Dodonpachi Daifukkatsu

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Emuser
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Re: Dodonpachi Daifukkatsu

Post by Emuser »

moozooh wrote: For some reason if I don't enter the Ura route in the 2nd loop I can't recover it no matter what I do. I'm picking up every bee and not dying, but it still doesn't work. Any advice?

Still 10 digits… I'll try to improve. As expected, C-S chaining is a nightmare; A-S is pretty cool and doesn't feel overpowered, though.
Once you go into the 2nd loop, you are stuck on one of the paths the whole way through no matter what. If you don't fulfill the requirements to get into the Ura 2nd Loop but you do get into the Tsuujou loop, you will only see Tsuujou midbosses even if you were to do the beginning of stage 1 and onwards perfectly. Likewise, getting into the Ura loop means you'll only see Ura midbosses no matter how badly you screw up along the way. Bees are completely optional in the 2nd loop so some can be skipped if it will make it easier for you to survive.

And on the note of chaining with B-S/C-S, it is a matter of easing on the shot from time to time and tapping the C shot to control how much is destroyed in certain areas or by using laser and slowly sweeping the screen.
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Re: Dodonpachi Daifukkatsu

Post by moozooh »

Ah, so that's why I can't trigger the Ura bosses. Btw, does the first cutscene with Longhener vary between Tsuujou and Ura 2nd loops? As in, is it possible to tell by looking at it whether the loop will be normal or special?
ResumeDPosition wrote:And on the note of chaining with B-S/C-S, it is a matter of easing on the shot from time to time and tapping the C shot to control how much is destroyed in certain areas or by using laser and slowly sweeping the screen.
Yeah, that much is clear, but bullet canceling to boost hit counts is damn near impossible when your shot covers the entire screen and kills the enemies that you need those bullets from in 1-2 hits. :\
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Re: Dodonpachi Daifukkatsu

Post by Emuser »

moozooh wrote:Ah, so that's why I can't trigger the Ura bosses. Btw, does the first cutscene with Longhener vary between Tsuujou and Ura 2nd loops? As in, is it possible to tell by looking at it whether the loop will be normal or special?
ResumeDPosition wrote:And on the note of chaining with B-S/C-S, it is a matter of easing on the shot from time to time and tapping the C shot to control how much is destroyed in certain areas or by using laser and slowly sweeping the screen.
Yeah, that much is clear, but bullet canceling to boost hit counts is damn near impossible when your shot covers the entire screen and kills the enemies that you need those bullets from in 1-2 hits. :\
Yes actually, as you know, Col. Gottvin's outline on a red background is shown when you reach the Tsuujou loop, but when you successfully hit the Ura loop you see his full face on a golden background like you would before Taisabachi/Golden Disaster.

Other point about bullet cancelling is true. This is why strong ships are actually hard to get high scores with outside of A-Strong though.
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Shalashaska
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Re: Dodonpachi Daifukkatsu

Post by Shalashaska »

Finally happy with my Arrange A score.

X360 Arrange A
Shalashaska - 1,529,089,663,922 - Tsuujou 2-5
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Re: Dodonpachi Daifukkatsu

Post by Naut »

1.5 Xbox 360
Naut - 4,850,705,080 - 2-3 Tsuujou - A-S

First time looping \o/
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Re: Dodonpachi Daifukkatsu

Post by moozooh »

1.5 Xbox 360:
moozooh — 2,740,068,968 — 1-ALL — A-S

Ok, that was a nice random credit with more aggressive hypering, and residue rank smashing my balls in each time I had a chain over 1000 hit going. >_< No Ura bosses in this run either, because I got tired of restarting the first stage (hello, Raiden Fighters).

A-S shapes up to be my favorite ship for scoring, probably because it's the only ship I can chain with and not die incessantly.

Ships left to 1-ALL 1.5 with: A-B. Power style likely isn't going to happen for the time being, it's harder than DOJ.
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Re: Dodonpachi Daifukkatsu

Post by Emuser »

moozooh wrote:1.5 Xbox 360:
moozooh — 2,740,068,968 — 1-ALL — A-S

Ok, that was a nice random credit with more aggressive hypering, and residue rank smashing my balls in each time I had a chain over 1000 hit going. >_< No Ura bosses in this run either, because I got tired of restarting the first stage (hello, Raiden Fighters).

A-S shapes up to be my favorite ship for scoring, probably because it's the only ship I can chain with and not die incessantly.

Ships left to 1-ALL 1.5 with: A-B. Power style likely isn't going to happen for the time being, it's harder than DOJ.
I'd still say DOJ is harder to do well in overall compared to DFK Power ships. It helps to have played the game progressing from Strong-->Bomb-->Power ships also. The Power ships all have a unique thing that they don't share with the other ships, mainly:

A-Power: THE strongest shot in the game, even more powerful than A-Strong's shot
B-Power: Switching between normal and boost modes is near instantaneous, very little waiting time on when you can use laser after switching modes.
C-Power: Doesn't exactly have something unique like the other two, but I'd say it's probably the best ship since it can score pretty effectively if you can handle the lack of speed. Shot is a little stronger than C-Strong's shot.
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Re: Dodonpachi Daifukkatsu

Post by AKRATEN »

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1.51
Type C - Strong
Akraten — 176,640,348,154 — 1-5
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Re: Dodonpachi Daifukkatsu

Post by twalden »

Still trying to put everything together in one run, but can't do it yet.

1.5 Xbox 360:
twalden — 11,224,405,796 — 2-3 Tsuujou - B-S

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Re: Dodonpachi Daifukkatsu

Post by Van_Artic »

i like 1.51, A LOT, but i don't bomb the lasers, i don't want to risk losing the chains

1.51 Xbox 360:
BLZ - 322,620,294,918 - EX Boss - A-B

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the score says ALL, but i lost before defeating Taisabachi
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Re: Dodonpachi Daifukkatsu

Post by kyuzo »

Was gonna wait until I practiced some more, but oh well, I'll go for the improvement instead I guess :)

1.5 PCB
RVP - 1,823,552,007 - 1-5 - C-S
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Re: Dodonpachi Daifukkatsu

Post by Van_Artic »

400bil broken, i'm glad that i made it to Hibachi, he's a tough guy

1.51 Xbox 360:
BLZ - 411,170,994,343 - EX Boss - B-B
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ratikal
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Re: Dodonpachi Daifukkatsu

Post by ratikal »

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Since the port is lame and won't save your high score if you resetted once, even in the first stage, I got this picture right after I died.

ARRANGE A
Ratikal - 315,727,088,601 - 1-5

I got to stage 5 with 5 lives, lost all of them in mere seconds...god damnit.
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Re: Dodonpachi Daifukkatsu

Post by Erppo »

Played a couple credits of 1.51. I'm still not exactly sure how I should approach this mode, and I didn't do the laser bombing at all as far as I know. I don't know what exactly did I do right here and I didn't even save the replay, because I didn't realize the score was that good until I checked the boards. Mainly I just spammed hypers whenever possible and kept blowing up those lasers for the mass suicide bullets.

1.51 Xbox 360:
Erppo - 545,563,412,130 - EX Boss - B-S

For 1.5, I should have something coming up sooner or later. I finally got the entire stage 1-5 chained yesterday in practice mode and earned a whopping 150 billions from it. I have also improved my strategy for 1-4, and if I could get all of them right in a real run I would be looking at something over 250 billions from the first loop. So it's time to work on my consistency!
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Re: Dodonpachi Daifukkatsu

Post by Van_Artic »

i got it right

1.51 Xbox 360:
BLZ - 755,352,990,159 - EX Boss - B-S

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i'll break 800bil later
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Re: Dodonpachi Daifukkatsu

Post by Van_Artic »

it's getting closer!

1.51 Xbox 360:
BLZ - 1,119,528,620,786 - EX Boss - B-S

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Re: Dodonpachi Daifukkatsu

Post by ratikal »

Ratikal - 281,634,157 - 2-1 - A-S

Yeah, I know, crappy score. I'm just happy I barely 1cced the first loop (no bombs, no lifes at the final boss). I really don't like 1.5's score system, so I'm going to focus more on Arrange A and 1.51. The latter is kind of boring though :/
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Re: Dodonpachi Daifukkatsu

Post by Emuser »

Sorry bout being slow on updates yall, college starting up again for me and all. I gotta hit my arcade next week and bust out a score for 1.5 again, my blood is burning for some power ship win.
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Re: Dodonpachi Daifukkatsu

Post by EPS21 »

Xbox360 1.5
EPS21 - 91,187,202,119 - 2-2 Boss (Tsuujou) - Type C Power

Finally got a run with some relative success. Worst part of it was dropping a 10k chain RIGHT after the stage3 midboss, where the scoring for that stage would have really got started. After that I somehow managed to get out of the ura midbosses, which makes full chaining stage 4 a bit easier, but the non ura stage 5 midboss is a lost cause trying to chain through (had 9k right up to him too from the laser milking prior). Kept dropping chains in stage 5 so basically no score came after the end of stage 4. Regardless of bad chaining I somehow managed to not die at all in the 1st loop. They all got taken promptly in stage 2 from that ridiculous Exy.

Score is up on the leaderboards, rank 59 right below adversity1 :o
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Re: Dodonpachi Daifukkatsu

Post by Erppo »

Nice to see someone else taking the time to learn 1.5 in the port, instead of focusing on the Arranges like most people seem to.

1.5 Xbox 360:
Erppo - 155,023,894,911 - 2-3 Tsuujou - C-P

Posting this mainly because I want to have a run that actually cleared the first loop in the board. I managed to chain 1-5 past the second midboss, but broke soon after that due to some stupidity. I did chain the entire laser ring section with full multiplier and no hypers, so I still got something out of the stage. I won't update this until I break 200 bil.
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Re: Dodonpachi Daifukkatsu

Post by EPS21 »

Erppo wrote:Nice to see someone else taking the time to learn 1.5 in the port, instead of focusing on the Arranges like most people seem to.
I know right? I had played the this in game centers in Asia occasionally, but didn't really learn how to properly score at all but its great to finally have the port to practice on. I can't wait for the next time I'll touch the pcb version at some place and actually know what I'm doing this time :)

Beastly score there, whats your xbl gamertag? Do you upload on the leaderboards in score attack?
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Re: Dodonpachi Daifukkatsu

Post by Erppo »

EPS21 wrote:Beastly score there, whats your xbl gamertag? Do you upload on the leaderboards in score attack?
Thanks. Gamertag is the same as my username here and yes, all my scores should be there in the leaderboards.
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Re: Dodonpachi Daifukkatsu

Post by CRI »

CRI wrote:Arrange A

Code: Select all

1. CRI             - 2,432,212,755,152 - EX-Boss Tsuujou
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no hyper standby & no lives in stock at the beginning of the ex-boss = no 2-all for me. (also really bad stage 1-3)
but i'm still very happy with my score increase. :D
replay at #8 at the leaderboards if you wanna see it.
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Re: Dodonpachi Daifukkatsu

Post by moozooh »

That score is CRIdiculous. >_>
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Re: Dodonpachi Daifukkatsu

Post by ratikal »

Ratikal - 385,226,572,322 - 1-5 - Arrange A
Getting better with scoring Stage 1 and 2. I'm starting to realize how strict this game can be. One miss and your done for that stage.

1.5
Ratikal - 7,936,624,078 - 2-1 - B-S
Ratikal - 2,816,341,547 - 2-1 - A-S

The second is my real score for A-S, I missed a digit, lol. Though, it might of won an award for lowest score ever.

I actually tried chaining with B-S and its actually kind of fun.
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Re: Dodonpachi Daifukkatsu

Post by ratikal »

Ratikal - 444,370,422,004 - 1-5 - Arrange A

Run went straight to hell after the Stage 4 Boss. I'm still 1 figure away from even coming close to topping one of you guys. ;_;
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Re: Dodonpachi Daifukkatsu

Post by Shalashaska »

CRI wrote:
CRI wrote:Arrange A

Code: Select all

1. CRI             - 2,432,212,755,152 - EX-Boss Tsuujou
Image
no hyper standby & no lives in stock at the beginning of the ex-boss = no 2-all for me. (also really bad stage 1-3)
but i'm still very happy with my score increase. :D
replay at #8 at the leaderboards if you wanna see it.
Holy shit, well done CRI! Argh, after beating your 1.3 trillion score I laid off Arrange A. Now it seems I have some major work cut out for me.
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Re: Dodonpachi Daifukkatsu

Post by SFKhoa »

CRI wrote:
CRI wrote:Arrange A

Code: Select all

1. CRI             - 2,432,212,755,152 - EX-Boss Tsuujou
Image
no hyper standby & no lives in stock at the beginning of the ex-boss = no 2-all for me. (also really bad stage 1-3)
but i'm still very happy with my score increase. :D
replay at #8 at the leaderboards if you wanna see it.
Good job.
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Re: Dodonpachi Daifukkatsu

Post by EPS21 »

1.5 Xbox 360:
EPS21 - 24,537,009,446 - 1-5 - A-P
EPS21 - 113,035,827,368 - 2-1 Boss (Tsuujou) - B-P
EPS21 - 110,783,049,492 - 1-5 Boss - C-P

A bunch of power type runs before I plug my 360 back into a non-tate monitor for Bayonetta that just arrived, so this'll be it for the time being. All sorts of mistakes in these runs I'd normally get all restart syndrome for (didn't enter Ura midbosses until stage 4 in both Type B and C runs) so definitely can be improved on. Finally in the 100bil club, thanks for the encouragement adversity1. Tried the usual routes with A Power but in later stages that doesn't work out well at all :oops:
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Re: Dodonpachi Daifukkatsu

Post by moozooh »

1.5 Xbox 360:
moozooh - 1,695,465,790 - 1-5 - A-B

All-Ura route, a parade of failure in every other aspect. >_<

Novice:
moozooh - 31,311,069,768 - 2-2 Tsuujou - C-P

All-Ura as well, and nearly full-chained every stage up to 1-5. Got two 7k+ chains on 1-5 but blew both before the boss, ARGH. C-P's shot is actually so powerful it does make it a lot easier not to get hit, and hyper regeneration time helps dramatically on 1-5 compared to S/B. Not that it helps a lot on 1.5, but eh.

It also occurs to me that not only restarts on the first stage are preventing one from saving a replay. While recording this run I didn't even pause, and still it didn't let me record the replay, although I did get onto the in-game scoreboard. Weird stuff.
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