Raiden Fighters (1995) is the first game I know of that gives you any points for it.Skykid wrote:Do you know what the first shmup was to feature a bullet scraping/points mechanic? We were trying to figure it out on the day.
Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Re: Proto-DFK

Re: Proto-DFK
Ah yes, RF, thanks nZero.nZero wrote:Raiden Fighters (1995) is the first game I know of that gives you any points for it.Skykid wrote:Do you know what the first shmup was to feature a bullet scraping/points mechanic? We were trying to figure it out on the day.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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Dragoforce
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Re: Proto-DFK
DDP II is the only game in the series that I actually enjoy. Me and DMC were going do to an awesome live-stream of us playing it at new years eve, but there were too many other disturbing guests.
Re: Proto-DFK
Dragoforce wrote:other disturbing guests.


RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
This is more love than DDP BS has ever seen in a single thread, usually it's always getting berated!
I've changed the thread title to reflect the shift in discussion.
Think I'm going to go and give it another whirl now.
I've changed the thread title to reflect the shift in discussion.
Think I'm going to go and give it another whirl now.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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Thjodbjorn
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Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
you guys have definitely piqued my interest in this. And the IGS English website makes me want to play this, as Engrish deserves to be rewarded.
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Dragoforce
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Re: Proto-DFK
The biggest issue is why there is no high score thread?
Like normal people.emphatic wrote:Dragoforce wrote:other disturbing guests.
Re: Proto-DFK
I think it's because like 5 people here own it.Dragoforce wrote:The biggest issue is why there is no high score thread?
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Dragoforce
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Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
I should have gone to the NE shmupmeet >=O
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
I found a candycab of DDP2 at a Chinese restaurant in the Philippines back in 2004, separate from an arcade that was across the bowling alley next to it. Unfortunately the machine was off at the time. (I never got to play at the arcade either--this was just hours before my flight back to NorCal.)
Then I got to play it at Fanime in I think 2007, and it was later moved into SJSU's arcade.
Maybe I'll give it another go when/if the chance arises again. I'll just have to ignore the high score list that's loaded with creditfeeders.
Then I got to play it at Fanime in I think 2007, and it was later moved into SJSU's arcade.
Maybe I'll give it another go when/if the chance arises again. I'll just have to ignore the high score list that's loaded with creditfeeders.
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Nice work Ras!
I'll go an work up a pitiful score to stick on this and get the ball rolling.
Now all I need is someone to put up an Elemental Master high score thread.

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Bee Storm is the most incredibly hilarious title for a game ever. I'ts like something the people at Cracked would come up with after several kegs of Guinness.
Re: Proto-DFK
Or because score doesn't reset when continuing. Anyway, we are all honest people on the shmups board right?captpain wrote:I think it's because like 5 people here own it.Dragoforce wrote:The biggest issue is why there is no high score thread?

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burgerkingdiamond
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Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
How difficult is it to find a board for DDP II? average price?
Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Maybe a couple hundred for the cart and mobo? 120 for the cart? Just guessing.
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
IIRC, the scores in this game adds ONE point for each continue, so the non-continue scores all end with a zero. I could be mistaken though.

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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burgerkingdiamond
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Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
oh, it's one of those mobo + cart deals... What other games work with the mobo?dpful wrote:Maybe a couple hundred for the cart and mobo? 120 for the cart? Just guessing.
Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
http://www.system16.com/hardware.php?id=809burgerkingdiamond wrote:oh, it's one of those mobo + cart deals... What other games work with the mobo?dpful wrote:Maybe a couple hundred for the cart and mobo? 120 for the cart? Just guessing.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Proto-DFK
I lol'd. Btw, cool observations, Skykid. I'd like to play them both once again now to see the similarities.Dragoforce wrote:Me and DMC were going do to an awesome live-stream of us playing it at new years eve, but there were too many other disturbing guests.
Yeah, we observed that too.IIRC, the scores in this game adds ONE point for each continue, so the non-continue scores all end with a zero. I could be mistaken though.
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
not to be confused, some of those aren't carts, but single boards (CAVE games). Demon Front is really good.Skykid wrote:http://www.system16.com/hardware.php?id=809burgerkingdiamond wrote:oh, it's one of those mobo + cart deals... What other games work with the mobo?dpful wrote:Maybe a couple hundred for the cart and mobo? 120 for the cart? Just guessing.
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Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Isn't it redundant to have both the score be reset AND a single digit added to the end?
Either way, everyone knows you continued.
Either way, everyone knows you continued.
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
That's the point; current scores don't reset when you continue in Bee Storm.
Rage Pro, Rage Fury, Rage MAXX!
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Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
But it does add a single digit, so who cares? Everyone knows you continued and your score is thus invalid.Despatche wrote:That's the point; current scores don't reset when you continue in Bee Storm.
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
How can you possibly figure that?
Rage Pro, Rage Fury, Rage MAXX!
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StarCreator
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Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Adding a single digit to the score works, assuming every other scoring element in the game does nothing to the singles digit. So, if the score doesn't end with a 0, the person used that many continues.
Of course, then you can't tell apart runs with 0 continues and runs with 10 continues...
Of course, then you can't tell apart runs with 0 continues and runs with 10 continues...
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
If you're using 10 credits to reset the ones digit to zero, your scores are probably ass.
Rage Pro, Rage Fury, Rage MAXX!
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
OT: Speaking about credit feediing and ending digits. Soukyugurentai adds 1 point for each 11th and surplus bomb you collect. That's quite weird. Although it's interesting that you can note whether hi-score players utilize that scoring trick, it is easily confounded with credit feeding. Nonetheless, I think adding 1 point is a smart move to indicate an invalid score.
Have CAVE ever made any comments or statements about DDP2 bee storm, what do they think of it?
Have CAVE ever made any comments or statements about DDP2 bee storm, what do they think of it?
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Not as far as I know. We can assume their silence says it all really.DMC wrote: Have CAVE ever made any comments or statements about DDP2 bee storm, what do they think of it?
Folks:
Dave is right. It's not worth debating about the score, if people want to lie about scores there's nothing stopping them doing that across all the high score boards where picture evidence is not a requirement.Dave_K. wrote: Or because score doesn't reset when continuing. Anyway, we are all honest people on the shmups board right?
We just have to go on trust that people won't be dumb enough to delude themselves by deluding others.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Dodonpachi II: Bee Storm appreciation thread (was Proto-DFK)
Most of the time, the last digit remains at 9 for used credits that number ten or more.StarCreator wrote:Of course, then you can't tell apart runs with 0 continues and runs with 10 continues...
