Atomiswave is already dead?

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neorichieb1971
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Atomiswave is already dead?

Post by neorichieb1971 »

http://www.gamesindustry.biz/content_page.php?aid=10220

Seems that Sammy and Sega are working on ATW2 by the sounds of it.

House of the Dead 4 is one such production already on test in Japan using HDTV monitors.
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LoneSage
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Post by LoneSage »

Only thing keeping Atomiswave alive in America are hunting and racing games, and if you're lucky, the occassional Guilty Gear or two.
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Cthulhu
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Post by Cthulhu »

The Atomiswave suffered from having an inconsistent marketing strategy and shaky support from a lot of developers... I'm not surprised they're working on something new already.

Keep in mind that the Triforce and Chihiro sets that the new set is replacing weren't used in very much either.
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Post by neorichieb1971 »

Since that report says ATW2 is as powerful as Xbox360, it might make a great console.
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shadowstar
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Post by shadowstar »

Cthulhu wrote:Keep in mind that the Triforce and Chihiro sets that the new set is replacing weren't used in very much either.
Granted, I'm still mad at Sega for not giving us a Chiro->Xbox port of Virtua Cop 3. :roll:
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Post by LoneSage »

shadowstar wrote: Granted, I'm still mad at Sega for not giving us a Chiro->Xbox port of Virtua Cop 3. :roll:
I'm still made at Sega for making some awful decisions this generation, as a whole. The VC3 port being one of them.
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Post by Specineff »

"If a powerful system with killer graphics lands on the market without much third party support, will anybody play it?"

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Post by BIG »

Specineff wrote:"If a powerful system with killer graphics lands on the market without much third party support, will anybody play it?"

Wisdom +1
Hey,I still play my Neo-Geo,dammit!! :lol:

How you like them apples?

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neorichieb1971
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Post by neorichieb1971 »

Neo Geo is a better system than ATW..

How do you like them apples ;)
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Post by Specineff »

Yeah, I wasn't counting the Neo Geo. Sammy could learn many things from SNK.

How do you like them apples? :D
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Cthulhu
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Post by Cthulhu »

Specineff wrote:"If a powerful system with killer graphics lands on the market without much third party support, will anybody play it?"
Atomiswave was made with "cheap" in mind. Not power, but cost. It's less powerful than the regular Naomi. It wasn't a bad idea (low cost = arcades can afford more games, can afford to buy "riskier" games), but Sega/Sammy's failure to really stir up any developer or arcade owner interest has made it pretty underwhelming.
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Post by Bishamon »

If future iterations of SNK franchises appear on Atomiswave hardware, I will have considered it a worthwhile purchase. If they stop with the new Samurai Spirits game, then I will be disappointed.
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The n00b
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Post by The n00b »

Somehow I predict a lackluster virtuafighter sequel appearing on underpowered hardware and then quietly being ported to the ps2.
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Diabollokus
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Post by Diabollokus »

You mean to say virtua cop 3 was made on something less powerful than naomi??? wow, just imagine the graphics quality they could get out of the old dreamcast now.....
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Post by Accutron »

Diabollokus wrote:You mean to say virtua cop 3 was made on something less powerful than naomi??? wow, just imagine the graphics quality they could get out of the old dreamcast now.....
DC and Atomiswave have equivalent specs.
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Post by Recap »

The article linked was written from the absolute ignorance. Lindbergh is anything but an AW substitute, much less it's based on it. It's just the next board for the major games from Sega's main arcade development teams. The AW is still alive and it will be for some years. Hokuto no Ken is being made currently, not to mention all the SNK Playmore forthcoming titles.
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BrianC
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Post by BrianC »

Recap wrote:The article linked was written from the absolute ignorance. Lindbergh is anything but an AW substitute, much less it's based on it. It's just the next board for the major games from Sega's main arcade development teams. The AW is still alive and it will be for some years. Hokuto no Ken is being made currently, not to mention all the SNK Playmore forthcoming titles.
Wow. A Fist of the North Star game? This means that the Atomiswave really is "already dead". ;)
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Post by Kiken »

BrianC wrote:Wow. A Fist of the North Star game? This means that the Atomiswave really is "already dead". ;)
It went on Loke-test a couple of months ago. It's by Arc System Works and uses a version of the GGXX fighting engine.
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Post by LoneSage »

BrianC wrote: Wow. A Fist of the North Star game? This means that the Atomiswave really is "already dead". ;)
haha, you, sir, are a riot.
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Post by nZero »

Diabollokus wrote:You mean to say virtua cop 3 was made on something less powerful than naomi??? wow, just imagine the graphics quality they could get out of the old dreamcast now.....
Chihiro (the X-Box based hardware which VC3 runs on) is more powerful than NAOMI.

AtomisWave should be sticking around for a while longer as the entry-level system. With the currently low cost and high market saturation of NAOMI + GD-ROM, I'm moderately surprised they didn't just revert to using that. Hell, it's certainly migrated itself from the old mainstream to the current entry-level well enough, and is being kept just a enough alive by the third parties.

Hmm... if they do it right, this new hardware (which incidentally does look like a further evolution of DC/NAOMI-- fast single RISC proc/PowerVR graphics/high bandwidth) should kill off any new development on Chihiro or NAOMI 2 in one fell swoop. Wonder if it will still use the GD-ROM? ~1.2GB seems like it should be enough for arcade games.
LoneSage wrote:Only thing keeping Atomiswave alive in America are hunting and racing games, and if you're lucky, the occassional Guilty Gear or two.
I'm surprised much of anything outside of specialty cab games are keeping any part of arcades alive in America.
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Post by it290 »

Somehow I predict a lackluster virtuafighter sequel appearing on underpowered hardware and then quietly being ported to the ps2.
Are you kidding? SEGA has gone pretty far downhill, but I don't think they're willing to let Virtua Fighter slip (except for cheesy 'side story' releases like Quest).
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Post by Specineff »

Aw, Cthulhu, you broke the chain.

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Cthulhu
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Post by Cthulhu »

it290 wrote: Are you kidding? SEGA has gone pretty far downhill, but I don't think they're willing to let Virtua Fighter slip (except for cheesy 'side story' releases like Quest).
I wouldn't put anything past them anymore. The only good game to come out of Sega since their first wave of Xbox releases (PD Orta was great) has been Sakura Taisen V, and they didn't even develop it themselves.
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Post by Neon »

With the currently low cost and high market saturation of NAOMI + GD-ROM, I'm moderately surprised they didn't just revert to using that
They didn't want to be bothered by a bunch of petitions ;)
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Cthulhu
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Post by Cthulhu »

Neon wrote: They didn't want to be bothered by a bunch of petitions ;)
:lol: :lol: :lol:
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