Mushihimesama: Bug Panic (IOS) 18.11.2010

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Elixir
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Elixir »

Exarion wrote:now that the initial shock is over, maybe this is just part of cave's master plan. Think: something simple comes out like this and has a few minor relations to cave's games. then later, something else comes out, more similar, repeat a few times, and cave can now get their other shooters to be released in the US. Or they're just trying to get something out here in a desperate attempt to get a distributor to notice them, so they can combine that with the futari data and get a US release. In any case, they've shown interest in the US market.
They have made cellphone games in the past, they're just upping it to something which was American made.
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Rob
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Rob »

Another non-Cave game bumped out of the top 25. Looks as good as the first Mushihimesama.
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THE
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by THE »

Next step -> Hentai Mahjong :twisted:
The future is 2D
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Malc74
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Malc74 »

MathU wrote:
Malc74 wrote:Good Heavens. Did Cave get Starfish to do the coding for them? It looks like some kind of bonus level from Heavenly Guardian or something.
I guarantee you haven't even played that. :evil:
Oh yes I have! I own the PS2 version.
It's better than The Monkey King, but then so is being beaten senseless with a spiked baseball bat.
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BulletMagnet
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by BulletMagnet »

Rob wrote:Another non-Cave game bumped out of the top 25.
Even when the rest of the forum eagerly joins you in cynicism, it's still never quite enough for you, is it Rob? ;)
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Cuilan
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Cuilan »

Cave should make an educational children's show where Reco and Palm go around the world explaining various kinds of anthropods and reptiles, and use that song as the show's intro.
THE wrote:Next step -> Hentai Mahjong :twisted:
Yes please!
:lol:
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Necronopticous
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Necronopticous »

It looks cute and fun to me. I love the song.
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evil_ash_xero
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by evil_ash_xero »

Cuilan wrote:Cave should make an educational children's show where Reco and Palm go around the world explaining various kinds of anthropods and reptiles, and use that song as the show's intro.
THE wrote:Next step -> Hentai Mahjong :twisted:
Yes please!
You're Shoe's replacement, aren't you? :lol:
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Momijitsuki
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Momijitsuki »

Necronopticous wrote:It looks cute and fun to me. I love the song.
Yeah, same.

Do all games have to be shmups to be good or fun? :|
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Herr Schatten
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Herr Schatten »

Necronopticous wrote:It looks cute and fun to me.
Same here. I don't get why everyone seems to be so angry at Cave for making something different. The game looks perfectly fine for what it is. I always hoped for Chibi Reco from the loading screen of Mushihimesama PS2 to show up in a game.
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Elixir
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Elixir »

Momijitsuki wrote:
Necronopticous wrote:It looks cute and fun to me. I love the song.
Yeah, same.

Do all games have to be shmups to be good or fun? :|
I wish.
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t0yrobo
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by t0yrobo »

Faux dual analog on a glass screen, yuck. If they put it on psn or xbla I might give it a try.
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spadgy
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by spadgy »

I admit it's a savage disappointment it isn't really any kind of Cave shmup, but it might work as an iPhone game (let's face it, a direct or cut down port of any of Cave's shooters wouldn't ). Going for a something unlike any typical Cave release was the best it could do considering the platform.

I'm prepared not to make my mind up before release. Sure, it might well be bad, but some games loosley based on shmups work amazingly on the platform. MiniSquadron for example.
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everlust
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by everlust »

It's really starting to grow on me.

If the song being on constant loop in my head is any indication that is. :P
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Keade
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Keade »

A part from the poor SFX and the music (cute but annoying), it seems it could be a decent game.
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oli_lar
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by oli_lar »

Herr Schatten wrote:
Necronopticous wrote:It looks cute and fun to me.
Same here. I don't get why everyone seems to be so angry at Cave for making something different. The game looks perfectly fine for what it is. I always hoped for Chibi Reco from the loading screen of Mushihimesama PS2 to show up in a game.
I agree, I think people are missing the point - its a phone game, not an arcade release. If people had played Cave's previous phone games then perhaps they wouldn't be so quick to not take it at face value for what it is. Granted the iphone is more capable than your standard phone but its still a phone, not to mention a new platform for Cave.
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Skykid
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New Cave iphone game announced - Mushihimesama Bug Panic

Post by Skykid »

Well, it was officially announced today. I'm guessing they've overhauled it slightly as they're using none of the old footage in their new teaser vid. Looks like a puzzle shmup? :|


Cue more awful music themes from Cave:
http://www.cave-world.com/en/games/mush ... panic.html
Masa KING (Caveworld Blog) wrote:but BUG PANIC is not a shooting game.
This is a bug-busting fever-hitting ACTION game!
Some may be familiar with the game via previews of
early builds last year, and BUG PANIC is a powered-up
version of what we showed before.


<mod edit: merged post into old thread and edited it slightly to fit. -inc>
Last edited by Skykid on Fri Sep 10, 2010 11:53 am, edited 2 times in total.
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DJ Incompetent
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by DJ Incompetent »

Doesn't sound like it's still gonna be an arenaSTG after that promo.
1 vote for calling it a run 'n gun and moving it to off topic.
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TonK
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by TonK »

DJ Incompetent wrote:Doesn't sound like it's still gonna be an arenaSTG after that promo.
1 vote for calling it a run 'n gun and moving it to off topic.
I can't speculate, but Cave basically said to ignore the "early build" footage.

I'm guessing its gonna suck whatever it is though.

And the Mushi icons we kept seeing in the blog - this tripe.
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brentsg
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by brentsg »

Called into work sick, couldn't handle the disappointment. I think I'll get a Droid now, assuming I make it through this.
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
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PsychoGun
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by PsychoGun »

Cave has officially turned down SNKPlaymore Blvd.

Akai Katana kind of sucks too.
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THE
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by THE »

PsychoGun wrote:Cave has officially turned down SNKPlaymore Blvd.
I wish...were is my game with a naked Reko <3

+1 For Cave Gals Fighters
The future is 2D
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E. Randy Dupre
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by E. Randy Dupre »

Herr Schatten wrote:
Necronopticous wrote:It looks cute and fun to me.
Same here. I don't get why everyone seems to be so angry at Cave for making something different.
Same reason why there was all the moaning in the DDP iPhone thread.
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roker
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by roker »

PsychoGun wrote:Cave has officially turned down SNKPlaymore Blvd.

Akai Katana kind of sucks too.

and that's NOT an overreaction.
"something witty."
by someone witty
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Skykid
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Skykid »

roker wrote:
PsychoGun wrote:Cave has officially turned down SNKPlaymore Blvd.

Akai Katana kind of sucks too.

and that's NOT an overreaction.
I'll reserve judgement until I sit down with it properly. If it
Really sucks it'll be the first Cave title that does.
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PsychoGun
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by PsychoGun »

Skykid wrote:
roker wrote:
PsychoGun wrote:Cave has officially turned down SNKPlaymore Blvd.

Akai Katana kind of sucks too.

and that's NOT an overreaction.
I'll reserve judgement until I sit down with it properly. If it
Really sucks it'll be the first Cave title that does.
It's pretty much universally agreed that Deathsmiles II sucks also. So if you agree with that, Cave has been on a quality slide as of late. But I happen to like it, even though I feel like the only one sometimes.

I don't think it's a stretch to think we'll be playing a cave character puyo puyo clone on a phone near you soon.
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Skykid
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Skykid »

PsychoGun wrote:
It's pretty much universally agreed that Deathsmiles II sucks also. So if you agree with that, Cave has been on a quality slide as of late. But I happen to like it, even though I feel like the only one sometimes.
Nah, Deathsmiles 2 doesn't suck. It might not be the best Cave game, but then neither was the original, and everyone loved that.
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near_miss
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by near_miss »

Ah c'man looks fun. Here's to hoping there will be some giant boss fights and some variety in the bombs. I'm glad they're willing to take risks and mix it up once and a while. The insane music just makes it weirder and strangely more appealing to me.

DDPR and EG2 for iphone, are pretty damn good for pocket size shooters- not to mention mega affordable-- good gateway drug for making Cave more accessible in North America. Wish they would develop for ps3!
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Rebel Ninja
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Rebel Ninja »

I see the team behind this didn't spend the last 9 months improving their choice of music for the promotional material.
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Strider77
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Re: Mushihimesama Gaiden: Bug Panic (iPhone)

Post by Strider77 »

Akai Katana kind of sucks too.
Have you played it yet? I am still excited for that one. Everyone hated on DFK BIGTIME when it 1st came out. Earlier this week I stumbled onto that old thread and read the early impressions and reactions to it when it 1st came out. Man, everyone was ruthless... now that it's coming out a few years later and everyone is excited. Even for the i phone version.

Getting back to the matter at hand, I am so excited for this new Mushi on i phone...... I'm as excited for this as I was when I 1st saw Deathsmiles 2.
Nah, Deathsmiles 2 doesn't suck.
It does kinda suck... to me anyways.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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