When playing PS1 shooters on the PS2...

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
al138
Posts: 216
Joined: Sat Jul 02, 2005 10:42 pm
Location: Virginia

When playing PS1 shooters on the PS2...

Post by al138 »

What do you think about using the smoothing driver to improve the graphics a bit? Anyone prefer to be a purist?

I've found that it really helps titles like G Darius, Einhander, Thunder Force V, and especially R-Type Delta (which looked great for a PS1 title to begin with). I'm not so sure about RayCrisis and RayStorm, though.

Does it improve any other shooter titles?
Bought from (via Paypal):
Alien Soldier, Bleem, CMoon, russ, thewestexit
User avatar
TVG
Posts: 919
Joined: Wed Jan 26, 2005 12:35 am

Post by TVG »

how in the hell do you access those menus???
i dont see anything like this, and i looked plenty.

i have an issue when playing strikers 2 and raiden project, both jp, th screen is constantly trembling slightly, its hard on the eyes.
"In short, it comes down to spirit" - dodonpachi developper Kohyama.
User avatar
it290
Posts: 2688
Joined: Thu Mar 17, 2005 1:00 am
Location: polar malortex, illinois

Post by it290 »

I've only tried it with Einhander, but it definitely looks a bit better.

Vagrant: Go into the PS2's menu and go to 'version'. Then go to 'playstation driver'. I think you have to hit triangle at that point, then you can toggle smoothing and fast load on/off.
zaphod
Posts: 629
Joined: Wed Feb 09, 2005 7:33 am
Contact:

Post by zaphod »

that's not all. you have to have your ps2 memcard in slot 2, and your ps1 memcard in slot one. this will cause the changes to "stick" for that game.

Otherwise you have to do it again each time you boot.
User avatar
jordy
Posts: 24
Joined: Wed Jan 26, 2005 6:13 am

Post by jordy »

Do you need to do that on an individual game basis on just once to save the settings to the memory card???

Cheers

J.
User avatar
SAM
Posts: 1788
Joined: Fri Jun 03, 2005 5:27 am
Location: A tiny nameless island in South China Sea

Post by SAM »

zaphod wrote:that's not all. you have to have your ps2 memcard in slot 2, and your ps1 memcard in slot one. this will cause the changes to "stick" for that game.

Otherwise you have to do it again each time you boot.
Oh, I don't know you can save this setting on a PS2 memccard in slot 2. Thank for telling me that. I used to make the setting again every time I play a PSOne game.

Whether these features help would depends on what game you are playing. For some games these freatures really improve the quality of the game alots. Try playing Donchi or DDP in Teta for PSOne using both these features on, and see the improvements yourself.

For some other games, mainly Konami's Gradius / Parodius. If you turn the "fast load" on, the BGM would be playing too fast.

Anyway, I am the one to play PSOne game on a PS2 console just for its component output. A PSOne console won't output component AV singals. (Yes, you can plug a component cable in the PSOne vedio output slot, but it wouldn't work. You can verify this yourself but don't blame me for breaking your TV set after that.)
*Meow* I am as serious as a cat could possible be. *Meow*
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

I've always seen the smoothing option and an option for fast or normal disc spinning, what's the benefit of having the disc spin faster? Doesn't that somewhat degrade the disc over time?
User avatar
SAM
Posts: 1788
Joined: Fri Jun 03, 2005 5:27 am
Location: A tiny nameless island in South China Sea

Post by SAM »

Elixir wrote:I've always seen the smoothing option and an option for fast or normal disc spinning, what's the benefit of having the disc spin faster? Doesn't that somewhat degrade the disc over time?
If you turn the "Fast load" on, the game loading time would be shorter (reduced). Actually the PS2 got a faster DVD/CD Rom drive then the PSOne. Turning on this option just disable the software lock on the Disc drive reading speed.

I don't think using a faster Disc Drive to read a disc would degrade faster than using a slow Disc Drive.
*Meow* I am as serious as a cat could possible be. *Meow*
User avatar
al138
Posts: 216
Joined: Sat Jul 02, 2005 10:42 pm
Location: Virginia

Post by al138 »

The Fast Load feature seems to marginally improve the load times for Thunder Force V and G Darius--but please keep in mind that their load times were not bad originally! I didn't really notice a difference with Strikers: 1945 (II), Shooting King, or any of my other sprite-based titles. Most of the time I don't worry about it, since some games tend to crash when you use it. The only game I've played where Fast Load has been a GREAT help is Street Fighter Alpha 3. Load times are reduced often by more than half on that title.

The Smoothing Filter is, by far, the best of the two features! It generally makes already beautiful games like R-Type Delta and Einhander even better, and eliminates some of the graphical hitches that are indicative of all PS1 poly-based games. In some ways, it puts some textures more on the level of an early current-gen game. [Note: I mean this in the loosest of senses!]

I agree that the PS2 component output gives you a superior image, BUT there can be a drawback with some titles--especially if you have an HDTV. Castlevania looks dreadfully blocky and pixelated on my PS2 through component outputs hooked up to a widescreen HD. For some games, HDTVs make them really show their age. That is why I tend to play some titles on a regular TV when the mood hits me.
Bought from (via Paypal):
Alien Soldier, Bleem, CMoon, russ, thewestexit
Afterbirth
Posts: 148
Joined: Sat Jul 16, 2005 11:12 am

Post by Afterbirth »

I've not played G-darius with it on but seeing as it has some of the best Motherships i've seen - it must look absolutely stunning.
User avatar
al138
Posts: 216
Joined: Sat Jul 02, 2005 10:42 pm
Location: Virginia

Post by al138 »

Afterbirth wrote:I've not played G-darius with it on but seeing as it has some of the best Motherships i've seen - it must look absolutely stunning.
It really smooths out the pixelated textures, especially on the bosses.
Bought from (via Paypal):
Alien Soldier, Bleem, CMoon, russ, thewestexit
User avatar
PFG 9000
Posts: 647
Joined: Wed Jun 08, 2005 6:00 pm
Location: Wisconsin

Post by PFG 9000 »

When I first picked up my PS2, the only PS1 games I played much were Castlevania:SotN, CV:Chronicles, and Silent Hill, all of which are messed up by the texture smoothing and/or fast load times on the PS2. So I never really tried any games after that.

*goes to play R-Type Delta*
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

al138 wrote:The Fast Load feature seems to marginally improve the load times for Thunder Force V and G Darius--but please keep in mind that their load times were not bad originally! I didn't really notice a difference with Strikers: 1945 (II), Shooting King, or any of my other sprite-based titles. Most of the time I don't worry about it, since some games tend to crash when you use it. The only game I've played where Fast Load has been a GREAT help is Street Fighter Alpha 3. Load times are reduced often by more than half on that title.

The Smoothing Filter is, by far, the best of the two features! It generally makes already beautiful games like R-Type Delta and Einhander even better, and eliminates some of the graphical hitches that are indicative of all PS1 poly-based games. In some ways, it puts some textures more on the level of an early current-gen game. [Note: I mean this in the loosest of senses!]

I agree that the PS2 component output gives you a superior image, BUT there can be a drawback with some titles--especially if you have an HDTV. Castlevania looks dreadfully blocky and pixelated on my PS2 through component outputs hooked up to a widescreen HD. For some games, HDTVs make them really show their age. That is why I tend to play some titles on a regular TV when the mood hits me.
I've managed to find these options, but as soon as I turn off my PS2, they're gone.
User avatar
Zweihander
Posts: 1363
Joined: Tue May 17, 2005 8:10 am
Location: US

Post by Zweihander »

SPOILER: Playing a PS1 game with the "smooth" option wears out the feeble PS2 lens even faster! If you're going so far as to use the "smooth" option, you might as well use the PS2 as your primary DVD player. :/

Disclaimer: The prior statement was advice for people who obviously don't value the longevity of their system. It was entirely sarcastic in nature, and in no way/shape/form condones the use of the "smooth" option. ZOMG, this disclaimer is now longer than the actual message.
Image
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
neorichieb1971
Posts: 7881
Joined: Wed Jan 26, 2005 1:28 am
Location: Bedford, UK
Contact:

Post by neorichieb1971 »

I believe the smooth option only works with polygon games right? Because its to do with textures.

I found most games to be horrible with smooth enabled. Tekken 3 was a travesty.
This industry has become 2 dimensional as it transcended into a 3D world.
User avatar
Zweihander
Posts: 1363
Joined: Tue May 17, 2005 8:10 am
Location: US

Post by Zweihander »

neorichieb1971 wrote:I found most games to be horrible with smooth enabled. Tekken 3 was a travesty.
try Tekken 2, it makes Tekken 3 look infinitely better on smooth. :/
Image
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
User avatar
system11
Posts: 6290
Joined: Tue Jan 25, 2005 10:17 pm
Location: UK
Contact:

Post by system11 »

Zweihander wrote:SPOILER: Playing a PS1 game with the "smooth" option wears out the feeble PS2 lens even faster! If you're going so far as to use the "smooth" option, you might as well use the PS2 as your primary DVD player. :/
Please don't do that. Someone will read it and believe it. And post it to a forum.

Oh.
System11's random blog, with things - and stuff!
http://blog.system11.org
User avatar
Monkey_Man
Posts: 82
Joined: Sun Jul 24, 2005 10:05 pm
Contact:

Post by Monkey_Man »

If you eat toast while your PS2 is running it will EXPLODE!
User avatar
ResOGlas
Posts: 334
Joined: Tue Mar 22, 2005 7:23 am

Post by ResOGlas »

I once turned both options on when playing the fighting game Vampire Savior. I ended up getting this faded cross-hatch like pattern in the background?? I never used these again. They really help? All it did was make me want to eat honey-combs cereal.
Hail Atlantis!
User avatar
Specineff
Posts: 5768
Joined: Wed Jan 26, 2005 12:54 am
Location: Ari-Freaking-Zona!
Contact:

Post by Specineff »

That must have been a bug occuring by the fast loading. There is a training mode in DarkStalkers 3 that shows the cross hatch so you ( I think this is what is used for) can see the distance and effectiveness of your attacks while in training mode. Or maybe the cross hatch is there all right though you can't normally see it, and that's how Capcom handles their hit detection in that game. Kinda like when you can see the hitboxes in RSG.
Don't hold grudges. GET EVEN.
User avatar
Blade
Posts: 1255
Joined: Wed Feb 09, 2005 5:24 pm
Location: Wisconsin...burr...

Post by Blade »

Bah, Fast loading option my foot. You try playing Samurai Showdown 3 for PSone (it's rare, but it's out there), I don't care what anyone says it still has the worst load time even with the PS2 assisting it. Fast loading also seems to mess up FMVs in certain older games too.
The world would be a better place if there were less shooters and more dot-eaters.

Jesus' BE ATTITUDE FOR GAINS:
1. Pure, Mournful, Humble Heart
2. Merciful Peacemaker
3. Suffer for Righteous Desire
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

bloodflowers wrote:
Zweihander wrote:SPOILER: Playing a PS1 game with the "smooth" option wears out the feeble PS2 lens even faster! If you're going so far as to use the "smooth" option, you might as well use the PS2 as your primary DVD player. :/
Please don't do that. Someone will read it and believe it. And post it to a forum.

Oh.
MAX CHAIN = 92389843123.
User avatar
Moogs
Posts: 279
Joined: Tue May 03, 2005 5:02 pm

Post by Moogs »

PFG 9000 wrote:When I first picked up my PS2, the only PS1 games I played much were Castlevania:SotN, CV:Chronicles, and Silent Hill, all of which are messed up by the texture smoothing and/or fast load times on the PS2. So I never really tried any games after that.

*goes to play R-Type Delta*
2D games (games with all or mostly all sprite-based artwork) have no textures to smooth, really, so there's no point turning that option on when playing them. The fast loading screws with the vocals in Silent Hill, as it kind of makes them play like they're in fast forward. I would imagine games that use any type of "streaming" don't work very well with that option, either.
User avatar
BrianC
Posts: 9040
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

Texture smoothing doesn't seem to make much of a difference with Xevious 3D + G and, of course, the 2D games with it look terrible with it on.
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

Blade wrote:Bah, Fast loading option my foot. You try playing Samurai Showdown 3 for PSone (it's rare, but it's out there), I don't care what anyone says it still has the worst load time even with the PS2 assisting it. Fast loading also seems to mess up FMVs in certain older games too.
I happen to own that game. And yeah, it's pretty slow with the whole system attempting to "improve" default visuals.
Texture smoothing doesn't seem to make much of a difference with Xevious 3D + G and, of course, the 2D games with it look terrible with it on.
What about 2D games made specifically for PS2, for example, Makai Kingdom?
User avatar
freddiebamboo
Posts: 1366
Joined: Sun Jan 30, 2005 9:17 pm
Location: UK

Post by freddiebamboo »

I think the option is more for 3d games rather than 2d, it definetly improves games like metal gear etc...
User avatar
Zweihander
Posts: 1363
Joined: Tue May 17, 2005 8:10 am
Location: US

Post by Zweihander »

i found G-Darius looks like absolute shit on Smooth. the poly's are nice, almost an early Dreamcast-level look (see also: Vagrant Story on Smooth.) but the backgrounds... dear god, the backgrounds. cross-hatching across every sky. yowza.

then i learned that it degrades the lens, and stopped playing on smooth completely, as my PS2 is ALREADY having a problem reading my Swap Magic CD-version boot disc. (blue discs of doom still work tho)
Image
Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
User avatar
system11
Posts: 6290
Joined: Tue Jan 25, 2005 10:17 pm
Location: UK
Contact:

Post by system11 »

Zweihander wrote: then i learned that it degrades the lens, and stopped playing on smooth completely, as my PS2 is ALREADY having a problem reading my Swap Magic CD-version boot disc. (blue discs of doom still work tho)
Seriously, dude, where the hell did you hear that? We're talking grade A crazy talk. The smoothing option just applies software smoothing to textures. There's no sane reason on earth why this would even increase data read from the CD.
System11's random blog, with things - and stuff!
http://blog.system11.org
zaphod
Posts: 629
Joined: Wed Feb 09, 2005 7:33 am
Contact:

Post by zaphod »

yeah. it's the fast load option that would wear down the ps2 more than the smoothing one.

the smoothing one applies bilinear filtering to every texture. it sometimes looks good, and sometimes looks crappy.

the fast loading option makes the drive spin faste,r but breaks many ps1 games thatt stream.
User avatar
sethsez
Posts: 1963
Joined: Sat Jan 29, 2005 11:00 pm

Post by sethsez »

Yep, gotta toss my hat in with everyone else who's saying that there's no reason smooth texturing would affect the lens in any way. It's like putting a new radio in your car, only for the tires to start degrading faster.
Post Reply