PCB Market Value Discussion.

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TonK
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PCB Market Value Discussion.

Post by TonK »

I've noticed over the course of Cave games being released on the Xbox 360, most of the PCB counterparts have dropped a little in value, which is good.

But now that most of the Cave games are available in a few different formats, some games have tanked.

- ESPGaluda II
- DDP DFK
- Pink Sweets
- Deathsmiles

And a few PCB's have held their value:

- Ketsui
- Muchi Much Pork

Even further, some PCB's have actually gained value:

- DDP DOJ
- Mushihimesama Futari

I understand that some people will obviously purchase the cheaper option, but why the extreme devaluing of the games mentioned?

I remember not too long ago that DFK was rather expensive, but I barely got any offers when I had my kit listed for $850.

I couldn't sell my Galuda II kit for $500.

Deathsmiles is ridiculously cheap along with Pink Sweets.

What do you guys think the reasoning is for this?

Did you sell your PCBs to get the ports?

Do you like the way the ports play?

Are you distancing yourself from the ports?

I have to say I'm pretty happy with my choice to get some of the more expensive games on the 360.

I was a port hater - just didn't want to mess with a console, but my setup rocks!

I'm actually really enjoying the new arrange modes and added mechanics.

Discuss.
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Re: PCB Market Value Discussion.

Post by GaijinPunch »

ESPGaluda II hasn't tanked since the release. In fact, it's held it's value all things considered. The print run was one of Cave's largest, if you base it off the used market. Pink Sweets also lost far more of it's value before the port than after. Ketsui lost a lot of it's value when the port was released, but it was pretty over valued. I remember when people flipped when it went up to 80,000 yen.
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Re: PCB Market Value Discussion.

Post by gray117 »

I think its inevitable that trading prices fluctuate downwards almost immediately - if not pre-emptively.

As desirable as the pcbs are, part of that value was the relative exclusivity of the actual game experience. Essentially (part of the) supply has been increased.

The real question is what may happen in the future: For the better considered games I suspect the value to level back up. The less well considered games [note; not bad, just less well considered] will probably remain low until the boards become rare through age. The better thought of games, that also become rare through age, will probably rise in value.

I think Tonk's probably correctly identified the games whose appeal is lesser/greater than their fellows and whose exclusivity is now less prevalent; with possible exception of dfk - whose pcb value I think was still being inflated via availability/commercial pricing.

Ketsui, Pork and futari are probably older games who have gain a few more big fans amongst the 'informed'.

... Despite the increased exposure that the ports have resulted in, I don't think this has yet generated enough new customers' interest in the arcade games to encourage a general rise in prices across the board... But that could always become a factor in the future...

I'm a big fan of the ports, managing a changing [already changed?] market is very important for shmup developers, I ultimately think that despite a difficult transfer period, the new gaming markets will garner shmup developers more rewards than ever before - if they can adapt effectively.

Personally I would like to see low price, downloadable games, reaching a wide market. The problem is that at the moment that market doesn't quite exist...
Last edited by gray117 on Sat Mar 19, 2011 12:05 am, edited 1 time in total.
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Re: PCB Market Value Discussion.

Post by cools »

PCB rarity vs game popularity vs hype.

Also kits. Far less demand for these than people think. Bare PCBs shift much more quickly.

DFK has always been overpriced.

Quoting markedkiller78 - all SH3 shooters are worth ~300 GBP. Very few of them are worth more, and it's personal preference as to which.

I own the ports solely so that Cave get some support from me, I've barely played any apart from Futari BL.

I regret selling both Futari 1.5 and MMP but I have other games to play until the prices drop to saner levels.
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Re: PCB Market Value Discussion.

Post by Skykid »

Threads like this never go well.

Want market values, look at Yahoo Japan.
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TonK
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Re: PCB Market Value Discussion.

Post by TonK »

Skykid wrote:Threads like this never go well.

Want market values, look at Yahoo Japan.
Did you even read the thread?

I didn't ask for market value on anything - I'm pretty spot on with pricing.

Why not go back, read the thread, then contribute and maybe answer one if my questions.
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Re: PCB Market Value Discussion.

Post by Dave_K. »

TonK wrote:What do you guys think the reasoning is for this?
I won't pretend to understand why, as I'm sure there are many reasons, nor do I really care since prices will continue to fluctuate. Cave could go bankrupt tomorrow and all their PCBs could skyrocket in value. Or they could continue to release ports on a wider range of consoles, handhelds, and PCs, with higher quality than their original PCB counterparts thus lowering demand/value. It may be fun to try and predict based on past trends, but its always going to be a guess, never a sure thing. Anyone who says otherwise is a fool.
TonK wrote:Did you sell your PCBs to get the ports?
No. But I still buy the ports for their added content and capabilities over the PCB.
TonK wrote:Do you like the way the ports play?
For the most part yes, although I'm only really concerned with practice modes, and play PCB for score. Just a personal preference, not an elitist attitude. I like playing on original arcade cabinets, not in front of an LCD TV.
TonK wrote:Are you distancing yourself from the ports?
Anyone who answers yes to this, does not really enjoy playing these games, and simply looks at PCBs as an investment.
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Re: PCB Market Value Discussion.

Post by dieKatze88 »

Now a days Ports versus PCBs is a completely different discussion than it was just a generation ago. Back when games were never ported properly, or suffered from other issues, Konami was (and still is) a huge offender. 25 years later they *STILL* haven't released a version of Gradius that *FULLY* lives up to the original PCB without load time issues, or incorrect colors, wrong resolution, etc. None of the Parodius games received ports worth owning over the original PCBs (Especially with how low Parodius PCB values are right now, if you're a fan, nows the time to jump) and Gradius IV is the worst offender, they finally get 90% of the way there but can't deliver a version of the game that runs in a high res mode (more a technical limitation to be honest, but on the PSP it was possible and they just missed it.) and Gradius IV continues to have extraordinary load times compared to its arcade version.

Now things are much better, consoles are way more powerful than the original hardware, and in cases like Otomedius or Deathsmiles II, the Xbox 360 uses the same DirectX architecture that the original PCB uses, making a 1:1 port an easy thing to do. Whats easier than a recompile with free play turned on? Not much.

Would I sell any 1980s, 1990s or early 2000s era PCB for the Port? Probably not. Call me back when Gradius IV receives a port that loads in the microseconds the arcade version does.

Would I sell these modern games getting ports that actually 1:1 match the original game? Absolutely. So long as I can get an fully arcade accurate experience on my console, I don't care. It's cheaper, easier to setup, easier to swap games, and easier to maintain. Xbox 360 breaks? Get a new one. Muchi Muchi Pork PCB Breaks? Well good luck fixing it. New revision of a game? Cave and Konami have both been decently good about releasing patches for their ports to enhance them to the latest arcade revision (more Konami, with their gigantic title update to Otomedius G) without any real problems. New revision of Deathsmiles you want to play? Well hunt down a PCB with that revision, buy it, and sell your current one? Have fun, I'll be playing games while you take care of that.
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Re: PCB Market Value Discussion.

Post by neorichieb1971 »

I have an upper limit of $500-£400 for a PCB and I don't think I will ever own a J360. I might re-consider once Viletim gets the controller adapters working for his jamma-scart project.

If the PCB comes down to a price level I'm comfortable with I will purchase it.

Unlike Tonk I can wait for that sub $500 price point. I would never indulge in a market where you can count the members of your clan on one hand.
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Re: PCB Market Value Discussion.

Post by sven666 »

man who cares, I made a choice a long time ago to only play arcade games because that is the medium i enjoy to play games on, do I like it when a game I own tanks $2000? fuck no!

is it enough to make me abandon said game and play the port? nope!

its not because ports are inferior or anything (in fact they are superior in terms of material), its just that I do not enjoy playing games on xbox as much, I dont give a fuck about "missing slowdown" or whatever meager bullshit purists use as leverage over console gamers, for me its arcade or not at all simply because of that magical feeling I get in my balls from handling PCBs and the nostalgia over the whole thing, thats all.
When I pop a CD in my ps3 I feel nothing, there is no way I'd plow hundreds of repetitive hours into something I didnt feel strongly for.

All in all its a pretty cheap hobby too, try getting a car or a bike, it doesnt matter how much carbon fibre and titanium shit you throw at those things they tank in value regardless :evil:

ed: but if youre wondering WHY those games have tanked in value its pretty easy, galuda 2 and deathsmiles both have HUGE printruns and excellent ports, DFK is overshadowed by DFK BL PCB and has an excellent port, PS is an unpopular game and has an excellent port.
Futari also has a huge printrun and an excellent port, but is also hugeley popular, people get inte the arcade scene just to get THAT game.. same with ketsui and DOJ.
id say MMP is proboably a bit on the downwards.. exellent game, small printrun, great port but has a bit of an oddball reputation.
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Re: PCB Market Value Discussion.

Post by Skykid »

TonK wrote:
Skykid wrote:Threads like this never go well.

Want market values, look at Yahoo Japan.
Did you even read the thread?

I didn't ask for market value on anything - I'm pretty spot on with pricing.

Why not go back, read the thread, then contribute and maybe answer one if my questions.
It's not that, it's just whenever there's a thread that even hints at discussing the market values of PCB's/games, they always end up getting shot down. This one is doing quite well considering.

The way I see it, ports have had a detrimental effect on PCB values, but not to any great degree. As GP mentioned, Galuda II hasn't tanked as far as I can tell, it's been afloat for a long time at a similar price point. Ketsui took the most damage, even in kit form, but I think it will always remain desirable enough to pull in around £800 if it's complete and in good shape.

The reason why some PCB's fall faster than others (I think Deathsmiles is a good example if you're doing the YHJ litmus test) is because of over saturation. I'm assuming (assuming) that scarcity is still a good reason for something to keep its value. Even Galuda II with its high print run doesn't seem to appear too often on YHJ in full kit form (a few bare pcb's knocking about) and the Black Labels are always sitting pretty no matter what.

Prices on forums are more about "what did the last person sell it for/what did I buy it for". People selling in Euros are always out of their minds or they just got buttfucked in the first place.

Ultimately, time will tell what impact ports/mame will have on this stuff, but it's all in a state of flux atm, some go up a bit, some down a bit - but I notice everyone likes to play 'follow the leader' on forums, whereas in Japan they seem to just decline for a while until demand really steps things up.

In ten years classic gaming could become a goldmine, or fade away into utter obscurity. Either way, Japan has been running low on stock levels for many years now due to the Gaijin export factory. At some point they're going to want to buy those games back.
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Re: PCB Market Value Discussion.

Post by Demetori »

Do you think with the introduction of these ports that have more features, value for money, some of the people buying these are influenced to purchase the original PCB of said games? I know not everyone likes to collect, but I've been wondering if PCB value would increase on certain titles given the popularity of its console version.

Just a thought. ^_^

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Re: PCB Market Value Discussion.

Post by PC Engine Fan X! »

When I first delved into the arcade PCB hobby with both feet wet, I mainly got into it to play the arcade hardware/software in it's purest form. You can't get any better than that, folks.

Some of those classic arcade games that I used to play at my local arcades back in the 1980s/1990s, it's always a pleasure to be able to have the opportunity to play the original PCB iterations (considering nowdays, the local arcade scene really doesn't cater to the niche shmup crowd or even the retro '80s arcade purists anyways). Now if a local indy arcade hangout were to open up stocked with some cool shmup PCB titles, I'd surely patronize them -- the probability of that happening is virtually nil as of right now with the current economic situation in the USA.

I've noticed that the local indy arcade hangout of Beto's based out of Riverbank, CA seems to have closed it's doors despite it opening up for business back in May of 2010. I personally went inside to see what they had set up. Didn't see any arcade shmup titles whatsoever. Of course, I realized that in order for an indy arcade business to thrive and flourish, the owner/operator would have to get some of the newer arcade PCBs to bring in/attract the potential customer base and keep retaining the local paying arcade gamers -- as the ol' saying goes: the latest & greatest in arcade PCBs & pinballs is what attracts the customers. But without any solid $$$ raised up to buy those much needed latest arcade hardware/software, said indy arcade business is gonna tank mighty quick. Sad but true. The current American arcade scene is on the decline for the forseeable future -- that's a given.

Just out of curiosity, is the XBox 360 port of DDP-DFK a 1:1 port of the actual DDP-DFK PCB itself or not?

I mainly buy arcade shmup PCBs to be able to play them at my leisure. Sure, my local corporately-owned arcade franchises sure ain't gonna be stocking shmup PCBs because of ultra-small profit margin returns...they'd rather spend their hard-earned $$$ on the more profitable arcade amusement cabs that will bring in the cash (courtesy of their local arcade/amusement vending distributors). Of course, any profit earned will be spent to keep the arcade business up and running.

Take for instance, Radiant Silvergun was first released on the Sega Saturn gaming console platform, then Treasure decided to re-release it on the ST-V mobo as a meaner & leaner version ST-V cartridge. There aren't that many instances of said original game console or PC title being re-released as a bonafide arcade PCB title these days -- this might work quite well for the game center scene in Japan, but elsewhere, it'd be the reverse situation as a more profitable business venture.

Sure, some folks might be interested in trying out the original arcade PCB iteration of said console port just to see what the similarities or differences are. Even on the ol' PSX console, Taito was known to give gamers some extra bonus content with both PSX versions of Ray Storm and Ray Crisis games (compared to their original arcade PCB counterparts running on the Taito FX-1B & Taito G-Net arcade hardware respectively).

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Re: PCB Market Value Discussion.

Post by TonK »

Excellent responses thus far.

Looking for more - now we get to see both sides of the coin.

I'll write up a response in a few.

Funny how my experiences ended up...
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Re: PCB Market Value Discussion.

Post by TonK »

The main reason I got into the arcade scene was to play Neo-Geo.

Yeah, I know.

My friend actually drove down from Michigan with a Blast City for me.

After playing it a bit, I picked up a Progear, and got a free Deathsmiles kit (long story).

To be honest, I was actually nervous about playing Deathsmiles, my first "manac shooter".

After learning the scoring system, I was hooked. Then my newly acquired Progear showed up.

I was always a SHMUP fan. Owning many over the years - mostly Konami and Capcom. Never played for score, it was always about getting far.

So, I'm fairly new to all of this, and feel blessed that I have the means to purchase and play any title I wanted.

This has nothing to do with the "arcade experience" for me.

Its all about the games.

I managed to grab a pair of really nice NAC's locally, and began purchasing Cave PCB's.

I've owned pretty much every Cave title except for a few BL's.

I thought what I had was a perfect collection.

Then became bored of a few titles, rinse, repeat.

Finally picked up a 360 with all the Cave ports.

I've had a ton of fun with this setup.

I'm no purist, so this is more than fine for me.

I have a busy life, and as of now, hoarding (expensive) PCBs doesn't fit into my lifestyle.

Maybe in the future, I'll grab the more expensive games, but as of now, I'm fine with the ports, and sub $400 PCB's.

I'm pretty good with money, and losing money on an expensive game isn't fun for me - yeah, I love the game, but I'm not a moron.

Now I don't have to worry about the market or anything.

I'm gonna grab some good PCBs that are decently priced.

- DonPachi
- DoDonPachi
- Garegga
- Batrider

ECT...


This is a hobby for me.

I've made the right choices as far as my life goes.

Sold all my expensive games.

Keeping the classics.

I'm not a collector, or a "PCB stockbroker"

I'm not gonna buy kits and sit on them for whatever reason, and I'm no longer going to worry about if I buy a PCB and the market fall out..

Everyone has their own tastes.

Some want to own mint kits.

Others, just the PCB's.

I'll be fine with my choices.

These are arcade PCB's

I don't see the price demand increasing over time... More like decreasing.

As its done with every other title in arcade history.

Any other questions about my rambling, let me know.
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Re: PCB Market Value Discussion.

Post by brentsg »

I'm kind of in a space where I enjoy both the ports and the PCBs for different reasons.

Gameplay wise, I get a lot of enjoyment out of playing on a proper arcade cab. I've been into the arcade scene since I was a kid and I think something about playing on a cab just clicks with that. I also like it because it's much easier to enjoy the games with my kids on a cab. Ports are cool too, but for totally different reasons. It's awesome to be able to play the different arrange modes, or to get a fix without the hassle of changing PCBs out.

Collecting wise, I enjoy the kits a lot. I was into comics as a kid, sports cards a bit later, and I guess I just can't kick the thrill of the chase. It's cool to track down something old that's somehow managed to avoid being beat to shit, as well it should have. Note that I consider the kit collecting as a different hobby, really. In my mind the collecting and gaming are simply two different hobbies that appeal to me in different ways.

Regarding ports, PCBs, and prices, I've got mixed feelings. Obviously it's not fun for anyone to "lose money", but I don't view any of these things as investments. It's simply handy to win some and lose some in the hobby, so that in the end it kind of evens out. Losing some, and losing some more would definitely make the hobby more difficult. Honestly though, I don't really think ports have a long term impact on PCB or kit prices. I think they are largely 2 different markets with a bit of overlap. The price impact occurs when one of 2 things happens. First, there will always be some folks in the "overlap" market that will simply sell the PCB because now they can play the port. Inevitably a small handful of people will buy the port and put their PCB on the market. If too much of this happens at once prices will dip, and then usually recover later on. Second, there are some games that have reached stupid price levels that were really unjustified. I think Ketsui was in this realm. Games like this get a bit of the mystique removed by the port and there's a permanent price adjustment. Note that the recent terrible economy has had a significant impact on the prices as well. Unless something is pretty rare, the number of potential buyers for anything has thinned out considerably.

In general I think kits hold their value pretty well, certainly more so than bare PCBs. Without a doubt, they are more difficult to sell and the market is a niche within a niche.. but it's there. The exception to this are kits that were produced in crazy quantities (i.e. DeathSmiles).

Anyways, that's what I think. I don't have the kids college money tied up in PCBs or anything, just some disposable income. If I'm wrong and things tank, then so be it. Obviously I'd rather that not happen, but it's not enough to scare me away.
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Re: PCB Market Value Discussion.

Post by Strider77 »

@Tonk

What PCBs did you wind up keeping if any? What ports did you wind up getting?
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Re: PCB Market Value Discussion.

Post by emphatic »

I have all the PCB's I can afford, but sometimes the stars align and I happen to have cash at the right time (just managed to grab a Garegga PCB for example). I am in no position to just buy whatever PCB I want, so the ports really are a blessing for me, and as I play them in a cabinet it's very close. The only PCB I own without a comparable port is Ibara, but if CAVE decides to release an Ibara+Kuro port I will hold on to the PCB anyway, because the monetary value is a lot less than the sentimental one.
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TonK
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Re: PCB Market Value Discussion.

Post by TonK »

Strider77 wrote:@Tonk

What PCBs did you wind up keeping if any? What ports did you wind up getting?
I got all of the ports.
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TonK
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Re: PCB Market Value Discussion.

Post by TonK »

emphatic wrote:I have all the PCB's I can afford, but sometimes the stars align and I happen to have cash at the right time (just managed to grab a Garegga PCB for example). I am in no position to just buy whatever PCB I want, so the ports really are a blessing for me, and as I play them in a cabinet it's very close. The only PCB I own without a comparable port is Ibara, but if CAVE decides to release an Ibara+Kuro port I will hold on to the PCB anyway, because the monetary value is a lot less than the sentimental one.
I'm in no position to buy whatever PCB I want either.

I have a hard time looking at a storage bin with $10,000+ worth of arcade games in it when I have a family to look after.

I can afford to buy them, but after a while I started doubting myself.

I had discussions with Brentsg, kernow, kiselgof, terry330, ookitarepanda and a few others.

Most told me to keep 2 PCBs per cab.

Also, a busy life means I can't get $1000 worth of play out of a Futari kit.

For me, and only me - the j360 setup I recently purchased is perfect.

There is no nostalgia playing on a cab for me, it's fun, but I didn't grow up in a Japanese arcade.

Sure, if my life and family situation were different, I'd have no problem just sitting on thousands of dollars worth of stuff.

I'm not a collector, never have been - it just doesn't work out for me.

Maybe down the road when loose PCBs are cheaper, but for now, when I play, my setup is perfect for me.
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Re: PCB Market Value Discussion.

Post by Alec »

I sold all but two of my shooter PCBs a year ago or so. I'm perfectly happy with the ports, even the ones that aren't quite 100%. I'm too busy to play as much as I used to, so just like you, I'm not going to get $1000 of enjoyment out of a game anymore. I haven't picked up a lot of the recent ports or a Japanese xbox, I do plan to pick up Sweet Pork soon. My MMP PCB was good fun back in the day and I've been wanting to get started on Pink Sweets lately.
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Re: PCB Market Value Discussion.

Post by PC Engine Fan X! »

When I checked out some Japanese game centers back in early 2000, there was one game center that had some Astro City candy cabs with some of the classic arcade shmup titles like DDP. Since it was priced at 50 yen per credit, I thought I'd properly try out DDP the way it was meant to be played. It sealed the deal right then and there. I knew that one of those days, I'll get myself a proper way to play a DDP PCB. Eventually, managed to score a DDP PCB from a South Korean PCB reseller back in the day. Definitely well worth the $$$ for a bonafide DDP PCB compared to playing it on Raine and Mame/Mame32 emulation. Sure, I had the chance to play the USA region Donpachi PCB conversion kit at the Electric Underground arcade based out of Modesto, CA back in 1995 -- so I was already well acquainted with DP prior to trying out DDP on a candy cab setup.

Arcade PCB Factoid: It was Atlus USA whom handled the American distribution of the DP PCB conversion kits complete with a full size marquee + related arcade paperworks in English (circa 1994-1995).

The other hot and new arcade shmup title that was making the rounds was none other than Success' Psyvariar Medium Unit (running on the Taito G-Net mobo setup) at the game centers during the month of March/April 2000. I was watching a guy play it and he got to the final stage on a single credit. My jaw just about dropped. Just listening to the cool Psy-MU BGM tunes being piped through the stereo speaker setup blew me away. I was hoping that Gamefan magazine would do a writeup on it in it's "Shooting Alley" arcade shmup article series but it never was meant to be (considering that Gamefan folded with it's very last issue in December of 2000). I recall that no other American video game mag would feature cool arcade shmup titles like with Gamefan's Shooting Alley articles indeed.

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Re: PCB Market Value Discussion.

Post by Matskat »

Really great topic Tonk...frankly I don't give a shit if these threads never go well...it's a worthy topic.

I got started with shooters years ago with 1942 and Guardian Legend on my NES.
My favorite nostalgic memory of arcades is playing Quartet at my local arcade back in the 80's/early 90's. So the whole owning PCBs and cabinets for nostalgic reasons just dosen't hold up. My pair of candy cabs dose not play with my heartstrings .

BUT, in recent years...having a wife and kid that I adore, I can't play games like I used to. No 80+ hours of Fallout 3...no late night Halo.
What happened was I found Dodonpachi several years ago. I played like crazy and really fell in love. But it didn't stick.
A while before my daughter was born I bought a used Dreamcast and got HOOKED on Triggerheart. When I got a 360 there it was again, Triggerheart.

So I started playing shooters and fighting games because I could play in short bursts, and see progress.

I started building arcade joysticks because pads just were not holding up to my play. The next evolutionary step for me happened while browsing THIS forum...looking for info on the region-free Futari release. I saw a beautiful Astro City, with Dodonpachi on the screen.

Well that was IT...I just HAD to have one...

Finally locating a cabinet, pulling the trigger and buying it...restoring it, repainting, replacing all the sticks + buttons - it was awesome (not to mention the free Street Fighter III PCB left inside :) )

I felt at home.

It wasn't long before the PCB bug bit me hard, I got my first vert shooter Change Air Blade.

Another cabinet became available, and with my pile of MVS stuff I randomly acquired on eBay, I figured I'd make one cab dedicated MVS.

So far , at this point in my hobby, I hadn't really bought anything expensive. I got both of my cabs for $350 each, a free Street Fighter II PCB, and Air Blade cost me $60 at a local game shop that has JAMMA stuff behind the counter. I had seen CRAZY prices for PCBs in the past - like Guwange for $800. I had decided that I wanted to have a very specific setup. My one Aero City with an MVS mobo would remail horizontal - a dedicated Neo cabinet - while the other would be for vertical shooters - but a very select few. My first purchase was a MINT Donpachi PCB, no kit. I paid $250 for it.

It was like that first hit of crack...

I went nuts making lists - definitive lists - of every PCB that I wanted. I still tell myself that once I get a DOJ board I'll quit :) but it seems that I never pull the trigger on DOJ when I see it. Since my first Cave purchase I've bought Donpachi, Dangun Feveron, and Espgaluda. Haven't piad more than $300 for a board yet.

The moral here, is that for me it wasn't nostalgia, or the desire to be sitting on golden piles of expensive Cave kits, it's not even really about exclusivity (although it is cool to have something rare and awesome) ...it's all RELATIVE. Like right now my prized possession is my 'galuda PCB. Until I get DOJ. Then after that maybe a Mushi PCB...it's all relative.

I'm always happy to hear that a PCB dropped in price. I'm one of the sub $400 crowd. I'd buy a Galuda II PCB in a second for under $400. Same goes for Ibara, Dodonpachi, DOJ, Pink Sweets, etc. For me it's worth the money to have the games in their native format. Nothing IMHO beats booting up a Cave game in a nice clean cabinet - but that doesn't mean that I don't buy the ports! Any region free Cave offering is sitting on my shelf right now - except for Pork which is in my Xbox....

I guess what I'm trying to say is, in my opinion, you just have to be cool about this hobby. Don;t go crazy buying multiple kits just because you MIGHT be able to sell them down the road and you might get burned. This isn't a cash pit - there for exploitation. I tried to make building custom joysticks my little cash cow, and it didn't pan out...because when I started it was HARD to find a decent arcade stick...but NOW it's blown up and you can get a Mad Catz stick anywhere for under $100. Who wants to buy a $350 custom now?

the growing underground popularity of a brand, even a niche item, appears to have major effects on the forum based market. It seems like every time Cave releases a port, there are groans of displeasure from several dudes sitting on mint kits who just realized they lost a thousand dollars. Why even bother, says me.

Anyway, I love these games and will get them any way I can - if the PCB is a fair price I'll absolutely covet and eventually buy it. Even if I have a perfect port sitting on my shelf. Because I like playing on a cabinet, plain and simple.
Mat$kaT
http://matskatcustoms.wordpress.com
http://shmups.system11.org/viewtopic.php?f=4&t=32709
"This is not similation. Get ready to destoroy the enemy. Target for the weak points of f**kin' machine. Do your best you have ever done."
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Demetori
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Re: PCB Market Value Discussion.

Post by Demetori »

For me, I really have to wait for the right moment to purchase a PCB. It isn't because I don't have enough money for one, but I want to wait until I know I'm going to get my monies worth from it. Like some of you, I have a list of PCB's that I really want. At the moment the one I want the most is an ESP Ra.De that's still in decent condition, I'm not a fan of the newer titles in that series and feel that ESP Ra.De is worth my money.

Being new to the purchasing of PCB's, threads like these have helped me in my search for one.
When I do get the PCB I want, it'll be going in the common room at my university where everyone can play it.
The last time I was there I setup a Japanese 360 in a cabinet we picked up in town for $50, and had anyone who wanted to, playing Ketsui.
I think this would be different depending on where you live, but there was never nobody on that, so I have high hopes!

Thanks
Demetori
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Wonderbanana
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Re: PCB Market Value Discussion.

Post by Wonderbanana »

neorichieb1971 wrote:I don't think I will ever own a J360. I might re-consider once Viletim gets the controller adapters working for his jamma-scart project.
Why wait mate?

Just bag a PS360. No soldering, no fiddling around, just clamp a few wires in and you are good to go.

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Last edited by Wonderbanana on Thu Mar 24, 2011 10:12 pm, edited 1 time in total.
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Skykid
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Re: PCB Market Value Discussion.

Post by Skykid »

Wonderbanana wrote: Just bag a PS360. No soldering, no fiddling around, just clamp a few wires in and you are good to go.
Wait, I... so what's that thingy on the end there? :|

You just screw that on the edge of the board and plug in a 360 wired controller via USB? And that goes straight through to the Jamma connector and to the cab buttons?
Always outnumbered, never outgunned - No zuo no die

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Wonderbanana
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Re: PCB Market Value Discussion.

Post by Wonderbanana »

Skykid wrote:
Wonderbanana wrote: Just bag a PS360. No soldering, no fiddling around, just clamp a few wires in and you are good to go.
Wait, I... so what's that thingy on the end there? :|

You just screw that on the edge of the board and plug in a 360 wired controller via USB? And that goes straight through to the Jamma connector and to the cab buttons?
Literally just wire VT's adapter to the PS360 (the little board on the end) and its screw clamps on both - so easy even I can do it! :lol:

USB lead just goes straight to Xbox. That's it! No pad hack - just nice and simple fully working controls on your cab for the 360 8)

Edit: Of course this only works out cheaper if you already have VT's board though tbh it's so damn useful if you have consoles and a jamma cab you really should bag one :wink:
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brentsg
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Re: PCB Market Value Discussion.

Post by brentsg »

This is now a hardware thread.
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
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Skykid
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Re: PCB Market Value Discussion.

Post by Skykid »

Wonderbanana wrote: Edit: Of course this only works out cheaper if you already have VT's board though tbh it's so damn useful if you have consoles and a jamma cab you really should bag one :wink:
I've already got the scart adaptor, was looking out for a pad hack. FFS, if I'd known that's what that thing did I'd have ordered it at the same time. :palm:

Thanks for the help, I'll get onto Tim for one.
Always outnumbered, never outgunned - No zuo no die

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Matskat
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Re: PCB Market Value Discussion.

Post by Matskat »

I've heard of viletim many times before....

But suddenly now...I HAVE to get one of his adapters!

Anyone have experience running a 360 in a Aero City with a 15hz only CRT?
I seem to believe that you need a tri-synch CRT...am I wrong?

(Sorry to veer even further off topic, but we're all friends right? :) )
Mat$kaT
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http://shmups.system11.org/viewtopic.php?f=4&t=32709
"This is not similation. Get ready to destoroy the enemy. Target for the weak points of f**kin' machine. Do your best you have ever done."
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