How to get retro consoles with RGB SCART to work on a tri-sync monitor (direct connect) via vga to work with 15khz if available, without any picture degradiation (look as they should) or lag issues.

Buy one of these:
SYNCBLASTER
http://www.maplin.co.uk/Module.aspx?ModuleNo=37141
This beauty will convert from SCART RGB to VGA. Has a built in sync splitter and video amp (comes with a psu to power the video amp if needed).
Buy one of these:
SCART COUPLER
http://www.maplin.co.uk/Module.aspx?ModuleNo=28096
This will be used to connect your console RGB SCART to the SYNCBLASTER RGB SCART
Note: Since there is no audio breakout from this whole run of cables I made a Audio breakout cable from this box. Easy to do, just split the box open and wire in some phonos.
Connect everything up and away you go!!!

I have tested the following consoles via RGB straight to the multi-sync monitor:
NEOGEO works fine and gives 15khz picture, requires psu plugged in for Video Amp on SYNCBLASTER
SNES works fine and gives 15khz picture, requires psu plugged in for Video Amp on SYNCBLASTER
TURBO GRAPHX 16 did not work as it could not sync.... must be the way this console has been RGB converted
GAMECUBE works fine and gives 480i picture as you would expect on a normal RGB CRT
XBOX works fine and gives 480i picture as you would expect on a normal RGB CRT
MEGADRIVE works fine and gives 15khz picture, requires psu plugged in for Video Amp on SYNCBLASTER
PS2 works fine and gives 480i (will do low-res 240p on software that supports it - SHMUP heaven with the PS1 games) picture as you would expect on a normal RGB CRT
Have not tested my N64 or SATURN but I don't expect any issues with those.
This has breathed a whole new life in to my retro consoles again.... CRT love for the old skool!


I hope this information is of use, as trying to find a solution you can buy off the shelf at a decent cost and fits many hats, is like trying to get an audience with the Pope!!!