I'd say value is about quality of games rather than their age.manaka wrote:The point is how does playing old games add any value to a console, much less more value than having new games on a console?
Such as? I can think about exactly two Saturn games ported to PS2, one being Panzer Dragoon (which may very well be a port of the PC version rather than Saturn) and I don't even recall that other one's name.manaka wrote:Was the PS2 a great shmup console because of its numerous Saturn ports?
Oh yes, there was NiGHTS too (I guess the Saturn mode counts as a port, albeit crappy one), so make it three.
I believe most of 2D arcade games ported to Saturn originated on 16-bit hardware indeed.manaka wrote:Was the Saturn a great console because of its 16-bit ports?
I'm sure the genre won't die off as long as PC (or any other platform offering developers this much freedom) is alive and kicking.manaka wrote:You perhaps may enjoy living in the past indefinitely, but for the rest of the world that has thoroughly enjoyed and played their fill of those exact titles in the past, we look forward to new games to continually expand our horizons and experiences, otherwise the shmup genre would become a stagnant non-living mass that continuously eats itself.
I'm under the impression that PC keeps getting more new shmups than any this gen console. If I'm right about that, "ownership of the genre" is an exaggeration.Skykid wrote:Probably worth pointing out that there is, and never has been any argument regarding which current gen console is superior for shmups. The 360 has ownership of the genre.