TV viewable area and score based games.

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Pixel_Outlaw
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TV viewable area and score based games.

Post by Pixel_Outlaw »

I got a new 24 inch TV today only to find that is was cutting off a good protion of the top of the screen. I really hate how some TV manufacturers think it is OK to hide a good chunk of the screen behind the plastic face housing.

Some score based games really get screwed in the process. Does anyone know of any good LCD tv makers that do not hide a good chunk of the screen behind the plastic face housing? This I really had the consumer getting screwed. If I buy a TV with a 24 inch measurement I really expect to see all the screen pixels. What MORON thought it was OK to only let the user see part of their screen? This makes me want to go club a seal. Ruined my entire Christmas plans.
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croikle
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Re: TV viewable area and score based games.

Post by croikle »

Google for how to get into the service menu. You may be able to adjust the overscan there. (disclaimer: never done this myself)
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Pixel_Outlaw
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Re: TV viewable area and score based games.

Post by Pixel_Outlaw »

I have a Viore LED24VF60

I could find nothing about accessing a service menu.
When I put in Guilty Gear for the ps3 I noticed that the score was chopped off along with probably 24 or so pixels from all sides. It was a total mess.

I'm willing to spend probably 300 or so dollars for a new 24+ inch tv. Any ideas? Which ones tend to offer the fullest amount of screen?
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Kiken
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Re: TV viewable area and score based games.

Post by Kiken »

Pixel_Outlaw wrote:I have a Viore LED24VF60

I could find nothing about accessing a service menu.
When I put in Guilty Gear for the ps3 I noticed that the score was chopped off along with probably 24 or so pixels from all sides. It was a total mess.

I'm willing to spend probably 300 or so dollars for a new 24+ inch tv. Any ideas? Which ones tend to offer the fullest amount of screen?
And there's your problem. The PS3 has some really awful overscan issues on anything lower than 1080p. What cables are you using to connect your PS3 and what resolution are you running it in?
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Pixel_Outlaw
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Re: TV viewable area and score based games.

Post by Pixel_Outlaw »

The TV is 1080p.

I was outputting the video in 1080i as that is all the game could handle according to the back of the box.
I tried forcing each setting on the PS3 one by one trying to isolate them all.
All resolution settings had this problem.
I connected to my TV via HDMI cable.
I later connected the console to my dad's DLP tv (via HDMI in 1080i) and found that I could see more picture.
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Kiken
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Re: TV viewable area and score based games.

Post by Kiken »

Pixel_Outlaw wrote:The TV is 1080p.

I was outputting the video in 1080i as that is all the game could handle according to the back of the box.
I tried forcing each setting on the PS3 one by one trying to isolate them all.
All resolution settings had this problem.
I connected to my TV via HDMI cable.
I later connected the console to my dad's DLP tv (via HDMI in 1080i) and found that I could see more picture.
It could simply be an issue with how your TV interprets the PS3's output via HDMI. You might want to try component cables. And don't run 1080i... you bought a progressive scan display, choose a progressive video output. I guess you can check to make sure that your TV is set to 16:9 and not 16:9 Zoom (under MENU; SETUP; ZOOM MODE).

Granted, your TV may just have a certain percentage of overscan. Unless you can find a 1-to-1 pixel mapping option (listed as "Native", or "Just Scan" or "Dot by Dot" depending on the TV) buried in the TV menus somewhere.

*edit*
Hmmm... seems you can get into a test screen on the PS3 by doing the following:
You get to these patterns on Sony disk by bringing up the PS3 menu while playing the BR disk by pressing the button with a triangle on it. Once there input 7669 from this menu and hit enter - that's it!!
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Pixel_Outlaw
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Re: TV viewable area and score based games.

Post by Pixel_Outlaw »

I recently tried component and composite.

I get the feeling that it is not overscan but rather the lazy ass manufactuerer making the physical screen opening smaller than the LED screen. I once tore apart a LCD digitial picture frame to find that the LCD was bigger than the window in the front. Lots of lost picture there, needless to say I "fixed" it buy ripping out the decorate matte paper bezel. The TV offers none of the options you mentioned nor does it offer to run a lower resolution with black borders.

It would have been a great buy because it had all the following features for $229.00

1080p LED screen (23.6 inch)
Ports: HDMI, composite, component, VGA

So yeah, it would have hooked up to all my classic consoles too and offered up to 1080p.

Maybe I should consider just using a modern 24" computer monitor. I might be able to use a TV tuner box to output through HDMI which converts to DVI seamlessly.
The question here will be lag in conversion.
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Specineff
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Re: TV viewable area and score based games.

Post by Specineff »

HDMI is basically DVI with sound. I connect my PS3 to my computer monitor through an HDMI>DVI converter and I find no lag, so neither should you. But like Kiken said, the PS3 has some overscan problems: I lose like 1 quarter of an inch on each side with the monitor. My LG LCD solves it with the "Just Scan" option. Whoever thought that feature up, I hope he and his children live a long, prosperous life five generations onwards.

(Waiting for PCE FX to post an interesting fact related to the issue above)
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Pixel_Outlaw
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Re: TV viewable area and score based games.

Post by Pixel_Outlaw »

When I mentioned lag I actually meant converting older signal types (composite, component) to work with DVI.So I could use a monitor (assuming they are cheaper). I KNOW that most computer monitors will show the full picture and not crop off sides of the screen. So they are in there too for consideration assuming I can convert every other signal to either DVI or VGA.
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TrevHead (TVR)
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Re: TV viewable area and score based games.

Post by TrevHead (TVR) »

I lose like 1 quarter of an inch on each side with the monitor
:shock: WTF!! Thats a massive problem in my book, considering the ps3 has been out for years I would of thought PS3 owners would of kicked up a massive shitstorm and forced sony to get its act together, how the fuck can ps3 gamers put up with that crap?
.... Or is just steriotypical mainstream gamer mentality and most either dont know or care?
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borislaw
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Re: TV viewable area and score based games.

Post by borislaw »

Got a 32 inch JVC about a year ago and have been really happy with it. Price if I remember somewhere around $450 US. Lots of port space to hook up systems new and old.

In terms of viewable area for 1080i broadcasts --- Must set the the Display (i.e. zoom aspect) to "Full Native" to get the full entirety of the image broadcast. If the Display is left on "Regular" display aspect setting, then approximately 1 cm of the picture is pushed out of the viewable area.
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