original website
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http://holyhellgba.blogspot.com/
The correct color weapon destroy blocks of the same color.
Adjacent blocks of the same color will explode creating a CHAIN reaction.
Shooting continuously at the same color blocks will rise up your CHAIN meter as a score multiplyer.
Drag over a block of the same color of your ship will charge your bomb gauge.
scoring mechanic/gameplay
here you can find a "simple" explanation of the scoring system used in the game.
shooting one block gives you 1pt
shooting 100 blocks of the same color continuously makes you reach color COMBO.
combo add to your score 10000pt.
any combo loop you realize without dying, multiply the value of a block x10.
the max value of a block is 1000pt.
any combo loop you realize without dying makes you gain 1000pt x total combo at the end of a level.
destroying any block in a level makes you gain 30000pt.
NEVER shooting and only eating blocks of your color makes you gain 5000pt any level you pass.
using bomb and destroying more than 10 blocks at a time makes you gain 100pt
using bomb and destroying more than 50 blocks at a time makes you gain 500pt
eating more than 8 blocks without shooting bomb rise the value of a block to 10pt
eating more than 50 blocks without shooting bomb rise the value of a block to 100pt
eating more than 100 blocks without shooting bomb rise the value of a block to 1000pt and actives "block eater" mode.
when "block eater" mode is active you can use your bomb freely and the blocks still give you 1000pt each
vid.
http://www.youtube.com/watch?v=x0sKZ2j6 ... r_embedded
download link.
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http://www.mediafire.com/?vtwy7anmwgt09lu
plays fine on any gba emu.
thanks go to the original developer for this new game.