Gunbird 2 and Giga Wing

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defected78
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Gunbird 2 and Giga Wing

Post by defected78 »

Would you say these are worth it on DC for £12 pounds each.

Local electrical shop has these in stock.

They also have cannon spike for £22 pounds.
pooch
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Re: Gunbird 2 and Giga Wing

Post by pooch »

Perhaps if you give us an idea of what types of (shooting) games you like?
I am a dog that plays shooting games.
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Jockel
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Re: Gunbird 2 and Giga Wing

Post by Jockel »

Still sealed? Surely worth the price, i'd say.
defected78
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Re: Gunbird 2 and Giga Wing

Post by defected78 »

Like most types of shmups.

Just wondering if its decent value for money. Not shrinkwrapped though used.
clp
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Re: Gunbird 2 and Giga Wing

Post by clp »

definitely worth it , i hope you have a crt to play em on though.
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Re: Gunbird 2 and Giga Wing

Post by louisg »

Giga Wing is excellent. But, be sure to set the vertical resolution to max in the options to prevent excessive ripple. And yeah, play it on a CRT.

EDIT: btw Gunbird 2 is one of the only DC games to not support VGA. You can force it with a bootdisc, but it actually breaks the game-- by st5, weird things will start happening.
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defected78
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Re: Gunbird 2 and Giga Wing

Post by defected78 »

Nice one. ill pick them both up but think i will leave cannon spike.

Will be playing them on a sony CRT through RGB.
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PsychoGun
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Re: Gunbird 2 and Giga Wing

Post by PsychoGun »

Gunbird 2 is annoyingly hard, really no point in playing it for a 1CC or score. The graphics are amazing though.

Mars Matrix is terrible IMO, but the DC version is the best one.
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Re: Gunbird 2 and Giga Wing

Post by Xexyz »

Good thing he's buying Giga Wing then and not Mars Matrix ;)
...
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chempop
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Re: Gunbird 2 and Giga Wing

Post by chempop »

2 great reasons to own a DC.
Gunbird 2 must be played in Tate, the yoko modes are useless. Typical madness if you are into that sort of thing.
Gigawing port does suffer a bit with audio and visuals, but it's nothing too serious and has one of my all time favorite final bosses ever - good luck getting to it without credit feeding, the game is quite brutal.
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Rob
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Re: Gunbird 2 and Giga Wing

Post by Rob »

PsychoGun wrote:Gunbird 2 is annoyingly hard, really no point in playing it for a 1CC or score.
No point in playing arcade shooters if you aren't up for the challenge, correct.
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Re: Gunbird 2 and Giga Wing

Post by clp »

PsychoGun wrote:Gunbird 2 is annoyingly hard, really no point in playing it for a 1CC or score. The graphics are amazing though.

Mars Matrix is terrible IMO, but the DC version is the best one.
Your posts are really starting to grate on me especially as gunbird 2 has been 1cced many times by various players .
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professor ganson
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Re: Gunbird 2 and Giga Wing

Post by professor ganson »

Maybe he's talking about completing both loops? Has anyone in the western world really completed Gunbird 2?

Anyway, Gunbird 2 is one of my very favorites because it's incredibly addictive-- in spite of its frustrations. I have yet to get beyond 1-5 and a first-loop clear is clearly out of the question for me, but I love it all the same.
defected78
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Re: Gunbird 2 and Giga Wing

Post by defected78 »

I remember loving gigawing on dreamcast years ago so will be glad to get it back.

Ive only ever played gunbird 1 on saturn and I liked that. Im up for the challenge on 2.

These two dont look like they will come out on a console again so definately have to get them.

shmups can be played for years even after a console's death much like sega games!!!!!!

Thanks everyone.
clp
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Re: Gunbird 2 and Giga Wing

Post by clp »

professor ganson wrote:Maybe he's talking about completing both loops? Has anyone in the western world really completed Gunbird 2?
Regardless it doesnt justify his constant defeatist attitude , as rob stated no point playing full stop if you arnt up to the challenge .
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chempop
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Re: Gunbird 2 and Giga Wing

Post by chempop »

Cave's games have no doubt softened people up to shmups, sure they take skill, but in the end they are some of the easier modern shmups (to clear)- especially compared to Psikyo.

One of the reasons Gunbird 2 is so good is because of all the different attacks that each character has. I like the whole meter system and how it allows you to build up charge shots and close range melée attacks. The game has so much charm and personality, it's my favorite Psikyo game for so many reasons.
shmups can be played for years even after a console's death much like sega games!!!!!!
YES! :P
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
clp
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Re: Gunbird 2 and Giga Wing

Post by clp »

chempop wrote:Cave's games have no doubt softened people up to shmups, sure they take skill, but in the end they are some of the easier modern shmups (to clear)- especially compared to Psikyo.

One of the reasons Gunbird 2 is so good is because of all the different attacks that each character has. I like the whole meter system and how it allows you to build up charge shots and close range melée attacks. The game has so much charm and personality, it's my favorite Psikyo game for so many reasons.
shmups can be played for years even after a console's death much like sega games!!!!!!
YES! :P
Very true , I actually think gunbird 2 is psikyos hardest aswell , I know everyone says its dragon blaze but after an equal amount of time into both im upto 1-8 in dragon blaze and only 1-6 in gunbird 2 .
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BulletMagnet
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Re: Gunbird 2 and Giga Wing

Post by BulletMagnet »

defected78 wrote:These two dont look like they will come out on a console again so definately have to get them.
There is a Gunbird 1/2 pack on the PS2, though the latter game isn't as arcade-accurate as the DC version if memory serves.

That said, I wouldn't mind an arcade-perfect Giga Wing compilation, if only to finally get a decent port of Generations (and Rob, if you start up the whole "Original mode pwnz j00" thing again, I swear... :P).
captpain
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Re: Gunbird 2 and Giga Wing

Post by captpain »

chempop wrote:Cave's games have no doubt softened people up to shmups, sure they take skill, but in the end they are some of the easier modern shmups (to clear)- especially compared to Psikyo.
No.
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chempop
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Re: Gunbird 2 and Giga Wing

Post by chempop »

Care to offer more than a single word response? I know that Cave has some very difficult games, Dangun, Guwange, Mushi1+2 Ultra Modes are the ones that really stand out for me in this regard. However, since I have started playing many Cave games, I have already 1CC a bunch of them. Remember, I'm talking about survival, not scoring. That said, I'm no where near a Psikyo 1st loop. To me, that means Cave is pretty easy compared to Psikyo, especially since the games I can't beat, I can get close to beating.

Cave takes mostly memorization and practice to best, Psikyo takes psychic robotic reflexes - to me the latter is more difficult. Share your thoughts, I'm interested in other opinions.
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professor ganson
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Re: Gunbird 2 and Giga Wing

Post by professor ganson »

It would surprise me a bit to find that there is a more difficult Cave game to clear both loops than Gunbird 2. Again, I'm not aware that anyone in the western world has completed Gunbird 2, and yet it has been a popular title for many years now.

That said, Cave games are crazy hard for me. Ibara is probably more difficult for me than Gunbird 2, but I say that mainly because I have trouble with Ibara's stage two boss and rarely get beyond it.
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chempop
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Re: Gunbird 2 and Giga Wing

Post by chempop »

Lol, Ibara stage 2 boss is such a bitch if you don't know what you are doing. Playing against her in a traditional way is bound for failure, that is true for most of the game however.

Futari Ultra might be the hardest Cave game I can think of, I'd be interested in how the pros would compare the difficulty to Gunbird 2.
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Aguraki
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Re: Gunbird 2 and Giga Wing

Post by Aguraki »

I agree with cave games not being the hardest to clear(no score point of view).

I'm very bad at shmups and have good hopes in some of their games.
On the other hands I struggle on stage 2 of raiden and plenty of games(when its not struggle on stage 1...).
Survival in cave games is clearly human task.

By the way I wonder what is the best:playing gunbird1/2 on MAME or on PS2/DC?
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Re: Gunbird 2 and Giga Wing

Post by captpain »

@chempop

Are you talking about one-loop clears or 2-ALLs? You mentioned only non-looping Cave titles, which are obviously harder, but the second loops of DDP, DOJ, and Progear, for instance, are VERY hard. Even then, I wouldn't say that some Psikyo first loop titles are very difficult (Strikers I/II, Gunbird come to mind).

Really, all shmups are dependent upon memorization, practice, and reflexes.
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Re: Gunbird 2 and Giga Wing

Post by KidQuaalude »

PsychoGun wrote:Gunbird 2 is annoyingly hard, really no point in playing it for a 1CC or score. The graphics are amazing though.

Mars Matrix is terrible IMO, but the DC version is the best one.
WTF are you smoking? Mars Matrix terrible? The DC version is fantastic IMO, I far prefer it to Gunbird 2 and GigaWing (and even Gigawing 2) tbh.
The one-button control scheme in MM is one of my favourites. Simple and deep at the same time.
defected78
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Re: Gunbird 2 and Giga Wing

Post by defected78 »

Im up for the challenge on gunbird 2.

As for the ps2 shooters I know they are all great but because of my limited setup space id rather run my 360 and DC as the two shmup platforms.

Between them I think im well covered :D

I have a PC but dont like playing shmups in mame unless I have too.
PC Engine Fan X!
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Re: Gunbird 2 and Giga Wing

Post by PC Engine Fan X! »

KidQuaalude wrote:
PsychoGun wrote:Gunbird 2 is annoyingly hard, really no point in playing it for a 1CC or score. The graphics are amazing though.

Mars Matrix is terrible IMO, but the DC version is the best one.
WTF are you smoking? Mars Matrix terrible? The DC version is fantastic IMO, I far prefer it to Gunbird 2 and GigaWing (and even Gigawing 2) tbh.
The one-button control scheme in MM is one of my favourites. Simple and deep at the same time.
Yep, the DC version of Mars Matrix has plently of extras that the original CPS2 version of MM doesn't have. The single button control scheme is perfectly replicated in the DC port of MM indeed as it was featured on the CPS2 ver. of MM. Even the the all-new CG opening intro shown in the DC MM port is cool to chill to -- makes me wonder if the arcade CPS2 platform was capable of 30fps FMV...perhaps not.

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chempop
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Re: Gunbird 2 and Giga Wing

Post by chempop »

@chempop

Are you talking about one-loop clears or 2-ALLs? You mentioned only non-looping Cave titles, which are obviously harder, but the second loops of DDP, DOJ, and Progear, for instance, are VERY hard. Even then, I wouldn't say that some Psikyo first loop titles are very difficult (Strikers I/II, Gunbird come to mind).
i was thinking of 1st loops mainly, you are probably right though about the second loops in those Cave games being among the most difficult out there. Again, my first comment about Cave games softening people up to the genre was simply because many of them are more accessible to new gamers when concerned about playing for survival. I guess it comes down to personal experience, and I suck at Psikyo games.
Yep, the DC version of Mars Matrix has plently of extras that the original CPS2 version of MM doesn't have.
Speaking of Extras, has anyone unlocked the alternate background colors? Seems like it would take an eternity even just replaying score attack mode which dumps gold everywhere.
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Re: Gunbird 2 and Giga Wing

Post by PC Engine Fan X! »

chempop wrote:Speaking of Extras, has anyone unlocked the alternate background colors? Seems like it would take an eternity even just replaying score attack mode which dumps gold everywhere.
I did unlock that mentioned "Alternate Background Colors" mode using a DC Gameshark cheat device...it just gives you different colored enemy sprites at best.

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Re: Gunbird 2 and Giga Wing

Post by Battletoad »

chempop wrote:Speaking of Extras, has anyone unlocked the alternate background colors? Seems like it would take an eternity even just replaying score attack mode which dumps gold everywhere.
The price really seems out of place, like 10 trillion for the new ship colour, 100 trillion for the backgrounds and I think not even 8 trillion for all the other extras together. I have almost 50, want to get this extra sometime, hopefully somewhat soon. Doesn´t even seem to be worth it though if PC Engine Fan X! is right...
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