TOO CLOSE TO BREATHE

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Lance Boyle
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TOO CLOSE TO BREATHE

Post by Lance Boyle »

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LtC
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Re: TOO CLOSE TO BREATHE

Post by LtC »

Welcome to 1 month ago. You could play this on Demul for a while alraedy and the graphics look way better.
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Bananamatic
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Re: TOO CLOSE TO BREATHE

Post by Bananamatic »

It ain't no Hellsinker
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emphatic
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Re: TOO CLOSE TO BREATHE

Post by emphatic »

Not a joke?
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Udderdude
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Re: TOO CLOSE TO BREATHE

Post by Udderdude »

Phew, good thing it's not one of Cave's good games. ;3
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z0mbie90
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Re: TOO CLOSE TO BREATHE

Post by z0mbie90 »

Looks like he put a screen from a superplay and use Photoshop magic on it.

But I can be wrong.
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trap15
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Re: TOO CLOSE TO BREATHE

Post by trap15 »

Not a joke/photoshop.
I helped austere with this project. It's been lots of fun. It runs pretty well too.
I'd provide screenshots myself, but I'm not at home. When I get home I'll upload some :)
If you need it for proof, I'll even provide a small snippet of code.
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Observer
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Re: TOO CLOSE TO BREATHE

Post by Observer »

Oh, man. For a second I thought CAVE finally cave'd and was porting their shit to PC once and for all...

Also:
Bananamatic wrote:It ain't no Hellsinker
QFT
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NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
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TrevHead (TVR)
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Re: TOO CLOSE TO BREATHE

Post by TrevHead (TVR) »

Bananamatic wrote:It ain't no Hellsinker
Nor Touhou
Barrakketh
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Re: TOO CLOSE TO BREATHE

Post by Barrakketh »

TrevHead (TVR) wrote:
Bananamatic wrote:It ain't no Hellsinker
Nor Touhou
Nor Uwabami Breakers.
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Observer
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Re: TOO CLOSE TO BREATHE

Post by Observer »

But it has a new hat!

And transformable lolis!
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NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
Erppo
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Re: TOO CLOSE TO BREATHE

Post by Erppo »

All this work, but with screenshots from the Xbox port :(
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kernow
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Re: TOO CLOSE TO BREATHE

Post by kernow »

worst april fools ever! 6502 - nes.h .. lols
Treasurance
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Re: TOO CLOSE TO BREATHE

Post by Treasurance »

Udderdude wrote:Phew, good thing it's not one of Cave's good games. ;3
no its the best by far
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Udderdude
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Re: TOO CLOSE TO BREATHE

Post by Udderdude »

kernow wrote:worst april fools ever! 6502 - nes.h .. lols
It's the cancelled NES port, duh.
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austere
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Re: TOO CLOSE TO BREATHE

Post by austere »

Here's a snippet from the driver:

Code: Select all

int r[3] = {0x69727041, 0x6f46206c, 0x21736c6f, 0x43265300};
printf("%s", r);
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Aconcit
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Re: TOO CLOSE TO BREATHE

Post by Aconcit »

Not funny. :( This is the one game I care about getting localized.
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brentsg
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Re: TOO CLOSE TO BREATHE

Post by brentsg »

Ugliest desktop ever?
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
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TrevHead (TVR)
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Re: TOO CLOSE TO BREATHE

Post by TrevHead (TVR) »

Its gotta be a joke and tbh I hope it is as well since any emulation of current Cave titles (even if its bug ridden and plays like shit) will damage any chance of seeing more localised titles.

I know a coomon arguement of Pro emulation ppl is that other games are emualted or pirated why's Cave so special. But then shmups is unlike most other genres as most gamers arnt emulator savvy unlike shmup fans where a very high percentage would choose to play it for free rather then pay cash for it (Thats why now im pleading to any mame or demul dev thats working on Cave emulation to leave new titles alone for atleast year or 2 so they can be localised, and if you do keep it under wraps untill you have it fully working)

Anyway enough of that shit its putting me on a downer. Its april fools so lets swap the tin foil hats for ones with frills and lace :D
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SFKhoa
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Re: TOO CLOSE TO BREATHE

Post by SFKhoa »

Is that an XBOX360 emulator?
EDIT: I MEAN, WHY WOULD YOU USE SUCH A HORRIBLE SCALING METHOD
Last edited by SFKhoa on Sat Apr 02, 2011 12:01 am, edited 1 time in total.
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Clessx
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Re: TOO CLOSE TO BREATHE

Post by Clessx »

So , if this is a photoshop , are the videos of Mushihimesama and Espgaluda II working on Demul are also fake ? Can anyone knowledged make it clear for all please?
captpain
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Re: TOO CLOSE TO BREATHE

Post by captpain »

Clessx wrote:So , if this is a photoshop , are the videos of Mushihimesama and Espgaluda II working on Demul are also fake ? Can anyone knowledged make it clear for all please?
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Clessx
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Re: TOO CLOSE TO BREATHE

Post by Clessx »

huh , what is that about ? I just kindly asked about something I wanted to know about.
Not everyone has to be very knowledged and professional about emulation scene and such.
I hoped someone could kindly clarify it for all who dont know very well but... :evil:
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spl
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Re: TOO CLOSE TO BREATHE

Post by spl »

Are people aware of dates around here? :roll:
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captpain
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Re: TOO CLOSE TO BREATHE

Post by captpain »

Clessx wrote:huh , what is that about ? I just kindly asked about something I wanted to know about.
Not everyone has to be very knowledged and professional about emulation scene and such.
I hoped someone could kindly clarify it for all who dont know very well but... :evil:
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Barrakketh
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Re: TOO CLOSE TO BREATHE

Post by Barrakketh »

Clessx wrote:I hoped someone could kindly clarify it for all who dont know very well but... :evil:
It's April Fool's Day, so a lot of things are going to be bullshit. This thread's topic is one of those things.

And to spoil the fun and facepalming, the Demul stuff is legit.
captpain
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Re: TOO CLOSE TO BREATHE

Post by captpain »

Man, you could have set me up for the rare triple-facepalm alley oop.
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Udderdude
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Re: TOO CLOSE TO BREATHE

Post by Udderdude »

GO FOR BROKE

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Clessx
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Re: TOO CLOSE TO BREATHE

Post by Clessx »

have fun with your lame facepalms pictures of saddam husein and else ,

I am out of this place ,

thanks to small number of people who were friendly and helpful all this time

bye
captpain
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Re: TOO CLOSE TO BREATHE

Post by captpain »

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