Shmup-inspired ideas you've had

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esreveR
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Shmup-inspired ideas you've had

Post by esreveR »

Ever been dissatisfied with something in life, and then realized some mechanic in a shmup could actually be used to solve said problem? Well, this thread is devoted to that kind of thing...here's some examples.

-I get plagued by the fact that I have to adjust my cursor sensitivity on my mouse whenever I want to just browse the web or when I'm actually trying to doodle something (Because I'm too cheap for a tablet, yo) and the thought occurred to me: Why not use a button to slow down the cursor? CAVE, you geniuses...

-What if you had a multiplayer game map that 'looped' instead of having boundaries, and running off said boundary would just put you on the other side of the map? Strania proved it's possible. While I don't play FPS games enough to advocate it for that, it would certainly stop people complaining about map size.

-I was thinking of a game similar to Border Down (As much as I hate it) where if you died, you wouldn't just start over, you'd keep going through the eyes of another character that was previously unplayable. This could add a lot to the sense that anyone can die, which is all too rare in video games these days.

Any of you get weird thoughts like this?
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Vyxx
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Re: Shmup-inspired ideas you've had

Post by Vyxx »

esreveR wrote:-What if you had a multiplayer game map that 'looped' instead of having boundaries, and running off said boundary would just put you on the other side of the map? Strania proved it's possible. While I don't play FPS games enough to advocate it for that, it would certainly stop people complaining about map size.
Pacman "loops", according to your boundaries thought.
Also, this idea would be horrible for FPS games. People would camp just on the boundary of a map, and just wait for people to wlk right through. At the start of a match, people would just turn around and huck grenades backwards since they would instantly pop out right on top of the enemies initial spawn.
All of the "walls" would just be invisible teleports basically.
Any of you get weird thoughts like this?
Not really, but when I play Lumines or Tetris a lot I always see things as shapes and how they could fall onto objects below them.
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Re: Shmup-inspired ideas you've had

Post by Kollision »

esreveR wrote:-I was thinking of a game similar to Border Down (As much as I hate it) where if you died, you wouldn't just start over, you'd keep going through the eyes of another character that was previously unplayable. This could add a lot to the sense that anyone can die, which is all too rare in video games these days.
Mamoru-kun's Story mode?
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esreveR
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Re: Shmup-inspired ideas you've had

Post by esreveR »

Vyxx wrote:
esreveR wrote:-What if you had a multiplayer game map that 'looped' instead of having boundaries, and running off said boundary would just put you on the other side of the map? Strania proved it's possible. While I don't play FPS games enough to advocate it for that, it would certainly stop people complaining about map size.
Pacman "loops", according to your boundaries thought.
Also, this idea would be horrible for FPS games. People would camp just on the boundary of a map, and just wait for people to wlk right through. At the start of a match, people would just turn around and huck grenades backwards since they would instantly pop out right on top of the enemies initial spawn.
All of the "walls" would just be invisible teleports basically.
The thing is, the 'boundaries' wouldn't be able to be discerned from a first-person view. It's not as much "looping" as it is "tiling". In fact, the only real way to know where the boundaries are would be by studying the stage data and/or getting the developers to explain it to you.
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Avatar Ignis
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Re: Shmup-inspired ideas you've had

Post by Avatar Ignis »

Whenever i drive on a freeway with heavy traffic, I hear a boss track (mostly the esprade boss soundtrack/raging decide) in my head and i feel like im dodging bullets. This is especially true with freeway onramps.
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Re: Shmup-inspired ideas you've had

Post by Vyxx »

Avatar Ignis wrote:Whenever i drive on a freeway with heavy traffic, I hear a boss track (mostly the esprade boss soundtrack/raging decide) in my head and i feel like im dodging bullets. This is especially true with freeway onramps.
One time I was borrowing a friends Van and we were on a major highway. Normally I drive a small car, so the van felt very big and I remember thinking to myself "I wonder what my hitbox is?" :lol:
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Re: Shmup-inspired ideas you've had

Post by chempop »

Milking boss for points while... I'm just going to stop there.
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Re: Shmup-inspired ideas you've had

Post by TodayIsForgotten »

esreveR wrote:
-I get plagued by the fact that I have to adjust my cursor sensitivity on my mouse whenever I want to just browse the web or when I'm actually trying to doodle something (Because I'm too cheap for a tablet, yo) and the thought occurred to me: Why not use a button to slow down the cursor? CAVE, you geniuses...
Buy a newer logitech mouse. They have your "slow" down button(s) built into the mouse.

Can't say i ever had any thoughts of real life and shmups.
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BPzeBanshee
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Re: Shmup-inspired ideas you've had

Post by BPzeBanshee »

I've had thoughts like this before, unfortunately I've forgotten where.

Mainly stuff like navigating through huge hordes of wankers that make up my school's population and running through rain.
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Re: Shmup-inspired ideas you've had

Post by mjclark »

In my job piloting the Styx I've often wondered if ideas from shmups could help in our relentless battle against the ORN empire.
I suggested this to my boss at the Galaxy Federation but he said it was a stupid idea.
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Re: Shmup-inspired ideas you've had

Post by Evilmaxwar »

Here during winter i need to de-ice a roof that is very dangerous because large slabs of ice can fall right on the sidewalk and kill people.

What i did is attach a hammer at the end of 28 feet of aluminum tubing and then from the street bellow i hit the ice slabs until parts of it detach and fall.
Im the only madman in town de-icing his roof like that, people in the street will take pictures of me when im doing that.

The thing is that when the ice finally falls it usually comes right at me so i have to dodge it or probably die. Its quite exhilarating and i often think of how its a bit like a shmup when Dodging aimed shots, haha.

I should wear a hard hat though, next winter ill try to get one. Once i nearly got hit.
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Re: Shmup-inspired ideas you've had

Post by Udderdude »

Shmuppers tend to be extreme thrill seekers .. though it's nice that the thrills in shmups can't, you know, actually kill you :P
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Re: Shmup-inspired ideas you've had

Post by SFKhoa »

Going through large crowds in the city.
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Re: Shmup-inspired ideas you've had

Post by Aru-san »

SFKhoa wrote:Going through large crowds in the city.
And if you accidentally collide into one of them, BAM. -1 life.
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Frederik
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Re: Shmup-inspired ideas you've had

Post by Frederik »

esreveR wrote: -I get plagued by the fact that I have to adjust my cursor sensitivity on my mouse whenever I want to just browse the web or when I'm actually trying to doodle something (Because I'm too cheap for a tablet, yo) and the thought occurred to me: Why not use a button to slow down the cursor? CAVE, you geniuses...
Speaking of tablets, the Wacom Intuos 4 has a button for "precision mode", which does exactly that.

But really, a used Bamboo or even an older generation Wacom are absolutely worth every penny and the entry level ones have the same solid technology like the bigger ones. Ever since I got used to using a Wacom I threw out my mouse entirely (except for FPS gaming, which is very, very rare) - it´s so much more comfortable and exact than the potatoes on a string that mice are.

Also, I´m pretty sure there are gamer mice where you can adjust the DPI settings on the fly. My Dell PC came with a pretty cheap mouse that did that too.
SFKhoa wrote:Going through large crowds in the city.
Oh god yes, this. Especially after playing Shikigami No Shiro with that dude with the backpack.
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Re: Shmup-inspired ideas you've had

Post by Vyxx »

Evilmaxwar wrote:I should wear a hard hat though, next winter ill try to get one. Once i nearly got hit.
But that's like using Auto-Bomb
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Re: Shmup-inspired ideas you've had

Post by Evilmaxwar »

Vyxx wrote:
Evilmaxwar wrote:I should wear a hard hat though, next winter ill try to get one. Once i nearly got hit.
But that's like using Auto-Bomb
However i really want to 1cc my life.
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Re: Shmup-inspired ideas you've had

Post by BulletMagnet »

Evilmaxwar wrote:However i really want to 1cc my life.
Yeah, it is kinda hard to unlock additional credits.
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Re: Shmup-inspired ideas you've had

Post by NzzpNzzp »

I hope the ending of my life involves my robot girlfriend dying/me blowing up the planet and dying in the explosion/being trapped in a tree for centuries.
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Re: Shmup-inspired ideas you've had

Post by apple arcade »

Totally off topic but some what on topic.

I want a shmup that is a cross between trigger heart exelica (girl mech characters) and DDP DFK BL
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Re: Shmup-inspired ideas you've had

Post by spadgy »

Evilmaxwar wrote:
Vyxx wrote:
Evilmaxwar wrote:I should wear a hard hat though, next winter ill try to get one. Once i nearly got hit.
But that's like using Auto-Bomb
However i really want to 1cc my life.
Would a tougher second loop be a good thing or a bad one?
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Re: Shmup-inspired ideas you've had

Post by Udderdude »

Depends on if you raise your rank enough to end up in hell .. D:
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Re: Shmup-inspired ideas you've had

Post by raigon50 »

playing lots of shmups has actually made it easy to swerve between people and get to where I need to be a lot easier at school. It's like all the people in the hall are bullets that I need to dodge. lol Strange right?
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Re: Shmup-inspired ideas you've had

Post by Treasurance »

HELLSINKER iOS port...
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Evilmaxwar
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Re: Shmup-inspired ideas you've had

Post by Evilmaxwar »

spadgy wrote:
Evilmaxwar wrote:
Vyxx wrote:
But that's like using Auto-Bomb
However i really want to 1cc my life.
Would a tougher second loop be a good thing or a bad one?
I had not thought about that, figured life was a one loop endeavor, must depend on your religion. But I would sign in any time :P
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Re: Shmup-inspired ideas you've had

Post by Jeneki »

SFKhoa wrote:Going through large crowds in the city.
Dashing through the center of a mosh pit. Imagine that you're making strafing runs on the band ala UN Squadron. Chances are you wouldn't even look that out of place. :P
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Re: Shmup-inspired ideas you've had

Post by Never_Scurred »

I would change polarity from black to white while driving through certain residential areas, or dealing with law enforcement.
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Re: Shmup-inspired ideas you've had

Post by mesh control »

Suiciding.
lol
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Re: Shmup-inspired ideas you've had

Post by RNGmaster »

Treasurance wrote:HELLSINKER iOS port...
What, how would you even see all the gauges
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Re: Shmup-inspired ideas you've had

Post by Sumez »

Never_Scurred wrote:I would change polarity from black to white while driving through certain residential areas, or dealing with law enforcement.
XD
Jeneki wrote: Dashing through the center of a mosh pit. Imagine that you're making strafing runs on the band ala UN Squadron. Chances are you wouldn't even look that out of place. :P
Grazing is usually the best tactic in a mosh pit.
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