Soldier Force 1-All No Warps w/ Star Brain Escape (up to stage 19):
Part 1: http://www.youtube.com/watch?v=ZfL1WdKxFTw
Part 2: http://www.youtube.com/watch?v=dt51mufzd0I
Final Score (in all 19 stages): 9,919,700
So close to 10mil+


Awesome, your handling of stage 1 is near-identical to mine: http://www.youtube.com/watch?v=GzeC-MdQ ... r_embeddedケツイ wrote:Testing Ketsui Stage 1, final score around 18mlnhttp://www.youtube.com/watch?v=gnYVtXqwdyk
Shame for the audio desync
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Yeah both stages are near-identical ^^emphatic wrote:Awesome, your handling of stage 1 is near-identical to mine: http://www.youtube.com/watch?v=GzeC-MdQ ... r_embeddedケツイ wrote:Testing Ketsui Stage 1, final score around 18mlnhttp://www.youtube.com/watch?v=gnYVtXqwdyk
Shame for the audio desyncMy top score on stage one is 18.6 million IIRC.
(Command lines)ケツイ wrote:Yeah both stages are near-identical ^^
Can i ask you something?
what program you use to record?
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Observer wrote:WELCOME TO VIOLENT CITY. That's all the storyline I need.
So, how do you achieve this?Barrakketh wrote:I'm saddened by the disappearing shadows, shield, and rotor blades in those videos. This is a bit better (short clip, but long enough for a demonstration).
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Blend the frames. I'm using Avisynth, and have also been testing a slightly different way to do it than the original method I found (faster, uses less memory, same results):emphatic wrote:So, how do you achieve this?Barrakketh wrote:I'm saddened by the disappearing shadows, shield, and rotor blades in those videos. This is a bit better (short clip, but long enough for a demonstration).
Code: Select all
function BlendFields(clip) {
clip
(FrameCount % 2 == 1) ? DuplicateFrame(FrameCount - 1) : nop
# Overlay(SelectEven, SelectOdd, opacity=0.5)
Layer(SelectEven, SelectOdd, op="fast", level=128)
}
Code: Select all
function BlendFields(clip) {
clip
(FrameCount % 2 == 1) ? DuplicateFrame(FrameCount - 1) : nop
# Overlay(SelectEven, SelectOdd, opacity=0.5)
Layer(SelectEven, SelectOdd, op="fast", level=128)
}
clip1 = DirectShowSource("Z:\MAME\141b\snap\ketsui.avi", fps=60)
clip1
ConvertToRGB32
trim(6948, 9751)
Lanczos4Resize(500, 718)
AddBorders(390, 1, 390, 1, color=$000000)
BlendFields
ConvertToYV12(matrix="Rec601", interlaced=false)
Code: Select all
clip1 = DirectShowSource("Z:\Fraps_Videos\th11 2011-03-21 11-51-45-81.avi", fps=60)
clip2 = DirectShowSource("Z:\Fraps_Videos\th11 2011-03-21 11-53-59-83.avi", fps=60)
clip3 = DirectShowSource("Z:\Fraps_Videos\th11 2011-03-21 11-56-04-41.avi", fps=60)
clip4 = DirectShowSource("Z:\Fraps_Videos\th11 2011-03-21 11-58-25-68.avi", fps=60)
clip5 = DirectShowSource("Z:\Fraps_Videos\th11 2011-03-21 12-00-37-13.avi", fps=60)
clip6 = DirectShowSource("Z:\Fraps_Videos\th11 2011-03-21 12-02-50-87.avi", fps=60)
clip7 = DirectShowSource("Z:\Fraps_Videos\th11 2011-03-21 12-04-59-98.avi", fps=60)
clip1 ++ clip2 ++ clip3 ++ clip4 ++ clip5 ++ clip6 ++ clip7
Cheers!Barrakketh wrote:snip
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Here it is again, with 151 Million Pts!tinotormed wrote:Here's my insane Guwangedash Death Label 1cc run w/ Twin Cobra. Decent scoring with Hiseki:
http://www.youtube.com/watch?v=X2shPLG76a4
Also in HD!
Congrats! Very nicely done. LOL at the continue screen after the final stage. What would happen if you'd chosen yes?Seahawk wrote:Finally, the entire 194X series is beaten.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.