that just rumours?
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by captpain »

Almost Unbearably, Agonizingly, Blisteringly Too Close for Comfort: The Most Personal Space Invading Emulation Development Yet
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by austere »

Don't get too excited, it's not going anywhere until Arbee finishes the dynarec SH-4 core and changes to accomodate the SH-3 as used by Cave.

This should signal a demul release shortly, though.

Also, the ROM set in the wild contains the sound ROM for a change! Before I was working with two samples, this might be a little bit more helpful. No need for me to rape this PCB for sound then, lol (though it'll be helpful to confirm the applicability of the technique nonetheless).
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Demetori »

From what I've siphoned from CaH4e3 he's nowhere close to having sound working than he was when releasing the first video. As well as with everything Demul related, focus jumps all over the place.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by ratikal »

Oh shit, what about the Black Label ver. of Futari? It seems like my JP Xbox is getting more worthless with each passing day. :/
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by austere »

The idea is any SH3 game will be emulated once each configuration is analysed. Don't think of your JP360 as useless. At the 0 frame setting (really 2 frames by the time you go through the pipeline) you'd be hard pressed to beat the latency of the system at the moment. Obviously nothing beats the PCB just yet, but yeah.
Demetori wrote:From what I've siphoned from CaH4e3 he's nowhere close to having sound working than he was when releasing the first video. As well as with everything Demul related, focus jumps all over the place.
Really? Conflicts the reports I've received, but fair enough. I'm glad demul is closed source I kind of want to figure out the AMM puzzle myself. Never broke a compressed codecs before, don't know if I can.
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Ghetto Tate
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Ghetto Tate »

Ixmucane2 wrote: marked as "non working" and they really don't work.

Awesome, can't wait to not play these in mame.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by mjclark »

z0mbie90 wrote:Awsome.
Observer wrote:PC port like it happened with Otomedius?
Wasn't that just rumours?
Nay- tis real for sure me hearties :D
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Observer »

mjclark wrote:
z0mbie90 wrote:Awsome.
Observer wrote:PC port like it happened with Otomedius?
Wasn't that just rumours?
Nay- tis real for sure me hearties :D
Funny that your 666th post had to be precisely this one. :twisted:

This thread is totally close to the zone of comfort, so close you can feel the heat of the volcanoes!
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Frederik »

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Re: News flash - Mushihimesama in MAME (not working yet)

Post by mjclark »

Observer wrote:
mjclark wrote: Nay- tis real for sure me hearties :D
Funny that your 666th post had to be precisely this one. :twisted:
This thread is totally close to the zone of comfort, so close you can feel the heat of the volcanoes!
Yeah- I noticed the post number too but we're in the clear blue water of 667 now!
And yeah there's gonna be a whole lot of moralising going on when (that's when not if)
Futari, DFK,Pink Sweets et al are emulated.
Can't wait for the working roms and the endless fuckin' debate to go with them :D
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by joeboto »

:O
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by AntiFritz »

Observer wrote:These news are too close for my comfort!!!!! :wink:

Seems my prediction at the PCSX2 thread might end up coming true...

What's next? DeathSmiles ninja'ing into Mame? DeathSmiles 2 leaked as a PC port like it happened with Otomedius?
It probably will eventually, blazblue continuum shift was and it ran on taito typex2, no idea what ds2 runs on though.

:( all these games coming out for mame is giving me to motivation to get a 360 and the ports.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Chaos Phoenixma »

Ixmucane2 wrote:Mushihimetama.
What's Mushihimetama? I do know what Mushihimesama is, but I've never heard of this.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Vectorman0 »

Chaos Phoenixma wrote:
Ixmucane2 wrote:Mushihimetama.
What's Mushihimetama? I do know what Mushihimesama is, but I've never heard of this.
Mushihimesama themed Uo Poko
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by BPzeBanshee »

szycag wrote:Raiden II Project Team work your magic!
They should rename themselves to the "Cave Project Team" because they're always working on Cave stuff and never Raiden II. :lol:

Kidding aside this will be interesting to see. Am I to understand that this development is entirely separate from Demul?
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by TrevHead (TVR) »

all these games coming out for mame is giving me to motivation to get a 360 and the ports.
Yeah those extra modes thats on the console ports really makes them worth buying. It would be even better if Cave made the preorder DLC available to those who missed the boat especially for MMP & Pinksweets which doesnt have all the extra modes like in the other titles

I really hope in 5 years time and all the 360 games are emulated that all the DLC is included too
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by AntiFritz »

TrevHead (TVR) wrote:
all these games coming out for mame is giving me to motivation to get a 360 and the ports.
Yeah those extra modes thats on the console ports really makes them worth buying. It would be even better if Cave made the preorder DLC available to those who missed the boat especially for MMP & Pinksweets which doesnt have all the extra modes like in the other titles

I really hope in 5 years time and all the 360 games are emulated that all the DLC is included too
It will probably be more then 5 years for working 360 emulation. Theirs not even an xbox emulator yet.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by tinotormed »

:o Oh my god. :o

:D YEAHHHHHH!!! :D
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Despatche »

AntiFritz wrote:Theirs not even an xbox emulator yet.
There's Xeon, which plays Halo, and not very well.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Vyxx »

Despatche wrote:
AntiFritz wrote:Theirs not even an xbox emulator yet.
There's Xeon, which plays Halo, and not very well.
But since no one wants to play Halo...
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by BPzeBanshee »

AntiFritz wrote:It will probably be more then 5 years for working 360 emulation. Theirs not even an xbox emulator yet.
Not meaning to derail your point, rather supporting it, but there's actually there's two Xbox emulators that I can find. One's by Microsoft and only runs Halo 1 (as already mentioned, and even that's based on Wikipedia info :lol:) and the other's WIP and only has Private Betas lying around from 2009 with the most recent piece of info I could find was dated to January this year.

There is hope, but not enough interest by developers to actually work on said consoles emulation-wise. There lies the real problem.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Jockel »

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Re: News flash - Mushihimesama in MAME (not working yet)

Post by trap15 »

AntiFritz wrote:Theirs not even an xbox emulator yet.
Disregarding the poor grammar, that statement is completely irrelevant. There are emulators of the other systems from that generation (and even one for the current generation: Dolphin emulates Wii).
The reason for no xbox 1 emulator is because it's, well, not interesting. Everything on it is also on PC, and the system is basically a PC in a special box. There's no reason to emulate it, because the hardware is not interesting at all.
On the other side, the xbox 360 has very interesting hardware, so you can bet it will eventually be attempted to be emulated.
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by Zeron »

This shit is too close to comfort
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Re: News flash - Mushihimesama in MAME (not working yet)

Post by neorichieb1971 »

Can a company exist when 99% of its creations are available free?

Now people are seeing a trend that nothing is sacred.
This industry has become 2 dimensional as it transcended into a 3D world.
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