Nemo wrote:
Exactly, the issue with Garegga isn't the goal of reaching an ultimate score, it's about merely surviving game while being oblivious to score. Yet, as you stated, one has to get extends, which require points, but anything you do for points increases rank, understand the empty cycle?
The empy cycle is present in earlier titles, where cyclical extends are pointless, as dying means to throw away the entire play. Taking medals doesn't increase rank, shooting and powering up does. If you behave and you don't shoot too much (like in Darius, 1986) or you don't power up wildly (like Gradius, 1985, or Raiden, 1991), you can keep the game calm.
Unllike those titles, though, extending has a point, and comebacks can work. Now, if you also want to completely ignore medals and you just want to shoot stuff, as your only source of score, we're back to whack-a-moles...
But they have never been done in the same combination and to the same degree as in BG, which is again, why there's dissention.
No, this is completely different from earliest claims: if you just go apeshit at this combination, fine. If you try to summon back Torquemada to launch an inquisition against Garegga, you must be kidding ( i hope).
What for? Garegga isn't a skill-based game. A true skill-based game can be beaten on natural ability alone while being totally ignorant to rank.
It's impossible for a normal person to "use their brain" and simply know how to manipulate BG.
You keep referring to bizarre concepts. Am i odd? Are all the japanese players who competed in the official competition odd? If the reply is "yes" because, like that "Ren and Stimpy" episode, they only think in job (where Stimpy lobotomizes Ren and Ren's brain goes to work etc etc), i really can only frown.
The correct "bitching" is the first, and as i said before: if you don't like chess because there are too many rules, why don't you play Go (three rules)? Chess works and Go works, too. If you start make claims about normality...*shivers*
If everything was so simple as you pretend it to be, there would be no need for the all the strategies and replays created for the game.
Again...which strategies are "survival only" and which ones are "score-only"? Same discourse can be applied to DDP. Forget big scores if you want to clear it, you need to bomb, and you need to die in order to increase your bomb stock.One of the many, also.
And it wasn't until relatively recently that people even fully understood the intricacies of the rank system, people had ideas about what was involved, but didn't fully understand to what degree.
People?Who? Japanese players started during the competition itself. Western players...a few knew since a long time ago. Including me, Icarus, Alamone and some others. That's why i write guides: i like to share knowledge. Yes, i also add score-guides, but surely not to have people to copy my strategies in an asinine way. Sometimes you propose a good approach and someone elses, when applies it, discovers something new. If you don't share, on the other hand, fine.
No, the point is I do know, I've read the STs and any shooter that requires a player to play the way Garegga must be played, is flawed.
That's why i brand you as a bigot: the way Raiden DX or DOJ "must be played" make me crazy, but i still consider them superb engines. Beside that, you still insist in not making differences between "just survival" "1cc-based scoring", etc.
So unwritten rules are just a myth I suppose. What makes a shooter different from a platformer or a sports game, I mean they all must be the same thing since there are no books written about what defines a game and a genre.
Give me a break, please! What genre Bangai-O is? Mercs? Rolling Thunder? Aliens vs Predator? But you're pretending that your narrow vision of "what a shmup is" is a dogma, while in 25 years the only costant thing seen so far is the possibility to shoot stuff and move in 2 directions. Maybe. And no one got arrested for that. Maybe there is some ISO standard stating that all shmups should be whack-a-moles...in that case, you can denounce Raizing to "the association that checks ISO standards" for something they did 9 ago.
Think as you may friend, but I'm the one looking at this logically (as I do with any subject) and you're the looking at it as an irrational fan.
By putting the word "logically" you don't prove a lot, since you still invoke the witches and you make the wrong inferences. Now, study a bit before speaking, thanks.
All your posts favoring BG are overwhelmed by irrationality and bigotic hate. Go ahead and insult me, my country, and anything else you want. You continue to believe I lack logic, yet you're arguing in favor of a system that is illogical, and contrary to normal shooting game behavior.
See above. You have to prove that a system is "illogical" (uh? That it generates undecidable propositions?) by proving that Garegga doesn't adhere to the the standards you have in your mind. In that case, you would make a perfect case of solypsism. Just to be clear, you can prove, in a perfect logical way, that the world doesn't exist, simply by using properly built syllogisms. Logic studies the correctness of reasonings, not their pertinence to a given state of things. That's why you're perfectly logicaland rational, in your mind. You prove that your reasonings about Garegga stick exactly to your reasonings about Garegga. And, if you pretend to be right, everyone who doesn't entirely stick to your reasonings is wrong. Hence, solypsism. Beside that, "normal shooting game behaviour" sounds like some Maccarthian propaganda against homosexuals, sorry but...
Challenges are good, but a game which forces the player to develop strategies which are contrary to intuition, logic, and instinct is not.
Instinct and Logic are not the same thing. Nor Intuition and Logic, and so on...
Any skill requires training, but certain people have natural-born abilities that make them better at certain things than other people. Anyone who trains their butt off can't become a pro athelete, it requires a comibantion of God-given gifts and honing these abilities.
Everyone has hand-eye coordination, some have an innate (...whose contribution is pretty low, worth a lot of research on, but let's say that it gives you a whooping 4% in your skills and a 10% faster learning ability) better hand-eye coordination, but well, programmers will force you to solve the puzzle, infinitely good reflexes won't suffice, on most shmups after the disappearance of whack-a-moles.
finally
I've backed everything I've said with evidence, whether you or Rando want to believe what I'm saying is valid, is your choices. On one side, you and Rando love the game so you defend it, on the other, you have people like me who wanted to love the game but found it flawed, so who is right?
If you accept that you're Nemo (real name... i don't know) instead of "people", it would be...saner. If you find the game flawed because
Nemo N°1, must be the good twin wrote:
But they have never been done in the same combination and to the same degree as in BG
fine, but that's a matter of scalarity. If you clearly state " I do find the system flawed (i.e. exagerately demanding, impossibly hard, too cerebrotic)", fine,i don't. If you call it "illogical"...uh, please read above. If
you
Nemo, but the evil twin, which also scores a lot wrote:
Did I write these rules? I'm merely follow the guidelines that were established since the dawn of the genre.
You sound like those bigots and blah blah blah...
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."
I.M. Banks, "Consider Phlebas" (1988: 43).