Bullet Soul - (STG/5pb/Xbox360)
Re: Bullet Soul - (STG/5pb/Xbox360)
That's looking pretty cool.
The sky above the port was the color of television, tuned to a dead channel.
Re: Bullet Soul - (STG/5pb/Xbox360)
Thanks for that vid. Watched it a few times and here's what I gathered:
-Destruction Bonus comes from destroying a specific group of ground targets. Buildings and things like that.
-Special Bonus can come from a lot of different things. Like at 0:37 all the asteroids are destroyed for 20,000x6. At 1:27 30,000x6 comes from destroying the midboss, I guess. At 2:20 the two enemies are destroyed at the same time for 80,000x2. At 2:38 destroying all parts of the long ship gives 20,000x6. I think there was another chance for "destroyed at a time!" at 2:40 but the player doesn't get it. As a related sidenote, 80,000 is a common bonus score to get in Soldier games for destroying the eyes at the same time.
-Mystery Bonus comes from destroying the green boxes on the ground. They increase in value (500x6, 1000x6, 4000x6, 10,000x6, 40,000x6 and what I imagine is 100,000x6) the more you destroy them. Same score progression as the zegs in Soldier series, I might note. The player misses one just before the midboss, so I guess there's six Mystery Bonuses for each stage.
This is starting to look really interesting.
-Destruction Bonus comes from destroying a specific group of ground targets. Buildings and things like that.
-Special Bonus can come from a lot of different things. Like at 0:37 all the asteroids are destroyed for 20,000x6. At 1:27 30,000x6 comes from destroying the midboss, I guess. At 2:20 the two enemies are destroyed at the same time for 80,000x2. At 2:38 destroying all parts of the long ship gives 20,000x6. I think there was another chance for "destroyed at a time!" at 2:40 but the player doesn't get it. As a related sidenote, 80,000 is a common bonus score to get in Soldier games for destroying the eyes at the same time.
-Mystery Bonus comes from destroying the green boxes on the ground. They increase in value (500x6, 1000x6, 4000x6, 10,000x6, 40,000x6 and what I imagine is 100,000x6) the more you destroy them. Same score progression as the zegs in Soldier series, I might note. The player misses one just before the midboss, so I guess there's six Mystery Bonuses for each stage.
This is starting to look really interesting.
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E. Randy Dupre
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Re: Bullet Soul - (STG/5pb/Xbox360)
Yeah, I've got to say that I'm looking forwards to this. For some reason, the level shown so far reminds me of the first stage in Gekirindan, visually, and not just becase of the deep blue in the outer space background.
Re: Bullet Soul - (STG/5pb/Xbox360)
All of these special hidden bonuses make me hope the game has a caravan mode!
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Re: Bullet Soul - (STG/5pb/Xbox360)
This game has me interested. I haven't been somewhat excited for a shoot em up and i am getting that feeling. My balls are tingling!
Re: Bullet Soul - (STG/5pb/Xbox360)
I'm fairly new to the shmup genre, I guess my timing couldn't be better with all the games released and the upcoming releases 
This game looks great, I really like the art. I just hope gameplay holds up.

This game looks great, I really like the art. I just hope gameplay holds up.
Re: Bullet Soul - (STG/5pb/Xbox360)
I'm gonna stay optimistic about 5pb putting a demo up for this in the future. They have demos for all of their light novels, and it looks good enough that they may want people to give it a try.

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Tigershark
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Re: Bullet Soul - (STG/5pb/Xbox360)
Looking good but not sure about the white post shot pick ups. Probably too many to amount to any significant plus-side gain (and seemingly difficult to avoid) so assume it affects rank.
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ShmupSamurai
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Re: Bullet Soul - (STG/5pb/Xbox360)
Ah...a fresh start from a different company.
This is starting to look really damn good.

This is starting to look really damn good.

Use Shumpman's advice!
"USE A BOMB!"
"USE A BOMB!"
Re: Bullet Soul - (STG/5pb/Xbox360)
Release date: 7th of April...still long way to go
『弾魂 バレットソウル』 4/7 7350円
Re: Bullet Soul - (STG/5pb/Xbox360)
I'm not sure having cancelled bullets remain on the screen is such a great gimmick for a Danmaku.
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supergrafx77
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Re: Bullet Soul - (STG/5pb/Xbox360)
This is gonna' suck....It not made by CAVE...
Re: Bullet Soul - (STG/5pb/Xbox360)
I sure hope you are trolling.supergrafx77 wrote:This is gonna' suck....It not made by CAVE...
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supergrafx77
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Re: Bullet Soul - (STG/5pb/Xbox360)
I'm not trolling. I am clearly stating my opinion which beforehand had shown quite some amount of interest in this game. But then I watched the promo two or three more times and the bullet absorption bit did seem like a gimmick. You trolled by your comment after mine ironically.Zeron wrote:I sure hope you are trolling.supergrafx77 wrote:This is gonna' suck....It not made by CAVE...
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Battlesmurf
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Re: Bullet Soul - (STG/5pb/Xbox360)
No offense to the poster- but what a silly post. It's nice to have some new shootie blood. I'm not ruling this game out until I play it- and definitely not just because it is not made by Cave.supergrafx77 wrote:This is gonna' suck....It not made by CAVE...
Anyways- if you were trolling/ being silly on purpose then I apologize

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supergrafx77
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Re: Bullet Soul - (STG/5pb/Xbox360)
Well really then, and I am not putting down the above post I am quoting now, but what is different than the above post and me stating this game is going to suck IMO. You can praise this game to high heaven and it would perhaps be silly as well to do so, so who is dumb and who is dumber now? STFUphrenzee wrote:That's looking pretty cool.
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ShmupSamurai
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Re: Bullet Soul - (STG/5pb/Xbox360)
Um, was the STFU really neccessary?
Ingnoring that post, I must say I'll be looking foreward to April for some new blood in the genre.

Ingnoring that post, I must say I'll be looking foreward to April for some new blood in the genre.

Use Shumpman's advice!
"USE A BOMB!"
"USE A BOMB!"
Re: Bullet Soul - (STG/5pb/Xbox360)
On page 2, supergrafx77 wrote:I'm pretty excited about this one as well. Really like the big spherical bullets exploding from the center core. Might be premature, but reminds me more of Cave game than Shikigami or Triggerheart..., at least I pray for that to be true.
What happened on page 3, I wonder?On page 4, supergrafx77 wrote:This is gonna' suck....It not made by CAVE...

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Bullet Soul - (STG/5pb/Xbox360)
He saw that "hardest boss ever" video on YouTube.moozooh wrote:What happened on page 3, I wonder?


RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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E. Randy Dupre
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Re: Bullet Soul - (STG/5pb/Xbox360)
Oh, good. Another newish poster trying to ingratiate themselves to the rest of the board by being both charming and witty.supergrafx77 wrote:Well really then, and I am not putting down the above post I am quoting now, but what is different than the above post and me stating this game is going to suck IMO. You can praise this game to high heaven and it would perhaps be silly as well to do so, so who is dumb and who is dumber now? STFUphrenzee wrote:That's looking pretty cool.
Re: Bullet Soul - (STG/5pb/Xbox360)
Cave games with bullet absorption:
Daioujyou BLEX X-mode
Daifukkatsu 1.0, 1.5, BL
Futari Arrange Original, Maniac, Ultra
Galuda II Arrange
Am I forgetting any?
Daioujyou BLEX X-mode
Daifukkatsu 1.0, 1.5, BL
Futari Arrange Original, Maniac, Ultra
Galuda II Arrange
Am I forgetting any?
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supergrafx77
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Re: Bullet Soul - (STG/5pb/Xbox360)
I think that's all of them, except if you are going to include an arcade original mode such as Daifukkatsu and its BL, maybe Akai Katana as well? Bullet absorption seems to create a shield around thy vessel from what I saw on youtube. I personally can not stand the ports (CAVE) arrange modes. Cave's Original modes are the reason why I will not be playing Bullet Soul. LOFLElixir wrote:Cave games with bullet absorption:
Daioujyou BLEX X-mode
Daifukkatsu 1.0, 1.5, BL
Futari Arrange Original, Maniac, Ultra
Galuda II Arrange
Am I forgetting any?
Re: Bullet Soul - (STG/5pb/Xbox360)
Loli On Floor Laughing?supergrafx77 wrote:LOFL

RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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supergrafx77
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Re: Bullet Soul - (STG/5pb/Xbox360)
emphatic wrote:Loli On Floor Laughing?supergrafx77 wrote:LOFL

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ShmupSamurai
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Re: Bullet Soul - (STG/5pb/Xbox360)
Uh oh, does I sense a new internet meme incoming?
emphatic wrote:
supergrafx77 wrote:
LOFL
Loli On Floor Laughing?
emphatic wrote:Loli On Floor Laughing?supergrafx77 wrote:LOFL![]()

Use Shumpman's advice!
"USE A BOMB!"
"USE A BOMB!"
Re: Bullet Soul - (STG/5pb/Xbox360)
You'd probably get used to it pretty quick as long as nothing else looks too similar. But it sure does seem like unnecessary clutter in a game that already has a lot going on. The weapons give me a similar concern. Games with huge crazy weapons lie that always make it hard for me to focus on what happening.Dave_K. wrote:I'm not sure having cancelled bullets remain on the screen is such a great gimmick for a Danmaku.
XBL - CountryGolden


Re: Bullet Soul - (STG/5pb/Xbox360)
Except Daifukkatsu has nothing to do with Arranges, and revolves around absorbing bullets. You said the game was "going to suck because it is not made by Cave", yet Cave have made games and Arrange modes all consisting of bullet absorption previously. Since Cave are guilty of this, why isn't 5pb allowed to?supergrafx77 wrote:I think that's all of them, except if you are going to include an arcade original mode such as Daifukkatsu and its BL, maybe Akai Katana as well? Bullet absorption seems to create a shield around thy vessel from what I saw on youtube. I personally can not stand the ports (CAVE) arrange modes. Cave's Original modes are the reason why I will not be playing Bullet Soul. LOFLElixir wrote:Cave games with bullet absorption:
Daioujyou BLEX X-mode
Daifukkatsu 1.0, 1.5, BL
Futari Arrange Original, Maniac, Ultra
Galuda II Arrange
Am I forgetting any?
Or should we just cut to the chase and wrap it up to hypocritical double standards?
Preordered.
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BulletMagnet
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Re: Bullet Soul - (STG/5pb/Xbox360)
Some clearer footage of the TGS demo in its entirety.
Re: Bullet Soul - (STG/5pb/Xbox360)
Edit: Curse you, BulletMagnet!
Anyway, if you've got a nicovideo account you may want to watch the above video there for better quality and fewer ads.
The game gives you an audio clue when you're shooting something that will trigger a bonus when destroyed. Music is...pretty much what I expected, heh.

Anyway, if you've got a nicovideo account you may want to watch the above video there for better quality and fewer ads.
The game gives you an audio clue when you're shooting something that will trigger a bonus when destroyed. Music is...pretty much what I expected, heh.
video games suck
Re: Bullet Soul - (STG/5pb/Xbox360)
I'm really put off by all those bonus notifications popping up in the middle of the screen, very poor design choice in my opinion. While the patterns seem fast and fun to dodge, most target are destroyed before you actually have to dodge anything... I hope by April things come together for this game, could turn out really great.
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc